Player Matchup

Ratatoskr
Ratatoskr
DragonSpirit785
Ratatoskr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Mx3_Khaos
Baron Samedi
Level 121
God Stats
14W - 15L
1,572 SR
Queue Stats
300W - 335L
1,416 Elo+
Solo
Cthulhu
Cthulhu
RoadHermit
Cthulhu
Level 27
God Stats
0W - 3L
1,210 SR
Queue Stats
52W - 79L
1,401 Elo+
Party 2
Ganesha
Ganesha
watermelonade
Ganesha
Level 65
God Stats
19W - 31L
1,600 SR
Queue Stats
61W - 87L
1,474 Elo+
Party 2
Bellona
Bellona
zombie-sabers
Bellona
Level 65
God Stats
85W - 63L
1,547 SR
Queue Stats
94W - 79L
1,451 Elo+
Solo
Team Averages
Level 63
1,486 SR
1,433 Elo+

VS

Team Averages
Level 83
1,530 SR
1,487 Elo+
Kuzenbo
Kuzenbo
Arilitia
Kuzenbo
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 23L
1,505 Elo+
Party 1
Charybdis
Charybdis
CynicalSadie
Charybdis
Level 27
God Stats
12W - 11L
1,493 SR
Queue Stats
18W - 19L
1,517 Elo+
Party 1
Freya
Freya
DarkBlossom2767
Freya
Level 127
God Stats
6W - 2L
1,521 SR
Queue Stats
349W - 360L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
TATTEDtortoise
Sun Wukong
Level 47
God Stats
3W - 1L
1,613 SR
Queue Stats
209W - 254L
1,439 Elo+
Solo
Ravana
Ravana
pyromaniac00000
Ravana
Level 153
God Stats
5W - 3L
1,525 SR
Queue Stats
80W - 83L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DragonSpirit785
Ratatoskr
6
0 / 6 / 2
4,230
423
2,626
7,594
2,522
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Mx3_Khaos
Baron Samedi
8
2 / 3 / 1
4,996
500
4,232
6,865
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
RoadHermit
Cthulhu
6
0 / 2 / 0
4,000
400
1,619
5,589
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
8
0 / 1 / 0
4,950
495
937
5,142
3,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
10
2 / 1 / 2
5,858
586
3,908
7,417
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arilitia
Kuzenbo
7
1 / 0 / 4
5,114
511
1,988
6,280
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
CynicalSadie
Charybdis
10
4 / 0 / 0
5,667
567
4,795
5,844
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 2 / 3
5,617
562
7,409
8,263
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
TATTEDtortoise
Sun Wukong
8
1 / 2 / 0
5,465
547
3,072
6,860
3,035
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 1 / 3
5,915
592
4,791
5,872
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Arilitia
Kuzenbo
1
0
4
3
W
Charybdis
CynicalSadie
Charybdis
4
0
0
4
W
3
2
3
2.25
L
Ratatoskr
DragonSpirit785
Ratatoskr
0
6
2
0.17
L
Baron Samedi
Mx3_Khaos
Baron Samedi
2
3
1
0.83
L
Cthulhu
RoadHermit
Cthulhu
0
2
0
0
W
Sun Wukong
TATTEDtortoise
Sun Wukong
1
2
0
0.5
W
4
1
3
5.5
L
Ganesha
0
1
0
0
L
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,322
Damage
22,055
32,607
Taken
33,119
16,301
Mitigated
14,627
9,378
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Arilitia
Kuzenbo
1,988
1,071
0
838
6,280
4,170
317
815
5,465
12,578
0
W
Charybdis
CynicalSadie
Charybdis
4,795
2,702
0
4,452
5,844
1,944
108
1,405
4,439
0
37,511
W
7,409
2,380
0
4,043
8,263
3,237
707
3,788
4,475
32,973
0
L
Ratatoskr
DragonSpirit785
Ratatoskr
2,626
1,008
0
1,463
7,594
2,522
0
3,072
4,522
0
14,477
L
Baron Samedi
Mx3_Khaos
Baron Samedi
4,232
713
219
1,977
6,865
3,185
370
3,134
3,731
24,941
0
L
Cthulhu
RoadHermit
Cthulhu
1,619
218
0
525
5,589
2,281
274
2,162
3,427
9,677
0
W
Sun Wukong
TATTEDtortoise
Sun Wukong
3,072
1,101
0
913
6,860
3,035
188
0
6,860
0
29,584
W
4,791
2,310
0
3,384
5,872
2,241
122
780
5,092
0
37,225
L
Ganesha
937
26
197
770
5,142
3,936
0
623
4,519
17,741
0
L
Bellona
3,908
1,710
0
4,227
7,417
4,377
0
406
7,011
0
36,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,034
Gold Earned
27,778
186
Minions Killed
256
0
Camps Cleared
0
827,068
Distance Traveled
906,589
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,114
511
24
2
0
160,941
2
W
Charybdis
5,667
567
64
6
0
168,345
0
W
Freya
5,617
562
54
5
0
172,580
0
L
Ratatoskr
4,230
423
28
3
0
179,431
0
L
Baron Samedi
4,996
500
38
4
0
120,183
1
L
Cthulhu
4,000
400
35
4
0
144,063
1
W
Sun Wukong
5,465
547
50
5
0
192,759
1
W
Ravana
5,915
592
64
6
0
211,964
1
L
Ganesha
4,950
495
9
1
0
200,441
2
L
Bellona
5,858
586
76
8
0
182,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role