Player Matchup

Jormungandr
Jormungandr
AdesDaDeepWeb
Jormungandr
Level 26
God Stats
9W - 14L
1,279 SR
Queue Stats
51W - 56L
1,350 Elo+
Party 3
Hera
Hera
HATR Assist
Hera
Level 69
God Stats
80W - 78L
1,496 SR
Queue Stats
541W - 581L
1,376 Elo+
Party 4
Ne Zha
Ne Zha
Jay_Money2k-
Ne Zha
Level 26
God Stats
2W - 2L
1,711 SR
Queue Stats
27W - 32L
1,347 Elo+
Party 4
Izanami
Izanami
pabloxxzxx
Izanami
Level 44
God Stats
23W - 32L
1,369 SR
Queue Stats
39W - 52L
1,301 Elo+
Party 3
Bellona
Bellona
yGirl_Lonely
Bellona
Level 27
God Stats
1W - 1L
1,757 SR
Queue Stats
19W - 39L
1,245 Elo+
Party 3
Team Averages
Level 38
1,522 SR
1,324 Elo+

VS

Team Averages
Level 56
1,564 SR
1,347 Elo+
Mulan
Mulan
Busterwolf302
Mulan
Level 144
God Stats
19W - 14L
1,816 SR
Queue Stats
119W - 135L
1,392 Elo+
Party 2
Chiron
Chiron
Hish_AXYB
Chiron
Level 27
God Stats
6W - 12L
1,444 SR
Queue Stats
92W - 109L
1,409 Elo+
Party 2
Xing Tian
Xing Tian
JonahDied
Xing Tian
Level 30
God Stats
11W - 14L
1,778 SR
Queue Stats
103W - 138L
1,304 Elo+
Party 1
Susano
Susano
McSplatter97
Susano
Level 48
God Stats
23W - 32L
1,452 SR
Queue Stats
142W - 157L
1,340 Elo+
Party 1
Sol
Sol
falenj
Sol
Level 30
God Stats
23W - 31L
1,331 SR
Queue Stats
99W - 156L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdesDaDeepWeb
Jormungandr
14
1 / 3 / 5
8,648
412
13,750
14,813
10,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
11 / 4 / 0
11,451
545
18,771
11,377
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
16
2 / 2 / 10
10,220
487
7,479
16,399
8,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
pabloxxzxx
Izanami
16
2 / 2 / 1
9,869
470
8,317
14,411
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
yGirl_Lonely
Bellona
14
1 / 3 / 0
8,900
424
6,387
16,925
16,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
10,791
514
17,706
18,889
18,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chiron
Hish_AXYB
Chiron
14
3 / 1 / 1
9,262
441
17,244
13,088
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
JonahDied
Xing Tian
14
2 / 2 / 1
9,238
440
3,638
17,650
16,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
15
4 / 7 / 2
9,809
467
7,909
21,464
9,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
falenj
Sol
14
0 / 7 / 2
9,066
432
3,588
14,198
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
17
Kills
14
14
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AdesDaDeepWeb
Jormungandr
1
3
5
1.17
W
5
0
3
6.5
L
11
4
0
2.75
W
Chiron
Hish_AXYB
Chiron
3
1
1
3.5
L
Ne Zha
2
2
10
3.5
W
Xing Tian
JonahDied
Xing Tian
2
2
1
1.25
W
Susano
4
7
2
0.71
W
Sol
falenj
Sol
0
7
2
0.14
L
Izanami
pabloxxzxx
Izanami
2
2
1
1.25
L
Bellona
yGirl_Lonely
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,704
Damage
50,085
73,925
Taken
85,289
46,526
Mitigated
55,061
21,403
Healing
27,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AdesDaDeepWeb
Jormungandr
13,750
5,157
144
4,766
14,813
10,197
126
1,884
12,797
50,545
0
W
17,706
2,771
0
7,233
18,889
18,636
628
4,648
14,241
0
79,415
L
18,771
6,429
0
1,609
11,377
4,739
1,034
2,318
8,982
101,042
0
W
Chiron
Hish_AXYB
Chiron
17,244
6,750
1,946
8,318
13,088
5,463
260
6,637
6,451
0
79,480
L
Ne Zha
7,479
1,375
0
6,678
16,399
8,934
84
1,318
14,939
0
81,156
W
Xing Tian
JonahDied
Xing Tian
3,638
118
0
3,506
17,650
16,839
0
5,811
11,839
20,947
0
W
Susano
7,909
2,207
0
4,528
21,464
9,074
0
6,560
14,904
0
76,873
W
Sol
falenj
Sol
3,588
1,641
0
2,158
14,198
5,049
2,769
8,865
5,333
48,950
0
L
Izanami
pabloxxzxx
Izanami
8,317
5,664
118
3,846
14,411
5,782
1,470
1,707
12,660
0
87,832
L
Bellona
yGirl_Lonely
Bellona
6,387
2,235
0
4,242
16,925
16,874
203
212
15,702
0
46,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,088
Gold Earned
48,166
530
Minions Killed
446
0
Camps Cleared
0
1,894,219
Distance Traveled
1,833,399
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,648
412
49
2
0
358,377
0
W
Mulan
10,791
514
115
5
0
372,397
1
L
Hera
11,451
545
123
6
0
370,149
7
W
Chiron
9,262
441
103
5
0
361,683
9
L
Ne Zha
10,220
487
128
6
0
394,112
2
W
Xing Tian
9,238
440
27
1
0
420,094
2
W
Susano
9,809
467
104
5
0
381,053
0
W
Sol
9,066
432
97
5
0
298,172
1
L
Izanami
9,869
470
165
8
0
374,371
1
L
Bellona
8,900
424
65
3
0
397,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role