Player Matchup

Nemesis
Nemesis
BlestAtlas64
Nemesis
Level 129
God Stats
20W - 13L
1,615 SR
Queue Stats
112W - 105L
1,604 Elo+
Solo
Tyr
Tyr
Owlsage
Tyr
Level 47
God Stats
1W - 1L
1,637 SR
Queue Stats
25W - 27L
1,497 Elo+
Solo
Xbalanque
Xbalanque
Ryyan9797
Xbalanque
Level 144
God Stats
6W - 16L
1,490 SR
Queue Stats
135W - 201L
1,367 Elo+
Party 1
Yemoja
Yemoja
creamyxsurprise
Yemoja
Level 18
God Stats
2W - 1L
1,746 SR
Queue Stats
15W - 25L
1,419 Elo+
Solo
Tiamat
Tiamat
idkgeez
Tiamat
Level 138
God Stats
2W - 11L
1,390 SR
Queue Stats
110W - 136L
1,419 Elo+
Party 1
Team Averages
Level 95
1,576 SR
1,461 Elo+

VS

Team Averages
Level 80
1,526 SR
1,470 Elo+
Discordia
Discordia
Hoosier_Papi336
Discordia
Level 24
God Stats
1W - 1L
1,308 SR
Queue Stats
7W - 16L
1,264 Elo+
Solo
Bellona
Bellona
JackRipprr
Bellona
Level 158
God Stats
3W - 1L
1,802 SR
Queue Stats
227W - 222L
1,593 Elo+
Solo
Bastet
Bastet
Killerladysm
Bastet
Level 29
God Stats
12W - 11L
1,349 SR
Queue Stats
82W - 99L
1,432 Elo+
Solo
Danzaburou
Danzaburou
TypicalChayWill
Danzaburou
Level 63
God Stats
6W - 3L
1,645 SR
Queue Stats
30W - 30L
1,520 Elo+
Solo
Ra
Ra
Ultra77_
Ra
Level 125
God Stats
9W - 6L
1,525 SR
Queue Stats
83W - 90L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlestAtlas64
Nemesis
15
1 / 3 / 1
7,888
717
6,573
10,002
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
14
2 / 3 / 1
7,610
692
9,699
15,418
14,858
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Ryyan9797
Xbalanque
14
2 / 3 / 2
7,697
700
7,128
9,471
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 1
6,953
632
613
2,306
1,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
idkgeez
Tiamat
15
1 / 0 / 3
8,268
752
4,452
7,357
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hoosier_Papi336
Discordia
14
0 / 1 / 1
7,583
689
4,149
5,566
2,114
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
JackRipprr
Bellona
15
5 / 0 / 2
8,391
763
11,701
14,182
14,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
13
0 / 2 / 4
7,308
664
2,508
9,494
3,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
TypicalChayWill
Danzaburou
15
3 / 3 / 3
8,123
738
9,555
8,344
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 0 / 1
8,600
782
4,545
3,718
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
9
9
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BlestAtlas64
Nemesis
1
3
1
0.5
W
Discordia
Hoosier_Papi336
Discordia
0
1
1
0.5
W
Bellona
JackRipprr
Bellona
5
0
2
6
W
Bastet
0
2
4
1
L
Tyr
2
3
1
0.83
L
Xbalanque
Ryyan9797
Xbalanque
2
3
2
1
W
Danzaburou
TypicalChayWill
Danzaburou
3
3
3
1.5
W
1
0
1
1.5
L
0
0
1
0.5
L
Tiamat
idkgeez
Tiamat
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,465
Damage
32,458
44,554
Taken
41,304
32,515
Mitigated
25,519
9,129
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BlestAtlas64
Nemesis
6,573
1,450
0
2,412
10,002
7,368
199
1,280
8,722
0
29,594
W
Discordia
Hoosier_Papi336
Discordia
4,149
215
0
4
5,566
2,114
590
791
4,566
27,023
0
W
Bellona
JackRipprr
Bellona
11,701
3,641
0
3,664
14,182
14,364
0
1,814
11,989
0
26,966
W
Bastet
2,508
986
125
850
9,494
3,794
566
611
8,644
0
14,362
L
Tyr
9,699
1,609
0
3,483
15,418
14,858
0
2,133
13,285
0
25,175
L
Xbalanque
Ryyan9797
Xbalanque
7,128
1,365
0
0
9,471
3,835
0
1,989
7,482
0
22,757
W
Danzaburou
TypicalChayWill
Danzaburou
9,555
4,976
0
1,914
8,344
3,733
1,125
1,127
6,992
0
26,368
W
4,545
314
1,958
838
3,718
1,514
220
168
3,382
40,589
0
L
613
107
1,614
682
2,306
1,078
0
1,187
1,119
3,335
0
L
Tiamat
idkgeez
Tiamat
4,452
127
0
938
7,357
5,376
0
2,105
5,252
22,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,416
Gold Earned
40,005
210
Minions Killed
231
0
Camps Cleared
0
998,475
Distance Traveled
1,167,371
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,888
717
58
5
0
247,883
0
W
Discordia
7,583
689
39
4
0
203,222
0
W
Bellona
8,391
763
33
3
0
234,783
0
W
Bastet
7,308
664
24
2
0
252,462
3
L
Tyr
7,610
692
36
3
0
220,570
2
L
Xbalanque
7,697
700
30
3
0
211,883
0
W
Danzaburou
8,123
738
52
5
0
239,645
0
W
Ra
8,600
782
83
8
0
237,259
3
L
Yemoja
6,953
632
12
1
0
82,201
0
L
Tiamat
8,268
752
74
7
0
235,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role