Player Matchup

Bellona
Bellona
Cgreat123
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Guzzman7505
Heimdallr
Level 38
God Stats
3W - 7L
1,490 SR
Queue Stats
29W - 25L
1,548 Elo+
Party 3
Terra
Terra
Rikkys86
Terra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 91L
1,187 Elo+
Party 2
Raijin
Raijin
SM RODO5858
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,573 Elo+
Party 3
Athena
Athena
xoHADOUKEN
Athena
Level 20
God Stats
0W - 8L
1,500 SR
Queue Stats
364W - 426L
1,216 Elo+
Party 2
Team Averages
Level 42
1,498 SR
1,405 Elo+

VS

Team Averages
Level 72
1,686 SR
1,507 Elo+
King Arthur
King Arthur
DragonSpirit785
King Arthur
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,412 Elo+
Solo
Hachiman
Hachiman
Fatalshockwave
Hachiman
Level 18
God Stats
2W - 0L
1,756 SR
Queue Stats
31W - 31L
1,458 Elo+
Party 4
Arachne
Arachne
GraveNight
Arachne
Level 29
God Stats
7W - 12L
1,793 SR
Queue Stats
31W - 37L
1,755 Elo+
Party 1
Baron Samedi
Baron Samedi
Jontah7
Baron Samedi
Level 117
God Stats
6W - 4L
1,548 SR
Queue Stats
152W - 111L
1,453 Elo+
Party 1
Hades
Hades
luckybuckles
Hades
Level 158
God Stats
9W - 0L
1,832 SR
Queue Stats
167W - 159L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cgreat123
Bellona
13
2 / 7 / 2
9,065
412
7,862
23,558
20,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Guzzman7505
Heimdallr
12
1 / 7 / 1
7,817
355
9,522
21,732
9,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Rikkys86
Terra
14
0 / 6 / 2
9,332
424
3,934
26,188
24,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
16
2 / 6 / 0
9,828
447
4,505
19,105
8,857
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
xoHADOUKEN
Athena
16
1 / 5 / 0
9,399
427
3,314
14,261
15,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DragonSpirit785
King Arthur
16
3 / 1 / 8
11,052
502
14,336
13,984
13,974
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
16
7 / 1 / 8
11,026
501
16,887
14,416
6,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
GraveNight
Arachne
16
4 / 4 / 4
10,142
461
7,054
16,207
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Jontah7
Baron Samedi
17
4 / 1 / 14
11,327
515
19,825
16,854
8,393
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
12 / 0 / 5
12,175
553
20,463
16,160
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
6
Kills
30
31
Deaths
7
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cgreat123
Bellona
2
7
2
0.43
W
King Arthur
DragonSpirit785
King Arthur
3
1
8
7
W
Hachiman
7
1
8
11
W
Arachne
GraveNight
Arachne
4
4
4
1.5
L
Heimdallr
Guzzman7505
Heimdallr
1
7
1
0.21
W
Baron Samedi
Jontah7
Baron Samedi
4
1
14
11
L
Terra
Rikkys86
Terra
0
6
2
0.17
L
Raijin
2
6
0
0.33
W
12
0
5
14.5
L
Athena
xoHADOUKEN
Athena
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,137
Damage
78,565
104,844
Taken
77,621
79,220
Mitigated
44,038
13,909
Healing
28,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cgreat123
Bellona
7,862
2,953
0
1,305
23,558
20,899
897
5,925
17,554
0
67,139
W
King Arthur
DragonSpirit785
King Arthur
14,336
2,315
0
1,780
13,984
13,974
120
3,264
10,720
0
62,925
W
Hachiman
16,887
10,310
0
6,038
14,416
6,181
2,882
2,019
12,397
0
101,805
W
Arachne
GraveNight
Arachne
7,054
5,560
0
1,888
16,207
6,580
692
1,796
14,411
0
67,914
L
Heimdallr
Guzzman7505
Heimdallr
9,522
3,100
0
2,907
21,732
9,500
0
10,679
10,602
0
66,404
W
Baron Samedi
Jontah7
Baron Samedi
19,825
2,680
1,019
6,236
16,854
8,393
1,225
3,885
12,969
74,751
0
L
Terra
Rikkys86
Terra
3,934
979
833
5,817
26,188
24,453
290
9,852
15,898
33,217
0
L
Raijin
4,505
475
0
2,347
19,105
8,857
0
11,453
7,542
79,323
0
W
20,463
2,778
1,395
10,513
16,160
8,910
1,299
2,626
13,534
102,291
0
L
Athena
xoHADOUKEN
Athena
3,314
1,479
0
700
14,261
15,511
570
1,301
12,960
52,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,441
Gold Earned
55,722
453
Minions Killed
537
0
Camps Cleared
0
1,712,031
Distance Traveled
1,991,242
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,065
412
85
4
0
353,321
1
W
King Arthur
11,052
502
82
4
0
402,598
0
W
Hachiman
11,026
501
110
5
0
416,125
7
W
Arachne
10,142
461
89
4
0
398,946
0
L
Heimdallr
7,817
355
90
4
0
317,195
3
W
Baron Samedi
11,327
515
123
6
0
394,211
1
L
Terra
9,332
424
49
2
0
372,579
1
L
Raijin
9,828
447
149
7
0
335,835
1
W
Hades
12,175
553
133
6
0
379,362
8
L
Athena
9,399
427
80
4
0
333,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role