Player Matchup

Sol
Sol
Eri3009
Sol
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
I KuaRi I
Lancelot
Level 67
God Stats
2W - 3L
1,185 SR
Queue Stats
172W - 204L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Queen Gooped
Nu Wa
Level 129
God Stats
4W - 7L
1,684 SR
Queue Stats
101W - 107L
1,480 Elo+
Party 2
Ganesha
Ganesha
WaterHo
Ganesha
Level 104
God Stats
6W - 5L
1,804 SR
Queue Stats
90W - 111L
1,455 Elo+
Party 2
Apollo
Apollo
outofsalt12
Apollo
Level 125
God Stats
8W - 8L
1,547 SR
Queue Stats
107W - 113L
1,433 Elo+
Party 2
Team Averages
Level 88
1,544 SR
1,467 Elo+

VS

Team Averages
Level 75
1,579 SR
1,495 Elo+
Bellona
Bellona
B_N_C-2503
Bellona
Level 135
God Stats
3W - 3L
1,509 SR
Queue Stats
325W - 338L
1,454 Elo+
Solo
Charybdis
Charybdis
Oschmo
Charybdis
Level 80
God Stats
5W - 4L
1,740 SR
Queue Stats
60W - 47L
1,528 Elo+
Party 1
Geb
Geb
airleadz
Geb
Level 88
God Stats
23W - 14L
1,627 SR
Queue Stats
93W - 91L
1,503 Elo+
Party 1
The Morrigan
The Morrigan
iE west
The Morrigan
Level 54
God Stats
6W - 5L
1,500 SR
Queue Stats
130W - 146L
1,486 Elo+
Party 1
Hercules
Hercules
mattellison10
Hercules
Level 20
God Stats
3W - 1L
1,521 SR
Queue Stats
9W - 5L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
0 / 3 / 0
4,753
475
1,068
3,804
995
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
I KuaRi I
Lancelot
9
1 / 2 / 0
5,031
503
2,678
6,358
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
5,221
522
3,662
5,469
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
WaterHo
Ganesha
8
0 / 4 / 1
4,578
458
1,230
9,901
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
8
1 / 1 / 0
4,804
480
2,822
6,356
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B_N_C-2503
Bellona
10
5 / 0 / 0
5,828
583
3,018
6,469
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Oschmo
Charybdis
9
2 / 1 / 4
5,757
576
8,164
7,096
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 4
5,953
595
3,111
4,153
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
iE west
The Morrigan
10
0 / 0 / 1
5,103
510
3,093
4,356
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
mattellison10
Hercules
10
2 / 1 / 1
5,797
580
1,008
5,926
3,659
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
B_N_C-2503
Bellona
5
0
0
5
L
Sol
0
3
0
0
L
Lancelot
I KuaRi I
Lancelot
1
2
0
0.5
W
Charybdis
Oschmo
Charybdis
2
1
4
4
L
0
1
0
0
L
Ganesha
WaterHo
Ganesha
0
4
1
0.13
W
1
0
4
3
W
The Morrigan
iE west
The Morrigan
0
0
1
0.5
W
Hercules
mattellison10
Hercules
2
1
1
2.5
L
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,460
Damage
18,394
31,888
Taken
28,000
11,864
Mitigated
13,592
8,476
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
B_N_C-2503
Bellona
3,018
728
0
1,285
6,469
3,535
0
1,160
5,213
0
37,549
L
Sol
1,068
346
0
558
3,804
995
180
0
3,804
19,888
0
L
Lancelot
I KuaRi I
Lancelot
2,678
371
0
2,890
6,358
2,297
0
671
5,667
0
30,697
W
Charybdis
Oschmo
Charybdis
8,164
6,143
0
4,061
7,096
2,256
52
704
6,350
0
47,497
L
3,662
1,211
0
905
5,469
1,938
66
2,280
3,169
39,338
0
L
Ganesha
WaterHo
Ganesha
1,230
90
159
1,943
9,901
4,925
0
1,940
7,941
14,169
0
W
3,111
405
0
1,727
4,153
2,563
0
864
3,247
21,256
0
W
The Morrigan
iE west
The Morrigan
3,093
591
0
715
4,356
1,579
37
1,599
2,595
33,427
0
W
Hercules
mattellison10
Hercules
1,008
144
0
1,327
5,926
3,659
0
1,249
4,635
0
24,420
L
Apollo
2,822
2,236
0
2,021
6,356
1,709
0
1,253
5,103
0
28,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
28,438
215
Minions Killed
304
0
Camps Cleared
0
876,185
Distance Traveled
1,028,505
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,828
583
59
6
0
225,371
3
L
Sol
4,753
475
36
4
0
167,563
1
L
Lancelot
5,031
503
51
5
0
213,344
2
W
Charybdis
5,757
576
96
10
0
174,531
1
L
Nu Wa
5,221
522
69
7
0
169,063
3
L
Ganesha
4,578
458
2
0
0
156,362
4
W
Geb
5,953
595
26
3
0
205,722
4
W
The Morrigan
5,103
510
61
6
0
206,847
3
W
Hercules
5,797
580
62
6
0
216,034
0
L
Apollo
4,804
480
57
6
0
169,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role