Player Matchup

Bacchus
Bacchus
Edgewalker10
Bacchus
Level 159
God Stats
16W - 17L
1,606 SR
Queue Stats
643W - 655L
1,553 Elo+
Solo
Mercury
Mercury
Harlester
Mercury
Level 117
God Stats
6W - 12L
1,540 SR
Queue Stats
75W - 69L
1,514 Elo+
Solo
Charybdis
Charybdis
LuckasHw
Charybdis
Level 58
God Stats
12W - 10L
1,562 SR
Queue Stats
126W - 102L
1,505 Elo+
Solo
Merlin
Merlin
UltiMurday
Merlin
Level 87
God Stats
3W - 5L
1,595 SR
Queue Stats
130W - 140L
1,552 Elo+
Solo
Anubis
Anubis
Z0lok
Anubis
Level 102
God Stats
17W - 19L
1,676 SR
Queue Stats
209W - 199L
1,564 Elo+
Solo
Team Averages
Level 105
1,596 SR
1,538 Elo+

VS

Team Averages
Level 117
1,569 SR
1,531 Elo+
Chaac
Chaac
Draconacus
Chaac
Level 67
God Stats
15W - 12L
1,452 SR
Queue Stats
230W - 228L
1,455 Elo+
Solo
Cupid
Cupid
Jayfariy
Cupid
Level 108
God Stats
3W - 6L
1,693 SR
Queue Stats
29W - 30L
1,414 Elo+
Solo
Ne Zha
Ne Zha
NikoThePr0
Ne Zha
Level 129
God Stats
16W - 12L
1,506 SR
Queue Stats
328W - 350L
1,571 Elo+
Solo
Cabrakan
Cabrakan
Topsprinkles
Cabrakan
Level 157
God Stats
3W - 3L
1,731 SR
Queue Stats
253W - 214L
1,654 Elo+
Solo
Aphrodite
Aphrodite
chillself
Aphrodite
Level 123
God Stats
3W - 2L
1,462 SR
Queue Stats
228W - 240L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Edgewalker10
Bacchus
16
0 / 3 / 3
9,667
879
10,661
17,852
29,226
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Harlester
Mercury
15
1 / 7 / 1
9,899
900
7,212
18,160
7,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
LuckasHw
Charybdis
16
1 / 5 / 2
10,765
979
13,484
17,723
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
UltiMurday
Merlin
16
1 / 3 / 2
10,686
971
16,208
8,534
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Z0lok
Anubis
16
0 / 7 / 2
9,834
894
11,862
17,947
9,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

143

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
8 / 0 / 14
11,966
1,088
15,938
12,415
16,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cupid
Jayfariy
Cupid
17
2 / 2 / 17
10,756
978
17,029
15,425
8,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
NikoThePr0
Ne Zha
18
8 / 1 / 14
11,875
1,080
18,068
10,700
5,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cabrakan
Topsprinkles
Cabrakan
18
4 / 0 / 21
12,521
1,138
13,737
14,963
23,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
chillself
Aphrodite
17
3 / 0 / 15
11,509
1,046
11,606
11,673
8,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
106
3
Kills
25
25
Deaths
3
10
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
0
14
15
L
Bacchus
Edgewalker10
Bacchus
0
3
3
0.5
L
Mercury
Harlester
Mercury
1
7
1
0.21
W
Cupid
Jayfariy
Cupid
2
2
17
5.25
L
Charybdis
LuckasHw
Charybdis
1
5
2
0.4
W
Ne Zha
NikoThePr0
Ne Zha
8
1
14
15
W
Cabrakan
Topsprinkles
Cabrakan
4
0
21
14.5
L
Merlin
UltiMurday
Merlin
1
3
2
0.67
L
Anubis
Z0lok
Anubis
0
7
2
0.14
W
Aphrodite
chillself
Aphrodite
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,427
Damage
76,378
80,216
Taken
65,176
57,593
Mitigated
61,819
5,342
Healing
25,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,938
1,028
377
2,281
12,415
16,615
0
7,661
4,754
230
22,034
L
Bacchus
Edgewalker10
Bacchus
10,661
603
0
0
17,852
29,226
0
4,342
13,510
14,813
0
L
Mercury
Harlester
Mercury
7,212
1,379
0
0
18,160
7,416
0
5,066
13,094
0
16,252
W
Cupid
Jayfariy
Cupid
17,029
7,676
596
2,718
15,425
8,087
0
8,760
6,665
0
37,746
L
Charybdis
LuckasHw
Charybdis
13,484
3,823
0
2,498
17,723
7,218
0
7,068
10,655
0
46,332
W
Ne Zha
NikoThePr0
Ne Zha
18,068
4,050
0
1,776
10,700
5,143
0
6,805
3,895
0
38,894
W
Cabrakan
Topsprinkles
Cabrakan
13,737
2,209
1,790
906
14,963
23,942
0
7,971
6,992
26,928
0
L
Merlin
UltiMurday
Merlin
16,208
643
0
378
8,534
4,012
0
1,870
6,664
51,052
0
L
Anubis
Z0lok
Anubis
11,862
122
0
2,466
17,947
9,721
0
7,227
10,720
30,208
0
W
Aphrodite
chillself
Aphrodite
11,606
2,103
6,954
8,190
11,673
8,032
0
7,534
4,139
36,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,851
Gold Earned
58,627
215
Minions Killed
211
8
Camps Cleared
6
1,081,374
Distance Traveled
1,191,145
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,966
1,088
16
1
0
259,074
0
L
Bacchus
9,667
879
8
1
1
236,603
1
L
Mercury
9,899
900
36
3
1
245,516
0
W
Cupid
10,756
978
70
6
2
214,563
0
L
Charybdis
10,765
979
73
7
5
202,465
1
W
Ne Zha
11,875
1,080
44
4
3
230,784
2
W
Cabrakan
12,521
1,138
22
2
0
258,263
2
L
Merlin
10,686
971
75
7
1
199,008
0
L
Anubis
9,834
894
23
2
0
197,782
0
W
Aphrodite
11,509
1,046
59
5
1
228,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role