Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BRUNOC4SSIO
Da Ji
Level 89
God Stats
2W - 1L
1,307 SR
Queue Stats
66W - 78L
1,373 Elo+
Solo
Olorun
Olorun
MendigoCherozo
Olorun
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,336 Elo+
Solo
Guan Yu
Guan Yu
PuDdinG-_FOX
Guan Yu
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 155L
1,352 Elo+
Solo
Ra
Ra
nmarinhon
Ra
Level 51
God Stats
4W - 6L
1,691 SR
Queue Stats
562W - 584L
1,335 Elo+
Solo
Team Averages
Level 59
1,499 SR
1,379 Elo+

VS

Team Averages
Level 67
1,454 SR
1,413 Elo+
Nike
Nike
Aeliu
Nike
Level 60
God Stats
21W - 20L
1,533 SR
Queue Stats
127W - 154L
1,374 Elo+
Solo
Chernobog
Chernobog
Evve013
Chernobog
Level 108
God Stats
6W - 17L
1,365 SR
Queue Stats
300W - 349L
1,379 Elo+
Party 1
Cerberus
Cerberus
Rambo5826
Cerberus
Level 28
God Stats
1W - 3L
1,480 SR
Queue Stats
3W - 10L
1,449 Elo+
Party 1
Loki
Loki
Shailan5325
Loki
Level 38
God Stats
3W - 8L
1,566 SR
Queue Stats
13W - 28L
1,385 Elo+
Party 1
Sol
Sol
biga456edu
Sol
Level 99
God Stats
22W - 18L
1,326 SR
Queue Stats
720W - 714L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 4 / 3
7,646
510
3,865
17,429
14,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 4 / 3
8,833
589
6,602
10,355
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 8
7,718
515
8,899
8,523
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
PuDdinG-_FOX
Guan Yu
12
1 / 2 / 1
7,592
506
6,340
10,724
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 3 / 6
8,154
544
9,116
12,732
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aeliu
Nike
10
0 / 1 / 1
6,719
448
3,363
7,392
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Evve013
Chernobog
11
4 / 4 / 5
7,218
481
8,437
10,336
3,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Rambo5826
Cerberus
11
2 / 4 / 0
7,073
472
2,874
10,119
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
5 / 4 / 2
7,578
505
4,850
11,422
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 5 / 4
6,881
459
12,804
13,760
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
18
Kills
14
14
Deaths
18
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
4
3
1.13
L
Nike
Aeliu
Nike
0
1
1
0.5
W
8
4
3
2.38
L
Chernobog
Evve013
Chernobog
4
4
5
1.63
W
1
1
8
5
W
Guan Yu
PuDdinG-_FOX
Guan Yu
1
2
1
0.75
L
Cerberus
Rambo5826
Cerberus
2
4
0
0.5
L
5
4
2
1.5
L
3
5
4
1
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,822
Damage
32,328
59,763
Taken
53,029
34,356
Mitigated
22,531
23,487
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,865
334
0
4,212
17,429
14,682
287
4,226
13,203
26,941
0
L
Nike
Aeliu
Nike
3,363
697
0
1,798
7,392
5,506
0
0
6,942
0
39,270
W
6,602
1,877
0
4,206
10,355
4,380
704
2,666
7,656
0
41,710
L
Chernobog
Evve013
Chernobog
8,437
4,670
0
2,287
10,336
3,510
770
4,383
5,570
0
35,417
W
8,899
4,685
691
3,905
8,523
3,554
1,533
1,845
6,678
54,393
0
W
Guan Yu
PuDdinG-_FOX
Guan Yu
6,340
1,462
120
4,252
10,724
6,285
306
296
10,098
0
43,449
L
Cerberus
Rambo5826
Cerberus
2,874
173
0
1,855
10,119
4,640
0
5,812
3,931
27,833
0
L
4,850
1,651
0
3,607
11,422
3,891
0
1,982
9,185
0
44,713
L
12,804
6,067
0
5,671
13,760
4,984
880
8,266
4,929
41,592
0
W
9,116
1,799
636
5,465
12,732
5,455
669
6,645
6,054
35,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,943
Gold Earned
35,469
352
Minions Killed
296
0
Camps Cleared
0
1,336,503
Distance Traveled
1,238,119
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,646
510
46
3
0
236,192
0
L
Nike
6,719
448
70
5
0
184,885
0
W
Da Ji
8,833
589
69
5
0
304,215
0
L
Chernobog
7,218
481
56
4
0
261,240
5
W
Olorun
7,718
515
107
7
0
246,830
1
W
Guan Yu
7,592
506
75
5
0
267,040
0
L
Cerberus
7,073
472
43
3
0
243,173
1
L
Loki
7,578
505
81
5
0
298,834
0
L
Sol
6,881
459
46
3
0
249,987
2
W
Ra
8,154
544
55
4
0
282,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role