Player Matchup

Jormungandr
Jormungandr
GanyaRican
Jormungandr
Level 40
God Stats
17W - 20L
1,199 SR
Queue Stats
36W - 40L
1,402 Elo+
Solo
Neith
Neith
Ryyan9797
Neith
Level 144
God Stats
27W - 19L
1,603 SR
Queue Stats
132W - 116L
1,464 Elo+
Party 1
Tiamat
Tiamat
idkgeez
Tiamat
Level 138
God Stats
14W - 23L
1,416 SR
Queue Stats
127W - 159L
1,363 Elo+
Party 1
Team Averages
Level 107
1,406 SR
1,410 Elo+

VS

Team Averages
Level 146
1,577 SR
1,513 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
FatalShotz420
Chaac
Level 120
God Stats
175W - 89L
1,730 SR
Queue Stats
1,055W - 743L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GanyaRican
Jormungandr
11
0 / 2 / 2
7,291
663
7,763
10,678
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Ryyan9797
Neith
11
0 / 1 / 2
6,617
602
7,090
7,205
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
idkgeez
Tiamat
12
2 / 0 / 0
7,422
675
5,668
5,540
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 0 / 3
7,500
682
5,345
6,594
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
12
1 / 2 / 1
6,875
625
5,756
8,494
3,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 1
7,180
653
8,312
10,474
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
2
Kills
3
3
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
3
1.5
W
Ne Zha
 
Ne Zha
1
2
1
0.75
W
2
0
1
2.5
L
Jormungandr
GanyaRican
Jormungandr
0
2
2
0.5
L
Neith
Ryyan9797
Neith
0
1
2
1
L
Tiamat
idkgeez
Tiamat
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,521
Damage
19,413
23,423
Taken
25,562
17,239
Mitigated
14,804
5,761
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,345
540
0
2,424
6,594
3,662
136
3,990
2,436
23,292
0
W
Ne Zha
 
Ne Zha
5,756
1,473
0
1,854
8,494
3,299
133
3,800
4,452
0
25,642
W
8,312
1,263
620
5,585
10,474
7,843
0
5,266
4,930
0
24,176
L
Jormungandr
GanyaRican
Jormungandr
7,763
1,602
173
2,785
10,678
11,306
0
3,156
7,269
20,069
0
L
Neith
Ryyan9797
Neith
7,090
3,309
0
1,476
7,205
2,429
0
1,053
5,951
0
22,070
L
Tiamat
idkgeez
Tiamat
5,668
215
0
1,327
5,540
3,504
0
1,537
3,762
20,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,330
Gold Earned
21,555
121
Minions Killed
133
6
Camps Cleared
5
598,115
Distance Traveled
601,056
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,500
682
48
4
1
183,190
3
W
Ne Zha
6,875
625
43
4
3
201,733
1
W
Chaac
7,180
653
42
4
1
216,133
4
L
Jormungandr
7,291
663
33
3
1
192,104
1
L
Neith
6,617
602
32
3
1
187,588
1
L
Tiamat
7,422
675
56
5
4
218,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role