Player Matchup

Ares
Ares
alphasquad178
Ares
Level 40
God Stats
130W - 146L
1,376 SR
Queue Stats
261W - 332L
1,290 Elo+
Solo
Izanami
Izanami
ktownsfinest865
Izanami
Level 84
God Stats
19W - 20L
1,444 SR
Queue Stats
733W - 796L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
mivande05-mdave1
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 98L
1,337 Elo+
Party 2
Shiva
Shiva
oskr5721
Shiva
Level 68
God Stats
12W - 12L
1,424 SR
Queue Stats
231W - 230L
1,322 Elo+
Solo
Arachne
Arachne
pimetje1234
Arachne
Level 66
God Stats
13W - 6L
1,631 SR
Queue Stats
83W - 103L
1,323 Elo+
Party 2
Team Averages
Level 64
1,475 SR
1,313 Elo+

VS

Team Averages
Level 76
1,492 SR
1,253 Elo+
Bellona
Bellona
C_erazynun
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,184 Elo+
Party 1
Jing Wei
Jing Wei
Dedinho RAMF
Jing Wei
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,172 Elo+
Party 1
Ganesha
Ganesha
HuunabKū
Ganesha
Level 81
God Stats
6W - 11L
1,466 SR
Queue Stats
16W - 41L
1,148 Elo+
Solo
Kukulkan
Kukulkan
Ty1678
Kukulkan
Level 127
God Stats
3W - 10L
1,327 SR
Queue Stats
165W - 184L
1,323 Elo+
Solo
Danzaburou
Danzaburou
Young-Saucekage
Danzaburou
Level 85
God Stats
135W - 124L
1,667 SR
Queue Stats
359W - 339L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
8,706
435
8,651
13,670
12,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 2 / 12
10,629
531
19,906
18,283
8,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
mivande05-mdave1
Baron Samedi
15
2 / 6 / 5
9,637
482
9,388
13,508
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
oskr5721
Shiva
18
3 / 0 / 0
11,098
555
11,753
17,359
12,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
pimetje1234
Arachne
17
9 / 2 / 4
11,140
557
12,469
18,542
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C_erazynun
Bellona
13
0 / 4 / 0
8,121
406
6,103
17,041
14,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
Dedinho RAMF
Jing Wei
13
1 / 5 / 2
8,063
403
8,474
15,425
5,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
HuunabKū
Ganesha
14
1 / 6 / 3
9,234
462
7,048
19,293
19,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kukulkan
Ty1678
Kukulkan
16
4 / 2 / 2
10,620
531
13,218
14,863
6,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Young-Saucekage
Danzaburou
14
4 / 4 / 2
9,236
462
12,111
17,800
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
21
Kills
10
10
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
C_erazynun
Bellona
0
4
0
0
L
Jing Wei
Dedinho RAMF
Jing Wei
1
5
2
0.4
L
Ganesha
HuunabKū
Ganesha
1
6
3
0.42
L
Kukulkan
Ty1678
Kukulkan
4
2
2
2.5
L
Danzaburou
Young-Saucekage
Danzaburou
4
4
2
1.25
W
4
0
4
6
W
3
2
12
4.5
W
Baron Samedi
mivande05-mdave1
Baron Samedi
2
6
5
0.75
W
Shiva
oskr5721
Shiva
3
0
0
3
W
Arachne
pimetje1234
Arachne
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,167
Damage
46,954
81,362
Taken
84,422
47,903
Mitigated
54,434
35,545
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
C_erazynun
Bellona
6,103
989
0
2,379
17,041
14,083
116
630
16,411
0
49,124
L
Jing Wei
Dedinho RAMF
Jing Wei
8,474
6,188
0
3,274
15,425
5,709
0
1,755
13,670
0
46,786
L
Ganesha
HuunabKū
Ganesha
7,048
529
138
7,046
19,293
19,523
125
7,207
12,086
44,095
0
L
Kukulkan
Ty1678
Kukulkan
13,218
1,398
0
2,175
14,863
6,991
492
5,273
9,590
88,696
0
L
Danzaburou
Young-Saucekage
Danzaburou
12,111
6,262
0
5,612
17,800
8,128
0
3,174
14,626
0
72,779
W
8,651
424
268
3,499
13,670
12,603
123
3,009
10,661
33,926
0
W
19,906
15,615
0
12,953
18,283
8,187
765
5,054
13,229
0
112,178
W
Baron Samedi
mivande05-mdave1
Baron Samedi
9,388
425
0
3,532
13,508
6,382
160
7,539
5,969
53,923
0
W
Shiva
oskr5721
Shiva
11,753
2,370
0
8,650
17,359
12,364
1,784
0
17,359
0
89,629
W
Arachne
pimetje1234
Arachne
12,469
7,573
0
6,643
18,542
8,367
0
4,664
13,878
0
85,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,210
Gold Earned
45,274
565
Minions Killed
467
0
Camps Cleared
0
1,904,551
Distance Traveled
1,705,402
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,121
406
79
4
0
327,766
0
L
Jing Wei
8,063
403
120
6
0
345,417
5
L
Ganesha
9,234
462
15
1
0
370,019
4
L
Kukulkan
10,620
531
147
7
0
339,003
4
L
Danzaburou
9,236
462
106
5
0
323,197
1
W
Ares
8,706
435
32
2
0
386,324
4
W
Izanami
10,629
531
173
9
0
362,972
4
W
Baron Samedi
9,637
482
86
4
0
359,623
3
W
Shiva
11,098
555
149
7
0
380,140
0
W
Arachne
11,140
557
125
6
0
415,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role