Player Matchup

Hades
Hades
Cõpium
Hades
Level 60
God Stats
1W - 2L
1,283 SR
Queue Stats
63W - 77L
1,413 Elo+
Party 1
Pele
Pele
JockztaR
Pele
Level 98
God Stats
1W - 1L
1,221 SR
Queue Stats
63W - 63L
1,444 Elo+
Party 1
Chaac
Chaac
emoboixd
Chaac
Level 55
God Stats
6W - 4L
1,558 SR
Queue Stats
27W - 28L
1,514 Elo+
Solo
Team Averages
Level 71
1,354 SR
1,457 Elo+

VS

Team Averages
Level 117
1,550 SR
1,255 Elo+
Nox
Nox
LuggiderAGM
Nox
Level 135
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 18L
1,256 Elo+
Party 2
Jing Wei
Jing Wei
Mankey420
Jing Wei
Level 64
God Stats
3W - 7L
1,416 SR
Queue Stats
7W - 29L
1,222 Elo+
Party 2
Fafnir
Fafnir
slayer469
Fafnir
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 53L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cõpium
Hades
18
7 / 3 / 8
13,734
723
17,980
14,795
9,249
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
18
4 / 3 / 9
13,181
694
11,903
14,602
6,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
emoboixd
Chaac
17
5 / 4 / 11
13,032
686
17,521
23,262
21,576
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 1
14,235
749
17,307
16,800
9,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Mankey420
Jing Wei
15
1 / 8 / 6
11,698
616
7,501
17,720
6,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
slayer469
Fafnir
15
0 / 5 / 7
12,278
646
8,944
23,059
35,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
16
Kills
10
10
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
Cõpium
Hades
7
3
8
3.67
W
Pele
4
3
9
2.83
L
9
3
1
3.17
L
Jing Wei
Mankey420
Jing Wei
1
8
6
0.5
W
Chaac
emoboixd
Chaac
5
4
11
2.63
L
Fafnir
slayer469
Fafnir
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,404
Damage
33,752
52,659
Taken
57,579
37,614
Mitigated
51,452
14,257
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Cõpium
Hades
17,980
2,192
709
5,649
14,795
9,249
1,228
9,356
5,439
49,807
0
W
Pele
11,903
2,683
0
2,930
14,602
6,789
1,164
7,824
6,778
0
68,536
L
17,307
1,923
0
3,384
16,800
9,021
351
5,913
10,887
57,425
0
L
Jing Wei
Mankey420
Jing Wei
7,501
5,035
0
1,156
17,720
6,745
693
5,348
12,372
0
41,081
W
Chaac
emoboixd
Chaac
17,521
3,524
0
4,969
23,262
21,576
470
10,759
12,503
0
59,191
L
Fafnir
slayer469
Fafnir
8,944
1,664
147
2,820
23,059
35,686
0
7,034
16,025
19,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
38,211
236
Minions Killed
161
15
Camps Cleared
2
1,062,653
Distance Traveled
986,825
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,734
723
63
3
5
338,795
3
W
Pele
13,181
694
107
6
3
369,741
4
L
Nox
14,235
749
76
4
2
361,431
2
L
Jing Wei
11,698
616
69
4
0
300,012
0
W
Chaac
13,032
686
66
3
7
354,117
4
L
Fafnir
12,278
646
16
1
0
325,382
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role