Player Matchup

Fafnir
Fafnir
HappyLittleTr33
Fafnir
Level 150
God Stats
5W - 7L
1,720 SR
Queue Stats
130W - 144L
1,512 Elo+
Solo
Mulan
Mulan
SKT_T1_Fakerlol
Mulan
Level 146
God Stats
18W - 15L
1,696 SR
Queue Stats
100W - 87L
1,656 Elo+
Solo
Agni
Agni
TimothyVonStuben
Agni
Level 140
God Stats
3W - 1L
1,890 SR
Queue Stats
65W - 63L
1,591 Elo+
Solo
Nike
Nike
YeetBoys
Nike
Level 117
God Stats
3W - 8L
1,537 SR
Queue Stats
224W - 179L
1,639 Elo+
Solo
Charybdis
Charybdis
memphismo
Charybdis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 275L
1,583 Elo+
Solo
Team Averages
Level 143
1,669 SR
1,596 Elo+

VS

Team Averages
Level 111
1,595 SR
1,619 Elo+
Achilles
Achilles
Birdman94
Achilles
Level 121
God Stats
6W - 4L
1,584 SR
Queue Stats
207W - 148L
1,612 Elo+
Party 1
Ullr
Ullr
Marcelo-DSoup
Ullr
Level 160
God Stats
4W - 9L
1,295 SR
Queue Stats
387W - 346L
1,541 Elo+
Solo
Nu Wa
Nu Wa
NateTheIrate
Nu Wa
Level 26
God Stats
14W - 17L
1,522 SR
Queue Stats
167W - 190L
1,530 Elo+
Solo
Loki
Loki
RealMaqubi
Loki
Level 128
God Stats
37W - 11L
1,789 SR
Queue Stats
119W - 75L
1,707 Elo+
Party 1
Sol
Sol
SUGMAFATBALLS
Sol
Level 122
God Stats
5W - 4L
1,785 SR
Queue Stats
118W - 73L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,818
764
0
484
191
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
4,034
807
3,929
5,284
3,308
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 2
4,498
900
2,909
4,676
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
9
2 / 1 / 1
4,418
884
2,830
5,778
3,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
memphismo
Charybdis
9
2 / 2 / 0
4,498
900
2,566
4,570
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Birdman94
Achilles
9
0 / 1 / 1
4,046
809
3,359
4,425
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 1
4,595
919
2,839
2,561
1,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 3
4,384
877
4,550
4,556
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 1 / 0
4,606
921
3,341
3,467
1,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 2
4,281
856
2,243
3,775
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
4
4
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Birdman94
Achilles
0
1
1
0.5
L
0
0
0
0
W
0
0
1
0.5
W
1
1
3
2.5
W
3
1
0
3
L
0
1
1
0.5
W
0
1
2
1
L
0
0
2
1
L
Nike
2
1
1
2.5
L
Charybdis
memphismo
Charybdis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,234
Damage
16,332
20,792
Taken
18,784
10,235
Mitigated
7,350
2,371
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Birdman94
Achilles
3,359
978
0
574
4,425
2,386
27
290
4,135
0
5,079
L
0
0
0
73
484
191
0
197
287
2,557
0
W
2,839
574
0
260
2,561
1,050
0
0
2,561
0
18,479
W
4,550
2,022
0
970
4,556
1,424
0
459
4,097
14,178
0
W
3,341
1,195
0
698
3,467
1,212
0
654
2,813
0
9,602
L
3,929
1,096
0
269
5,284
3,308
0
1,492
3,792
0
8,304
W
2,243
375
0
1,563
3,775
1,278
31
1,506
2,269
10,598
0
L
2,909
518
0
1,040
4,676
1,721
0
1,833
2,843
15,672
0
L
Nike
2,830
231
75
700
5,778
3,059
0
1,971
3,807
0
7,289
L
Charybdis
memphismo
Charybdis
2,566
1,414
0
214
4,570
1,956
0
1,300
3,270
0
8,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,266
Gold Earned
21,912
75
Minions Killed
108
0
Camps Cleared
0
471,331
Distance Traveled
541,545
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,046
809
5
1
0
101,817
0
L
Fafnir
3,818
764
9
2
0
47,645
0
W
Ullr
4,595
919
43
9
0
113,568
2
W
Nu Wa
4,384
877
18
4
0
92,839
0
W
Loki
4,606
921
23
5
0
126,843
2
L
Mulan
4,034
807
10
2
0
114,605
0
W
Sol
4,281
856
19
4
0
106,478
0
L
Agni
4,498
900
33
7
0
113,232
1
L
Nike
4,418
884
13
3
0
109,615
0
L
Charybdis
4,498
900
10
2
0
86,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role