Player Matchup

Tiamat
Tiamat
AGameOfShadows
Tiamat
Level 160
God Stats
13W - 8L
1,441 SR
Queue Stats
410W - 364L
1,568 Elo+
Party 2
Athena
Athena
GUNS AND GLORIE
Athena
Level 160
God Stats
1W - 3L
1,657 SR
Queue Stats
335W - 335L
1,632 Elo+
Party 1
Nemesis
Nemesis
Its DrDino
Nemesis
Level 65
God Stats
9W - 7L
1,538 SR
Queue Stats
291W - 283L
1,564 Elo+
Party 1
Yemoja
Yemoja
Jeff-Enveneom
Yemoja
Level 151
God Stats
12W - 14L
1,548 SR
Queue Stats
401W - 360L
1,529 Elo+
Solo
Ullr
Ullr
KageOkamiGaming
Ullr
Level 159
God Stats
16W - 21L
1,502 SR
Queue Stats
851W - 637L
1,616 Elo+
Party 2
Team Averages
Level 139
1,537 SR
1,582 Elo+

VS

Team Averages
Level 126
1,608 SR
1,566 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
ALMIGHTYDURR21
King Arthur
Level 107
God Stats
5W - 7L
1,287 SR
Queue Stats
142W - 117L
1,526 Elo+
Party 3
Cupid
Cupid
HOT N COLD 34
Cupid
Level 157
God Stats
7W - 3L
1,612 SR
Queue Stats
195W - 175L
1,567 Elo+
Solo
Kali
Kali
SchromDaddy
Kali
Level 98
God Stats
9W - 5L
1,900 SR
Queue Stats
292W - 252L
1,627 Elo+
Party 3
Aphrodite
Aphrodite
SyDVortex
Aphrodite
Level 107
God Stats
2W - 0L
1,740 SR
Queue Stats
16W - 11L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,722
459
3,222
10,219
6,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 4 / 1
9,056
477
6,842
18,991
9,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Its DrDino
Nemesis
14
0 / 4 / 1
8,783
462
7,364
21,758
14,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 2 / 2
7,774
409
4,601
9,370
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
2 / 4 / 1
8,947
471
6,996
13,111
5,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
5 / 0 / 4
11,842
623
11,326
5,924
3,162
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ALMIGHTYDURR21
King Arthur
16
3 / 1 / 2
10,424
549
12,663
11,621
12,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 1 / 7
9,816
517
9,149
15,060
7,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 2 / 4
11,203
590
7,560
14,235
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SyDVortex
Aphrodite
16
2 / 0 / 7
10,232
539
7,937
13,811
14,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
17
18
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
0
4
7
L
0
4
1
0.13
W
King Arthur
ALMIGHTYDURR21
King Arthur
3
1
2
4
L
2
4
1
0.63
W
3
1
7
6.5
L
Nemesis
Its DrDino
Nemesis
0
4
1
0.13
L
0
2
2
0.5
L
2
4
1
0.63
W
4
2
4
3
W
Aphrodite
SyDVortex
Aphrodite
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,025
Damage
48,635
73,449
Taken
60,651
45,072
Mitigated
44,894
25,128
Healing
26,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
11,326
840
764
1,785
5,924
3,162
44
1,896
3,934
116,911
0
L
3,222
468
0
2,714
10,219
6,924
93
3,347
6,872
62,277
0
W
King Arthur
ALMIGHTYDURR21
King Arthur
12,663
2,124
0
1,368
11,621
12,175
351
471
11,150
0
77,508
L
6,842
1,481
1
5,916
18,991
9,680
0
7,577
11,414
83,077
0
W
9,149
5,329
459
4,800
15,060
7,630
1,336
4,600
10,452
0
89,854
L
Nemesis
Its DrDino
Nemesis
7,364
2,380
0
9,918
21,758
14,817
333
0
21,758
0
64,702
L
4,601
892
2,271
2,848
9,370
8,231
0
4,710
4,660
27,046
0
L
6,996
1,997
3
1,457
13,111
5,420
0
4,073
9,038
0
79,184
W
7,560
3,621
0
3,621
14,235
7,305
36
3,279
10,908
0
96,826
W
Aphrodite
SyDVortex
Aphrodite
7,937
1,163
6,029
7,787
13,811
14,622
232
5,135
8,604
57,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,282
Gold Earned
53,517
585
Minions Killed
720
0
Camps Cleared
0
1,626,907
Distance Traveled
1,852,367
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,842
623
226
12
0
365,775
7
L
Tiamat
8,722
459
137
7
0
319,396
8
W
King Arthur
10,424
549
119
6
0
362,580
2
L
Athena
9,056
477
143
8
0
411,184
2
W
Cupid
9,816
517
152
8
0
331,847
4
L
Nemesis
8,783
462
116
6
0
294,934
4
L
Yemoja
7,774
409
32
2
0
306,561
6
L
Ullr
8,947
471
157
8
0
294,832
5
W
Kali
11,203
590
162
9
0
448,363
7
W
Aphrodite
10,232
539
61
3
0
343,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role