Player Matchup

Nike
Nike
Hound003000
Nike
Level 35
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 33L
1,463 Elo+
Party 2
Scylla
Scylla
Los3rGirl17
Scylla
Level 29
God Stats
1W - 0L
1,246 SR
Queue Stats
14W - 12L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RBY96
Ah Muzen Cab
Level 124
God Stats
5W - 2L
1,660 SR
Queue Stats
68W - 70L
1,420 Elo+
Party 2
Team Averages
Level 63
1,469 SR
1,434 Elo+

VS

Team Averages
Level 87
1,541 SR
1,488 Elo+
Neith
Neith
CozmoMagic
Neith
Level 28
God Stats
7W - 8L
1,502 SR
Queue Stats
121W - 94L
1,562 Elo+
Party 1
Zeus
Zeus
MagicKingx
Zeus
Level 108
God Stats
1W - 2L
1,622 SR
Queue Stats
164W - 145L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
THE BiG Po98
Ne Zha
Level 126
God Stats
2W - 5L
1,499 SR
Queue Stats
380W - 405L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
12,461
656
20,138
24,392
29,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
19
6 / 4 / 3
13,862
730
14,979
17,914
8,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
RBY96
Ah Muzen Cab
18
0 / 3 / 9
12,154
640
9,893
18,933
10,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
6 / 1 / 4
13,043
686
19,672
15,151
7,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 8
12,464
656
19,286
18,491
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
2 / 7 / 3
11,277
594
10,461
19,221
11,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
10
Kills
10
11
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
6
1
4
8
W
4
4
4
1.5
W
Scylla
6
4
3
1.88
L
2
2
8
3
W
Ah Muzen Cab
RBY96
Ah Muzen Cab
0
3
9
1.5
L
Ne Zha
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,010
Damage
49,419
61,239
Taken
52,863
48,354
Mitigated
26,286
14,894
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
19,672
7,606
211
3,682
15,151
7,573
1,243
4,979
9,791
0
53,194
W
20,138
1,619
0
6,376
24,392
29,476
251
5,163
19,229
0
37,656
W
Scylla
14,979
683
0
1,777
17,914
8,697
281
7,370
10,544
55,795
0
L
19,286
1,808
0
7,057
18,491
7,195
230
6,179
11,888
65,757
0
W
Ah Muzen Cab
RBY96
Ah Muzen Cab
9,893
1,591
0
6,741
18,933
10,181
2,355
7,376
11,557
0
61,656
L
Ne Zha
10,461
2,456
0
2,238
19,221
11,518
0
4,557
14,038
0
40,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
36,784
216
Minions Killed
243
9
Camps Cleared
7
1,045,470
Distance Traveled
996,103
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,043
686
84
4
1
349,333
2
W
Nike
12,461
656
41
2
1
340,054
3
W
Scylla
13,862
730
70
4
4
333,270
3
L
Zeus
12,464
656
100
5
3
341,287
8
W
Ah Muzen Cab
12,154
640
105
6
4
372,146
1
L
Ne Zha
11,277
594
59
3
3
305,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role