Player Matchup

Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GamenUlrik
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 1
Erlang Shen
Erlang Shen
PatrikZ
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 1
Agni
Agni
TuRuuK
Agni
Level 111
God Stats
4W - 3L
1,311 SR
Queue Stats
66W - 90L
1,426 Elo+
Solo
Team Averages
Level 75
1,462 SR
1,350 Elo+

VS

Team Averages
Level 131
1,482 SR
1,462 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Falcongrey52
Osiris
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 129L
1,512 Elo+
Solo
Jormungandr
Jormungandr
Kiwaczek
Jormungandr
Level 109
God Stats
2W - 4L
1,382 SR
Queue Stats
69W - 68L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
Wiljorn
Gilgamesh
Level 86
God Stats
13W - 10L
1,536 SR
Queue Stats
239W - 244L
1,446 Elo+
Solo
Hera
Hera
skulpturl
Hera
Level 143
God Stats
4W - 6L
1,490 SR
Queue Stats
212W - 224L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 5 / 2
9,125
830
9,540
9,586
4,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Janus
 
Janus
17
2 / 2 / 5
8,945
813
10,743
6,669
3,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GamenUlrik
Thanatos
12
0 / 5 / 5
7,269
661
4,180
10,242
4,932
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
PatrikZ
Erlang Shen
15
3 / 4 / 5
8,900
809
7,308
16,235
16,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
TuRuuK
Agni
13
1 / 4 / 3
7,459
678
9,777
6,960
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 2 / 8
9,720
884
13,565
8,448
4,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
15
3 / 3 / 11
9,453
859
6,568
17,622
15,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Kiwaczek
Jormungandr
13
0 / 4 / 7
7,844
713
2,428
14,987
15,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Wiljorn
Gilgamesh
16
6 / 4 / 8
9,848
895
11,471
16,355
8,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
17
4 / 1 / 10
9,811
892
13,468
7,623
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
11
Kills
20
20
Deaths
14
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
5
2
1.2
L
Janus
 
Janus
2
2
5
2.25
W
Hou Yi
 
Hou Yi
7
2
8
5.5
W
Osiris
3
3
11
2.83
L
Thanatos
GamenUlrik
Thanatos
0
5
5
0.5
W
Jormungandr
Kiwaczek
Jormungandr
0
4
7
0.88
L
Erlang Shen
PatrikZ
Erlang Shen
3
4
5
1.38
L
Agni
TuRuuK
Agni
1
4
3
0.63
W
Gilgamesh
Wiljorn
Gilgamesh
6
4
8
2.5
W
Hera
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
47,500
49,692
Taken
65,035
32,116
Mitigated
47,757
16,015
Healing
20,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,540
4,205
781
1,591
9,586
4,760
1,698
4,040
5,546
0
19,995
L
Janus
 
Janus
10,743
779
983
1,015
6,669
3,096
1,206
2,203
4,466
31,748
0
W
Hou Yi
 
Hou Yi
13,565
3,464
1,464
824
8,448
4,283
2,056
4,126
4,322
0
24,275
W
Osiris
6,568
1,169
2,303
5,535
17,622
15,961
0
6,622
11,000
0
12,700
L
Thanatos
GamenUlrik
Thanatos
4,180
269
408
4,162
10,242
4,932
0
4,363
5,879
0
7,110
W
Jormungandr
Kiwaczek
Jormungandr
2,428
487
342
1,003
14,987
15,074
406
4,499
10,488
10,077
0
L
Erlang Shen
PatrikZ
Erlang Shen
7,308
3,822
1,700
3,725
16,235
16,415
677
3,962
12,273
0
10,241
L
Agni
TuRuuK
Agni
9,777
386
783
867
6,960
2,913
0
1,328
5,632
22,034
0
W
Gilgamesh
Wiljorn
Gilgamesh
11,471
3,724
4,378
4,195
16,355
8,871
243
3,657
12,698
0
15,003
W
Hera
13,468
2,247
158
692
7,623
3,568
1,490
1,616
6,007
33,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,698
Gold Earned
46,676
96
Minions Killed
104
0
Camps Cleared
0
965,452
Distance Traveled
997,362
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,125
830
16
1
0
163,665
0
L
Janus
8,945
813
55
5
0
196,854
1
W
Hou Yi
9,720
884
21
2
0
207,814
0
W
Osiris
9,453
859
9
1
0
197,545
0
L
Thanatos
7,269
661
2
0
0
198,638
0
W
Jormungandr
7,844
713
13
1
0
171,047
0
L
Erlang Shen
8,900
809
4
0
0
202,272
0
L
Agni
7,459
678
19
2
0
204,023
0
W
Gilgamesh
9,848
895
11
1
0
199,792
0
W
Hera
9,811
892
50
5
0
221,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role