Player Matchup

Rama
Rama
CAMSPLIT
Rama
Level 54
God Stats
65W - 71L
1,489 SR
Queue Stats
77W - 75L
1,439 Elo+
Solo
Persephone
Persephone
Hyugaaa63
Persephone
Level 101
God Stats
99W - 75L
1,528 SR
Queue Stats
298W - 299L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 57
God Stats
183W - 188L
1,433 SR
Queue Stats
218W - 253L
1,349 Elo+
Party 3
The Morrigan
The Morrigan
e1oghost
The Morrigan
Level 47
God Stats
3W - 0L
1,711 SR
Queue Stats
413W - 460L
1,359 Elo+
Party 3
Ymir
Ymir
mateito343
Ymir
Level 68
God Stats
7W - 7L
1,461 SR
Queue Stats
330W - 347L
1,419 Elo+
Party 1
Team Averages
Level 65
1,524 SR
1,396 Elo+

VS

Team Averages
Level 92
1,497 SR
1,403 Elo+
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JDhardONem
Cu Chulainn
Level 96
God Stats
2W - 3L
1,198 SR
Queue Stats
755W - 799L
1,347 Elo+
Party 2
Ne Zha
Ne Zha
Thefireguy294
Ne Zha
Level 121
God Stats
1W - 2L
1,789 SR
Queue Stats
206W - 225L
1,333 Elo+
Solo
Neith
Neith
kingroot1
Neith
Level 66
God Stats
9W - 14L
1,500 SR
Queue Stats
333W - 345L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
0 / 3 / 2
11,985
545
13,920
23,976
11,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Hyugaaa63
Persephone
16
3 / 0 / 10
11,808
537
23,715
16,068
8,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Sbc0401
Sun Wukong
17
11 / 1 / 5
12,158
553
25,085
31,413
31,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
e1oghost
The Morrigan
17
4 / 1 / 4
10,935
497
6,849
15,982
9,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 1 / 7
11,200
509
10,245
21,118
34,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 5 / 2
9,291
422
11,202
23,081
10,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
 
Aphrodite
14
0 / 2 / 3
8,244
375
14,093
13,776
6,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
JDhardONem
Cu Chulainn
12
0 / 7 / 2
7,961
362
15,147
27,500
18,515
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 7 / 1
7,629
347
10,103
25,364
25,435
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
kingroot1
Neith
17
3 / 1 / 0
10,438
474
10,313
14,928
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
22
Kills
5
6
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
2
0.6
L
Aphrodite
 
Aphrodite
0
2
3
0.75
W
Rama
0
3
2
0.33
W
Persephone
Hyugaaa63
Persephone
3
0
10
8
L
Cu Chulainn
JDhardONem
Cu Chulainn
0
7
2
0.14
W
Sun Wukong
Sbc0401
Sun Wukong
11
1
5
13.5
L
0
7
1
0.07
W
The Morrigan
e1oghost
The Morrigan
4
1
4
6
L
Neith
kingroot1
Neith
3
1
0
3
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,814
Damage
60,858
108,557
Taken
104,649
95,112
Mitigated
66,855
43,008
Healing
34,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,202
5,183
2
5,510
23,081
10,059
0
7,508
15,459
0
79,500
L
Aphrodite
 
Aphrodite
14,093
1,195
6,935
7,621
13,776
6,754
0
7,666
5,774
60,099
0
W
Rama
13,920
11,879
134
13,631
23,976
11,043
6,508
2,476
21,500
0
132,947
W
Persephone
Hyugaaa63
Persephone
23,715
736
543
6,913
16,068
8,734
1,009
3,667
12,401
84,200
0
L
Cu Chulainn
JDhardONem
Cu Chulainn
15,147
3,440
0
3,852
27,500
18,515
0
7,887
19,509
0
54,205
W
Sun Wukong
Sbc0401
Sun Wukong
25,085
7,291
72
13,776
31,413
31,725
2,802
4,439
26,974
0
87,053
L
10,103
2,036
0
3,898
25,364
25,435
0
11,630
13,401
0
27,255
W
The Morrigan
e1oghost
The Morrigan
6,849
1,200
0
5,411
15,982
9,034
1,382
2,134
13,848
76,028
3,202
L
Neith
kingroot1
Neith
10,313
4,641
0
6,295
14,928
6,092
1,035
2,894
11,984
0
67,836
W
10,245
1,461
0
2,528
21,118
34,576
872
2,847
18,271
42,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,086
Gold Earned
43,563
629
Minions Killed
391
0
Camps Cleared
0
1,885,479
Distance Traveled
1,891,588
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,291
422
103
5
0
476,730
4
L
Aphrodite
8,244
375
86
4
0
372,409
0
W
Rama
11,985
545
176
8
0
320,243
0
W
Persephone
11,808
537
140
6
0
432,940
1
L
Cu Chulainn
7,961
362
71
3
0
362,988
3
W
Sun Wukong
12,158
553
123
6
0
395,511
0
L
Ne Zha
7,629
347
27
1
0
383,824
2
W
The Morrigan
10,935
497
132
6
0
408,236
2
L
Neith
10,438
474
104
5
0
295,637
1
W
Ymir
11,200
509
58
3
0
328,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role