Player Matchup

Achilles
Achilles
KING VEGG
Achilles
Level 108
God Stats
33W - 24L
1,529 SR
Queue Stats
77W - 78L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
WELLY44
Kukulkan
Level 106
God Stats
22W - 16L
1,568 SR
Queue Stats
42W - 45L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
WeePANDAREX23
Guan Yu
Level 69
God Stats
1W - 2L
1,167 SR
Queue Stats
92W - 113L
1,401 Elo+
Solo
Team Averages
Level 94
1,421 SR
1,456 Elo+

VS

Team Averages
Level 55
1,656 SR
1,327 Elo+
Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
A Rotten Fish
Bellona
Level 35
God Stats
2W - 1L
1,733 SR
Queue Stats
9W - 11L
1,130 Elo+
Party 1
Chernobog
Chernobog
ProjectBravo157
Chernobog
Level 9
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KING VEGG
Achilles
11
4 / 1 / 2
7,983
798
4,774
9,223
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
WELLY44
Kukulkan
13
2 / 0 / 4
7,510
751
10,004
5,027
2,250
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
13
1 / 0 / 5
8,316
832
2,898
7,179
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 0 / 1
5,952
595
1,755
1,473
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
11
1 / 1 / 0
6,611
661
3,632
9,668
8,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
ProjectBravo157
Chernobog
10
0 / 6 / 1
6,148
615
4,072
12,199
4,655
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
1
0.5
L
Bellona
1
1
0
1
W
Achilles
KING VEGG
Achilles
4
1
2
5
L
Chernobog
ProjectBravo157
Chernobog
0
6
1
0.08
W
Kukulkan
WELLY44
Kukulkan
2
0
4
4
W
Guan Yu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,676
Damage
9,459
21,429
Taken
23,340
16,183
Mitigated
14,130
7,194
Healing
1,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,755
42
0
125
1,473
478
0
876
597
9,587
0
L
Bellona
3,632
533
75
447
9,668
8,997
0
5,212
4,456
0
10,071
W
Achilles
KING VEGG
Achilles
4,774
1,485
0
1,484
9,223
7,391
948
652
8,532
0
15,684
L
Chernobog
ProjectBravo157
Chernobog
4,072
2,415
0
483
12,199
4,655
0
5,159
7,040
0
21,692
W
Kukulkan
WELLY44
Kukulkan
10,004
906
472
1,203
5,027
2,250
1,031
973
4,006
36,814
0
W
Guan Yu
2,898
383
1,097
2,938
7,179
6,542
64
1,426
5,701
5,183
24,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,809
Gold Earned
18,711
129
Minions Killed
65
7
Camps Cleared
2
526,445
Distance Traveled
366,275
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,952
595
20
2
1
91,514
1
L
Bellona
6,611
661
13
1
0
132,953
0
W
Achilles
7,983
798
14
1
0
157,165
2
L
Chernobog
6,148
615
32
3
1
141,808
0
W
Kukulkan
7,510
751
60
6
0
181,961
2
W
Guan Yu
8,316
832
55
6
7
187,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role