Player Matchup

Atlas
Atlas
Chef408
Atlas
Level 28
God Stats
12W - 21L
1,500 SR
Queue Stats
51W - 77L
1,340 Elo+
Party 1
Thor
Thor
Dmuller
Thor
Level 67
God Stats
2W - 4L
1,326 SR
Queue Stats
99W - 100L
1,362 Elo+
Party 1
Bellona
Bellona
MiamiMeech18
Bellona
Level 13
God Stats
31W - 49L
1,500 SR
Queue Stats
36W - 58L
1,332 Elo+
Party 1
Chiron
Chiron
NDfan360
Chiron
Level 29
God Stats
44W - 50L
1,630 SR
Queue Stats
86W - 99L
1,397 Elo+
Party 1
Thoth
Thoth
UltraPhaseShift
Thoth
Level 12
God Stats
3W - 13L
1,230 SR
Queue Stats
27W - 54L
1,133 Elo+
Party 1
Team Averages
Level 30
1,437 SR
1,313 Elo+

VS

Team Averages
Level 66
1,464 SR
1,462 Elo+
Thanatos
Thanatos
EdwinWRaul
Thanatos
Level 87
God Stats
4W - 2L
1,329 SR
Queue Stats
16W - 12L
1,460 Elo+
Solo
Ah Puch
Ah Puch
Flow-Mexx
Ah Puch
Level 100
God Stats
10W - 5L
1,603 SR
Queue Stats
129W - 122L
1,506 Elo+
Party 2
King Arthur
King Arthur
Niubi3
King Arthur
Level 45
God Stats
13W - 9L
1,670 SR
Queue Stats
73W - 75L
1,468 Elo+
Solo
Fenrir
Fenrir
ahsajhfiaf
Fenrir
Level 49
God Stats
3W - 1L
1,241 SR
Queue Stats
47W - 32L
1,485 Elo+
Solo
Skadi
Skadi
headshot3232
Skadi
Level 49
God Stats
7W - 2L
1,480 SR
Queue Stats
24W - 35L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chef408
Atlas
18
0 / 3 / 8
12,250
395
11,166
31,737
41,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Dmuller
Thor
20
9 / 7 / 2
14,309
462
16,858
35,455
18,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
MiamiMeech18
Bellona
19
2 / 4 / 1
12,733
411
8,896
34,927
39,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
NDfan360
Chiron
18
2 / 6 / 7
12,363
399
19,763
29,255
14,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 10 / 3
12,028
388
14,260
21,656
9,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EdwinWRaul
Thanatos
20
11 / 4 / 9
15,940
514
22,773
33,974
19,343
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Flow-Mexx
Ah Puch
20
5 / 2 / 15
16,150
521
41,871
24,910
14,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Niubi3
King Arthur
20
8 / 0 / 9
16,540
534
23,172
26,572
45,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
ahsajhfiaf
Fenrir
20
4 / 1 / 14
15,221
491
19,273
27,042
41,885
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 7 / 0
13,580
438
12,517
25,502
10,220
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
14
Kills
30
30
Deaths
14
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Atlas
Chef408
Atlas
0
3
8
1.33
L
Thor
Dmuller
Thor
9
7
2
1.43
W
Thanatos
EdwinWRaul
Thanatos
11
4
9
3.88
W
Ah Puch
Flow-Mexx
Ah Puch
5
2
15
6.25
L
Bellona
MiamiMeech18
Bellona
2
4
1
0.63
L
Chiron
NDfan360
Chiron
2
6
7
0.92
W
King Arthur
Niubi3
King Arthur
8
0
9
12.5
L
1
10
3
0.25
W
Fenrir
ahsajhfiaf
Fenrir
4
1
14
11
W
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,943
Damage
119,606
153,030
Taken
138,000
123,693
Mitigated
131,190
28,727
Healing
60,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Chef408
Atlas
11,166
5,210
0
4,602
31,737
41,939
361
9,791
21,946
47,831
0
L
Thor
Dmuller
Thor
16,858
5,033
0
11,900
35,455
18,825
925
6,571
28,884
0
105,718
W
Thanatos
EdwinWRaul
Thanatos
22,773
6,095
0
31,732
33,974
19,343
1,925
4,641
29,333
0
170,984
W
Ah Puch
Flow-Mexx
Ah Puch
41,871
2,027
0
10,738
24,910
14,172
3,143
6,170
18,345
178,736
0
L
Bellona
MiamiMeech18
Bellona
8,896
3,606
0
3,470
34,927
39,080
615
11,057
23,870
0
69,413
L
Chiron
NDfan360
Chiron
19,763
10,517
1,883
5,608
29,255
14,482
2,398
5,588
23,600
0
104,564
W
King Arthur
Niubi3
King Arthur
23,172
456
0
3,374
26,572
45,570
114
3,328
23,244
0
145,024
L
14,260
1,135
0
1,264
21,656
9,367
376
9,390
12,266
85,082
0
W
Fenrir
ahsajhfiaf
Fenrir
19,273
3,706
0
7,089
27,042
41,885
386
6,661
20,381
526
61,482
W
12,517
5,981
0
7,315
25,502
10,220
4,946
5,860
19,642
0
107,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,683
Gold Earned
77,431
596
Minions Killed
829
0
Camps Cleared
0
2,699,460
Distance Traveled
2,894,522
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,250
395
52
2
0
550,278
8
L
Thor
14,309
462
137
4
0
540,203
3
W
Thanatos
15,940
514
160
5
0
648,079
2
W
Ah Puch
16,150
521
230
7
0
550,073
5
L
Bellona
12,733
411
118
4
0
600,321
0
L
Chiron
12,363
399
144
5
0
507,788
2
W
King Arthur
16,540
534
230
7
0
649,435
0
L
Thoth
12,028
388
145
5
0
500,870
0
W
Fenrir
15,221
491
49
2
0
588,967
9
W
Skadi
13,580
438
160
5
0
457,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role