Player Matchup

Kukulkan
Kukulkan
BeZoG
Kukulkan
Level 44
God Stats
2W - 5L
1,221 SR
Queue Stats
20W - 29L
1,357 Elo+
Solo
Jing Wei
Jing Wei
BrutalDeathMetal
Jing Wei
Level 160
God Stats
2W - 2L
1,876 SR
Queue Stats
30W - 29L
1,607 Elo+
Party 1
Aphrodite
Aphrodite
IrettyNixon
Aphrodite
Level 160
God Stats
10W - 10L
1,342 SR
Queue Stats
211W - 178L
1,592 Elo+
Party 1
Lancelot
Lancelot
TheManWithBart
Lancelot
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 26L
1,490 Elo+
Solo
Cthulhu
Cthulhu
rPoMa3eka
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,449 Elo+
Solo
Team Averages
Level 102
1,488 SR
1,499 Elo+

VS

Team Averages
Level 61
1,539 SR
1,426 Elo+
Tiamat
Tiamat
Méline
Tiamat
Level 62
God Stats
13W - 8L
1,624 SR
Queue Stats
105W - 97L
1,510 Elo+
Solo
Medusa
Medusa
Mоrtuus
Medusa
Level 43
God Stats
1W - 0L
1,172 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 2
Janus
Janus
dermenschmensch
Janus
Level 39
God Stats
8W - 8L
1,524 SR
Queue Stats
79W - 83L
1,316 Elo+
Solo
Serqet
Serqet
iSn00pC4t
Serqet
Level 99
God Stats
2W - 3L
1,758 SR
Queue Stats
161W - 152L
1,514 Elo+
Party 2
Horus
Horus
vatraxi
Horus
Level 64
God Stats
10W - 6L
1,617 SR
Queue Stats
26W - 29L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeZoG
Kukulkan
15
0 / 2 / 3
9,436
944
12,281
9,583
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 1
10,349
1,035
14,542
5,634
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
IrettyNixon
Aphrodite
15
1 / 1 / 1
9,407
941
5,077
12,092
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
14
0 / 1 / 0
8,333
833
1,394
1,868
758
Cthulhu
rPoMa3eka
Cthulhu
15
0 / 3 / 3
9,270
927
13,615
18,550
22,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

260

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Méline
Tiamat
15
1 / 1 / 4
9,870
987
13,696
11,179
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Mоrtuus
Medusa
15
1 / 1 / 5
9,620
962
7,572
11,102
5,764
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 0 / 2
10,092
1,009
11,285
8,690
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
iSn00pC4t
Serqet
15
1 / 1 / 6
9,531
953
7,289
9,883
5,946
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
vatraxi
Horus
15
0 / 0 / 6
9,256
926
4,031
11,069
17,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
3
Kills
7
7
Deaths
3
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BeZoG
Kukulkan
0
2
3
0.75
L
2
0
1
2.5
L
Aphrodite
IrettyNixon
Aphrodite
1
1
1
1.5
W
Tiamat
Méline
Tiamat
1
1
4
3
W
Medusa
Mоrtuus
Medusa
1
1
5
3.5
L
Lancelot
0
1
0
0
W
4
0
2
5
W
Serqet
iSn00pC4t
Serqet
1
1
6
4
L
Cthulhu
rPoMa3eka
Cthulhu
0
3
3
0.5
W
Horus
vatraxi
Horus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,909
Damage
43,873
47,727
Taken
51,923
38,781
Mitigated
39,803
12,994
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BeZoG
Kukulkan
12,281
1,172
0
19
9,583
5,021
0
5,198
4,385
28,274
0
L
14,542
7,221
0
926
5,634
3,244
0
2,526
3,108
0
48,389
L
Aphrodite
IrettyNixon
Aphrodite
5,077
264
4,532
6,591
12,092
7,364
0
7,818
3,750
16,918
0
W
Tiamat
Méline
Tiamat
13,696
491
0
1,160
11,179
6,984
0
5,037
5,987
42,407
0
W
Medusa
Mоrtuus
Medusa
7,572
2,987
0
721
11,102
5,764
0
7,692
3,283
0
21,377
L
Lancelot
1,394
435
0
0
1,868
758
0
978
890
0
1,986
W
11,285
1,457
428
1,298
8,690
4,056
0
5,731
2,717
31,750
0
W
Serqet
iSn00pC4t
Serqet
7,289
1,522
0
0
9,883
5,946
0
5,370
4,419
0
16,248
L
Cthulhu
rPoMa3eka
Cthulhu
13,615
325
243
683
18,550
22,394
0
8,461
9,805
31,148
0
W
Horus
vatraxi
Horus
4,031
1,806
4,491
4,019
11,069
17,053
0
6,286
4,544
0
7,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,795
Gold Earned
48,369
195
Minions Killed
192
10
Camps Cleared
7
826,464
Distance Traveled
1,025,477
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,436
944
43
4
1
192,101
0
L
Jing Wei
10,349
1,035
89
9
7
199,275
0
L
Aphrodite
9,407
941
24
2
1
205,953
3
W
Tiamat
9,870
987
65
7
3
216,682
1
W
Medusa
9,620
962
34
3
2
210,136
0
L
Lancelot
8,333
833
2
0
1
40,976
0
W
Janus
10,092
1,009
69
7
1
194,943
0
W
Serqet
9,531
953
19
2
1
228,834
1
L
Cthulhu
9,270
927
37
4
0
188,159
0
W
Horus
9,256
926
5
1
0
174,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role