Player Matchup

Aphrodite
Aphrodite
DeLuXsUmE
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 23L
1,634 Elo+
Party 2
Sun Wukong
Sun Wukong
Kickø
Sun Wukong
Level 159
God Stats
1W - 1L
1,825 SR
Queue Stats
420W - 302L
1,649 Elo+
Solo
Arachne
Arachne
LowTierGarbage
Arachne
Level 54
God Stats
0W - 2L
1,304 SR
Queue Stats
20W - 21L
1,536 Elo+
Party 2
Team Averages
Level 93
1,543 SR
1,606 Elo+

VS

Team Averages
Level 107
1,630 SR
1,575 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BestGamer5926
Sobek
Level 47
God Stats
2W - 3L
1,546 SR
Queue Stats
67W - 82L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
LunaTheTurtle
Zhong Kui
Level 120
God Stats
9W - 1L
1,845 SR
Queue Stats
176W - 130L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeLuXsUmE
Aphrodite
12
2 / 6 / 10
8,581
715
13,676
13,031
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Kickø
Sun Wukong
14
5 / 2 / 6
9,363
780
17,298
15,085
16,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 6 / 5
8,855
738
11,945
14,301
7,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
11 / 2 / 3
10,786
899
17,559
16,643
8,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 11
9,806
817
5,509
15,647
18,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
LunaTheTurtle
Zhong Kui
13
2 / 8 / 6
8,841
737
12,965
15,552
10,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
12
Kills
14
14
Deaths
12
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
2
3
6.25
W
1
2
11
3.25
L
Aphrodite
DeLuXsUmE
Aphrodite
2
6
10
1.17
L
Sun Wukong
Kickø
Sun Wukong
5
2
6
4
L
5
6
5
1.25
W
Zhong Kui
LunaTheTurtle
Zhong Kui
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,919
Damage
36,033
42,417
Taken
47,842
30,151
Mitigated
38,200
14,366
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
17,559
6,149
0
6,310
16,643
8,795
1,110
3,733
12,551
0
44,695
W
5,509
726
0
5,043
15,647
18,792
0
6,497
8,703
14,162
0
L
Aphrodite
DeLuXsUmE
Aphrodite
13,676
1,613
4,218
4,984
13,031
5,643
390
6,196
6,637
27,092
0
L
Sun Wukong
Kickø
Sun Wukong
17,298
3,145
298
2,941
15,085
16,917
828
6,076
8,703
0
37,923
L
11,945
6,790
0
1,925
14,301
7,591
0
5,558
8,455
0
24,468
W
Zhong Kui
LunaTheTurtle
Zhong Kui
12,965
826
0
3,354
15,552
10,613
603
3,846
11,306
34,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
29,433
120
Minions Killed
167
4
Camps Cleared
8
689,388
Distance Traveled
684,072
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,786
899
63
5
5
238,747
3
W
Sobek
9,806
817
23
2
0
241,022
0
L
Aphrodite
8,581
715
38
3
2
213,786
2
L
Sun Wukong
9,363
780
51
4
1
231,944
4
L
Arachne
8,855
738
31
3
1
243,658
1
W
Zhong Kui
8,841
737
81
7
3
204,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role