Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
MennyLee
Ratatoskr
Level 155
God Stats
0W - 1L
1,301 SR
Queue Stats
7W - 10L
1,520 Elo+
Solo
Aphrodite
Aphrodite
huckers123
Aphrodite
Level 129
God Stats
1W - 2L
1,538 SR
Queue Stats
159W - 165L
1,481 Elo+
Solo
Freya
Freya
theNamlesshunter
Freya
Level 112
God Stats
8W - 8L
1,693 SR
Queue Stats
329W - 328L
1,560 Elo+
Solo
Team Averages
Level 143
1,506 SR
1,512 Elo+

VS

Team Averages
Level 88
1,501 SR
1,548 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DerekGames2302
Cerberus
Level 70
God Stats
66W - 65L
1,514 SR
Queue Stats
169W - 186L
1,516 Elo+
Solo
Zeus
Zeus
JoseLxX
Zeus
Level 104
God Stats
2W - 2L
1,543 SR
Queue Stats
358W - 355L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Macchusbain
Danzaburou
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 20L
1,753 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Reset-Goat
Ah Muzen Cab
Level 62
God Stats
20W - 15L
1,449 SR
Queue Stats
70W - 55L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 7 / 1
8,407
525
4,148
12,960
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
 
Charybdis
13
3 / 5 / 1
8,192
512
8,579
12,412
5,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
MennyLee
Ratatoskr
12
1 / 1 / 1
7,231
452
1,581
9,941
3,432
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
huckers123
Aphrodite
9
0 / 8 / 2
6,152
385
3,803
14,075
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
7,026
439
3,667
10,437
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
11 / 2 / 1
10,648
666
6,402
14,378
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
10
3 / 2 / 4
7,322
458
3,777
8,757
4,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
JoseLxX
Zeus
15
2 / 3 / 4
9,365
585
8,254
7,004
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Macchusbain
Danzaburou
17
8 / 0 / 5
11,280
705
14,900
11,455
4,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Reset-Goat
Ah Muzen Cab
16
1 / 0 / 5
10,008
626
7,992
6,463
2,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
25
25
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
1
0.21
L
Charybdis
 
Charybdis
3
5
1
0.7
W
Mercury
 
Mercury
11
2
1
5.75
W
Cerberus
3
2
4
2.5
W
Zeus
JoseLxX
Zeus
2
3
4
1.33
W
Danzaburou
Macchusbain
Danzaburou
8
0
5
10.5
L
Ratatoskr
MennyLee
Ratatoskr
1
1
1
1.5
W
Ah Muzen Cab
Reset-Goat
Ah Muzen Cab
1
0
5
3.5
L
Aphrodite
huckers123
Aphrodite
0
8
2
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,778
Damage
41,325
59,825
Taken
48,057
22,082
Mitigated
20,635
18,094
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,148
1,571
0
3,764
12,960
5,303
858
2,175
10,785
55,428
6,549
L
Charybdis
 
Charybdis
8,579
4,180
0
735
12,412
5,005
225
3,750
8,662
0
67,218
W
Mercury
 
Mercury
6,402
2,269
0
750
14,378
5,966
1,405
1,579
12,763
0
96,338
W
Cerberus
3,777
245
66
2,695
8,757
4,405
0
2,828
5,705
16,474
0
W
Zeus
JoseLxX
Zeus
8,254
588
0
880
7,004
2,604
305
1,354
5,650
63,907
0
W
Danzaburou
Macchusbain
Danzaburou
14,900
9,540
0
6,595
11,455
4,941
2,233
3,418
7,570
0
100,545
L
Ratatoskr
MennyLee
Ratatoskr
1,581
312
0
3,902
9,941
3,432
0
1,576
8,365
0
43,476
W
Ah Muzen Cab
Reset-Goat
Ah Muzen Cab
7,992
2,805
0
2,705
6,463
2,719
3,489
2,357
4,106
0
77,917
L
Aphrodite
huckers123
Aphrodite
3,803
697
1,715
4,362
14,075
4,931
0
2,322
11,753
32,677
0
L
3,667
1,279
0
3,616
10,437
3,411
0
2,208
8,229
38,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,008
Gold Earned
48,623
461
Minions Killed
574
0
Camps Cleared
0
1,344,738
Distance Traveled
1,509,478
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,407
525
140
9
0
264,112
0
L
Charybdis
8,192
512
112
7
0
250,198
3
W
Mercury
10,648
666
142
9
0
374,354
2
W
Cerberus
7,322
458
24
2
0
181,071
3
W
Zeus
9,365
585
115
7
0
298,767
6
W
Danzaburou
11,280
705
142
9
0
315,804
4
L
Ratatoskr
7,231
452
87
5
0
279,756
2
W
Ah Muzen Cab
10,008
626
151
9
0
339,482
2
L
Aphrodite
6,152
385
45
3
0
260,865
2
L
Freya
7,026
439
77
5
0
289,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role