Player Matchup

Bellona
Bellona
EJSB26TcR
Bellona
Level 78
God Stats
14W - 10L
1,490 SR
Queue Stats
103W - 90L
1,399 Elo+
Party 1
Ares
Ares
Emanuel_5301
Ares
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 147L
1,466 Elo+
Party 1
Medusa
Medusa
FLEX212
Medusa
Level 129
God Stats
1W - 0L
1,618 SR
Queue Stats
46W - 39L
1,446 Elo+
Solo
Ymir
Ymir
Willyfraedo
Ymir
Level 106
God Stats
58W - 56L
1,534 SR
Queue Stats
60W - 56L
1,476 Elo+
Solo
Bastet
Bastet
iuramet
Bastet
Level 122
God Stats
19W - 14L
1,552 SR
Queue Stats
159W - 157L
1,489 Elo+
Party 1
Team Averages
Level 105
1,539 SR
1,455 Elo+

VS

Team Averages
Level 82
1,576 SR
1,512 Elo+
Osiris
Osiris
BlackBearEcho
Osiris
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,478 Elo+
Solo
Chiron
Chiron
Jiveturk3y26x
Chiron
Level 84
God Stats
15W - 13L
1,565 SR
Queue Stats
299W - 325L
1,487 Elo+
Solo
Poseidon
Poseidon
Melisaucy213
Poseidon
Level 87
God Stats
11W - 14L
1,429 SR
Queue Stats
320W - 323L
1,470 Elo+
Solo
Kali
Kali
Son_of_Socrates
Kali
Level 66
God Stats
1W - 1L
1,672 SR
Queue Stats
10W - 9L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
timetriustaylorm
Sylvanus
Level 108
God Stats
3W - 5L
1,713 SR
Queue Stats
34W - 35L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EJSB26TcR
Bellona
9
3 / 0 / 2
6,036
671
4,909
6,405
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 0 / 3
5,471
608
2,728
5,008
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
FLEX212
Medusa
9
2 / 0 / 2
5,229
581
4,554
4,721
1,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 2
5,585
621
2,553
5,660
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
iuramet
Bastet
10
4 / 0 / 3
5,847
650
7,522
7,387
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,608
512
4,881
8,832
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
4,436
493
2,388
5,501
1,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Melisaucy213
Poseidon
6
0 / 2 / 0
4,111
457
1,767
3,246
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 0
3,934
437
934
6,225
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 3 / 0
4,177
464
4,524
8,404
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
12
Kills
0
0
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bellona
EJSB26TcR
Bellona
3
0
2
4
W
1
0
3
2.5
W
Medusa
FLEX212
Medusa
2
0
2
3
L
0
2
0
0
L
Poseidon
Melisaucy213
Poseidon
0
2
0
0
L
0
1
0
0
W
2
0
2
3
W
Bastet
iuramet
Bastet
4
0
3
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,266
Damage
14,494
29,181
Taken
32,208
16,640
Mitigated
13,365
16,310
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,881
2,639
0
2,094
8,832
5,025
0
0
8,832
0
24,023
W
Bellona
EJSB26TcR
Bellona
4,909
2,398
0
3,599
6,405
5,421
0
452
5,953
0
33,746
W
2,728
406
0
2,392
5,008
2,957
0
2,108
2,900
27,710
0
W
Medusa
FLEX212
Medusa
4,554
1,965
392
2,575
4,721
1,349
1,129
625
4,096
0
37,566
L
2,388
820
99
1,302
5,501
1,640
0
952
4,549
0
21,669
L
Poseidon
Melisaucy213
Poseidon
1,767
465
0
633
3,246
870
0
995
2,045
16,481
0
L
934
369
0
523
6,225
1,890
0
1,141
5,004
0
14,516
W
2,553
199
0
2,538
5,660
4,144
371
1,283
4,377
16,981
0
W
Bastet
iuramet
Bastet
7,522
3,317
0
4,814
7,387
2,769
0
941
6,446
0
36,607
L
4,524
2,011
361
1,645
8,404
3,940
0
1,835
6,497
16,489
5,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,168
Gold Earned
21,266
269
Minions Killed
180
0
Camps Cleared
0
977,042
Distance Traveled
794,366
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,608
512
44
5
0
177,422
0
W
Bellona
6,036
671
70
8
0
205,203
0
W
Ares
5,471
608
39
4
0
168,311
1
W
Medusa
5,229
581
65
7
0
190,850
0
L
Chiron
4,436
493
44
5
0
169,979
1
L
Poseidon
4,111
457
28
3
0
104,925
1
L
Kali
3,934
437
29
3
0
193,666
0
W
Ymir
5,585
621
23
3
0
183,072
3
W
Bastet
5,847
650
72
8
0
229,606
2
L
Sylvanus
4,177
464
35
4
0
148,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role