Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
LemonadeFam
Anubis
Level 160
God Stats
1W - 0L
1,841 SR
Queue Stats
64W - 42L
1,686 Elo+
Party 2
Chaac
Chaac
Magî
Chaac
Level 159
God Stats
1W - 1L
1,212 SR
Queue Stats
41W - 44L
1,617 Elo+
Party 1
Cernunnos
Cernunnos
Reesje
Cernunnos
Level 159
God Stats
3W - 1L
1,570 SR
Queue Stats
105W - 81L
1,633 Elo+
Party 1
Terra
Terra
Rojuul
Terra
Level 160
God Stats
1W - 0L
1,474 SR
Queue Stats
10W - 4L
1,706 Elo+
Party 2
Team Averages
Level 159
1,520 SR
1,629 Elo+

VS

Team Averages
Level 145
1,533 SR
1,544 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
 
Guan Yu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BooJa92
Discordia
Level 155
God Stats
13W - 8L
1,612 SR
Queue Stats
1,003W - 1,069L
1,617 Elo+
Solo
Chronos
Chronos
COOLIRAJ
Chronos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,629 Elo+
Party 3
Cthulhu
Cthulhu
LemurSteve
Cthulhu
Level 123
God Stats
0W - 1L
1,553 SR
Queue Stats
11W - 12L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 3 / 22
9,121
829
10,039
19,238
23,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
18
8 / 2 / 21
10,453
950
17,591
16,771
11,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Magî
Chaac
17
9 / 4 / 17
10,488
953
17,020
22,973
30,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Reesje
Cernunnos
16
4 / 1 / 25
9,692
881
19,746
12,094
7,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Rojuul
Terra
17
7 / 2 / 21
9,978
907
19,086
20,372
14,019
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
6 / 7 / 3
9,457
860
26,517
18,115
7,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
 
Guan Yu
13
0 / 6 / 8
7,991
726
6,045
21,593
19,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
BooJa92
Discordia
15
2 / 4 / 7
8,539
776
16,592
9,339
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
COOLIRAJ
Chronos
14
1 / 7 / 9
8,352
759
9,777
19,326
7,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
LemurSteve
Cthulhu
14
2 / 7 / 2
8,749
795
9,739
24,514
24,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
40
31
Kills
11
12
Deaths
31
106
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
22
4.67
L
Heimdallr
 
Heimdallr
6
7
3
1.07
L
Guan Yu
 
Guan Yu
0
6
8
0.67
L
Discordia
BooJa92
Discordia
2
4
7
1.38
L
Chronos
COOLIRAJ
Chronos
1
7
9
0.79
W
Anubis
8
2
21
9.25
L
Cthulhu
LemurSteve
Cthulhu
2
7
2
0.43
W
Chaac
Magî
Chaac
9
4
17
4.38
W
Cernunnos
Reesje
Cernunnos
4
1
25
16.5
W
Terra
Rojuul
Terra
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,482
Damage
68,670
91,448
Taken
92,887
86,803
Mitigated
63,513
51,394
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,039
1,414
27
3,533
19,238
23,788
761
6,535
12,703
0
16,321
L
Heimdallr
 
Heimdallr
26,517
13,432
259
3,687
18,115
7,829
1,016
7,512
10,603
0
39,334
L
Guan Yu
 
Guan Yu
6,045
271
6,243
5,180
21,593
19,424
136
8,241
13,352
0
8,386
L
Discordia
BooJa92
Discordia
16,592
791
263
932
9,339
4,172
674
4,379
4,960
32,457
0
L
Chronos
COOLIRAJ
Chronos
9,777
3,380
52
2,163
19,326
7,955
954
9,028
10,298
18,023
0
W
Anubis
17,591
1,911
1,414
6,918
16,771
11,353
1,869
9,201
7,570
31,368
0
L
Cthulhu
LemurSteve
Cthulhu
9,739
368
1,050
1,778
24,514
24,133
100
7,517
16,859
18,145
0
W
Chaac
Magî
Chaac
17,020
2,911
3,844
7,332
22,973
30,191
1,701
5,272
17,701
0
35,899
W
Cernunnos
Reesje
Cernunnos
19,746
8,554
0
1,117
12,094
7,452
3,691
7,838
4,256
0
36,698
W
Terra
Rojuul
Terra
19,086
2,241
16,435
10,774
20,372
14,019
658
7,262
13,110
29,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
43,088
126
Minions Killed
115
0
Camps Cleared
0
1,209,953
Distance Traveled
993,421
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,121
829
7
1
0
255,707
1
L
Heimdallr
9,457
860
35
3
0
190,150
0
L
Guan Yu
7,991
726
10
1
0
203,207
1
L
Discordia
8,539
776
27
2
0
205,979
2
L
Chronos
8,352
759
30
3
0
198,473
0
W
Anubis
10,453
950
37
3
0
226,854
0
L
Cthulhu
8,749
795
13
1
0
195,612
0
W
Chaac
10,488
953
36
3
0
283,622
0
W
Cernunnos
9,692
881
35
3
0
216,869
0
W
Terra
9,978
907
11
1
0
226,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role