Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ItzSave-Clipz
Mulan
Level 79
God Stats
7W - 8L
1,296 SR
Queue Stats
177W - 224L
1,341 Elo+
Party 1
Zhong Kui
Zhong Kui
Mixlen2
Zhong Kui
Level 123
God Stats
1W - 2L
1,545 SR
Queue Stats
87W - 92L
1,463 Elo+
Party 3
Ravana
Ravana
Mixlen4
Ravana
Level 89
God Stats
17W - 22L
1,472 SR
Queue Stats
221W - 209L
1,493 Elo+
Party 3
Cupid
Cupid
TDO_BlackMyth
Cupid
Level 84
God Stats
1W - 8L
1,410 SR
Queue Stats
190W - 227L
1,343 Elo+
Party 1
Team Averages
Level 92
1,444 SR
1,428 Elo+

VS

Team Averages
Level 130
1,377 SR
1,472 Elo+
Sylvanus
Sylvanus
AlfDevil777
Sylvanus
Level 107
God Stats
4W - 5L
1,596 SR
Queue Stats
15W - 17L
1,467 Elo+
Party 2
Shiva
Shiva
FALCONPoWeRQC
Shiva
Level 113
God Stats
10W - 4L
1,458 SR
Queue Stats
128W - 87L
1,519 Elo+
Solo
Artemis
Artemis
Paul Crudd 1990
Artemis
Level 160
God Stats
1W - 1L
1,145 SR
Queue Stats
351W - 337L
1,540 Elo+
Party 2
Sol
Sol
SaltyChips1
Sol
Level 144
God Stats
1W - 2L
1,346 SR
Queue Stats
187W - 205L
1,355 Elo+
Solo
Ao Kuang
Ao Kuang
dunner12345
Ao Kuang
Level 127
God Stats
2W - 4L
1,337 SR
Queue Stats
377W - 395L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 4 / 3
8,995
450
5,799
18,652
27,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 4 / 0
8,691
435
8,085
19,217
11,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Mixlen2
Zhong Kui
14
2 / 2 / 4
9,316
466
15,282
14,257
11,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Mixlen4
Ravana
15
4 / 2 / 3
9,744
487
10,811
10,931
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 4 / 0
8,311
416
5,206
15,158
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlfDevil777
Sylvanus
13
1 / 3 / 5
9,241
462
5,578
13,538
14,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 0 / 4
11,279
564
20,382
21,813
18,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 1 / 0
10,422
521
17,418
14,577
6,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 4
8,096
405
7,315
13,297
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
dunner12345
Ao Kuang
15
3 / 1 / 1
9,647
482
4,711
18,404
8,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
16
16
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
3
0.63
W
Sylvanus
AlfDevil777
Sylvanus
1
3
5
1.17
W
6
0
4
8
L
0
4
0
0
L
Zhong Kui
Mixlen2
Zhong Kui
2
2
4
2
L
Ravana
Mixlen4
Ravana
4
2
3
2.75
W
5
1
0
5
W
1
3
4
1
L
1
4
0
0.25
W
Ao Kuang
dunner12345
Ao Kuang
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,183
Damage
55,404
78,215
Taken
81,629
62,676
Mitigated
52,407
30,622
Healing
35,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,799
2,039
169
4,129
18,652
27,191
49
5,030
13,622
29,900
0
W
Sylvanus
AlfDevil777
Sylvanus
5,578
1,146
3,379
4,629
13,538
14,174
421
5,445
7,854
28,482
0
W
20,382
4,493
355
10,667
21,813
18,055
427
2,361
19,343
0
98,969
L
8,085
1,799
0
8,521
19,217
11,991
292
2,246
16,971
0
62,271
L
Zhong Kui
Mixlen2
Zhong Kui
15,282
2,541
0
6,800
14,257
11,245
1,003
5,958
8,299
71,545
0
L
Ravana
Mixlen4
Ravana
10,811
3,363
0
5,756
10,931
5,931
517
3,148
7,783
0
89,323
W
17,418
9,294
0
5,867
14,577
6,936
684
4,464
10,021
0
110,512
W
7,315
2,999
0
6,546
13,297
4,878
553
6,249
6,454
48,530
0
L
5,206
2,320
552
4,695
15,158
6,318
1,275
1,283
13,875
0
63,202
W
Ao Kuang
dunner12345
Ao Kuang
4,711
1,501
0
3,683
18,404
8,364
0
2,556
15,738
83,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,057
Gold Earned
48,685
518
Minions Killed
544
0
Camps Cleared
0
1,760,397
Distance Traveled
1,747,971
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,995
450
37
2
0
319,463
0
W
Sylvanus
9,241
462
39
2
0
341,443
7
W
Shiva
11,279
564
171
9
0
405,064
4
L
Mulan
8,691
435
115
6
0
359,910
2
L
Zhong Kui
9,316
466
114
6
0
348,586
1
L
Ravana
9,744
487
140
7
0
435,259
1
W
Artemis
10,422
521
149
7
0
358,292
3
W
Sol
8,096
405
70
4
0
216,196
1
L
Cupid
8,311
416
112
6
0
297,179
0
W
Ao Kuang
9,647
482
115
6
0
426,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role