Player Matchup

Ah Puch
Ah Puch
BoomerRemover69
Ah Puch
Level 147
God Stats
1W - 3L
1,295 SR
Queue Stats
274W - 251L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
McribLuv
Heimdallr
Level 29
God Stats
4W - 3L
1,636 SR
Queue Stats
17W - 15L
1,720 Elo+
Party 2
Cthulhu
Cthulhu
S0cietyJ0ker
Cthulhu
Level 67
God Stats
7W - 3L
1,693 SR
Queue Stats
18W - 13L
1,789 Elo+
Party 2
Set
Set
SUPAHGUY
Set
Level 129
God Stats
3W - 2L
1,799 SR
Queue Stats
21W - 19L
1,725 Elo+
Party 2
Chaac
Chaac
haakon019
Chaac
Level 43
God Stats
2W - 4L
1,488 SR
Queue Stats
56W - 56L
1,468 Elo+
Party 1
Team Averages
Level 83
1,582 SR
1,656 Elo+

VS

Team Averages
Level 78
1,692 SR
1,551 Elo+
Skadi
Skadi
InRome
Skadi
Level 38
God Stats
6W - 5L
1,609 SR
Queue Stats
61W - 80L
1,484 Elo+
Solo
Yu Huang
Yu Huang
Zallish
Yu Huang
Level 160
God Stats
31W - 28L
1,665 SR
Queue Stats
213W - 209L
1,576 Elo+
Party 3
Cupid
Cupid
mondank
Cupid
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 98L
1,696 Elo+
Party 3
Ganesha
Ganesha
mondankbuster
Ganesha
Level 13
God Stats
1W - 0L
1,874 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
mondánk
Fenrir
Level 28
God Stats
2W - 0L
1,809 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 6
10,650
761
10,822
18,201
7,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
McribLuv
Heimdallr
17
4 / 9 / 11
10,432
745
12,479
15,494
6,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
S0cietyJ0ker
Cthulhu
17
5 / 4 / 9
10,872
777
14,790
16,030
16,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
9 / 7 / 5
10,889
778
13,737
19,882
14,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
haakon019
Chaac
16
0 / 7 / 8
9,311
665
11,067
19,618
18,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
InRome
Skadi
18
4 / 3 / 17
10,653
761
11,998
14,162
6,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Zallish
Yu Huang
20
15 / 1 / 11
12,036
860
24,654
10,265
5,509
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
mondank
Cupid
15
2 / 9 / 9
9,473
677
4,242
15,029
6,479
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
18
1 / 3 / 26
10,337
738
19,709
16,716
9,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
mondánk
Fenrir
20
12 / 5 / 10
11,697
836
12,721
17,977
17,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
107
21
Kills
34
34
Deaths
21
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
W
Skadi
InRome
Skadi
4
3
17
4.17
L
Heimdallr
McribLuv
Heimdallr
4
9
11
1.06
L
Cthulhu
S0cietyJ0ker
Cthulhu
5
4
9
2.38
L
9
7
5
1.64
W
Yu Huang
Zallish
Yu Huang
15
1
11
20.5
L
Chaac
haakon019
Chaac
0
7
8
0.57
W
Cupid
mondank
Cupid
2
9
9
0.72
W
Ganesha
1
3
26
4.67
W
Fenrir
mondánk
Fenrir
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,895
Damage
73,324
89,225
Taken
74,149
63,887
Mitigated
45,862
9,785
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,822
432
0
2,838
18,201
7,346
154
11,267
6,934
35,376
0
W
Skadi
InRome
Skadi
11,998
5,173
0
700
14,162
6,639
218
4,614
9,394
0
44,152
L
Heimdallr
McribLuv
Heimdallr
12,479
5,081
0
0
15,494
6,692
526
7,554
7,940
0
34,490
L
Cthulhu
S0cietyJ0ker
Cthulhu
14,790
384
463
1,163
16,030
16,794
107
7,393
8,637
23,498
0
L
13,737
5,893
0
2,145
19,882
14,504
0
7,320
12,562
0
36,226
W
Yu Huang
Zallish
Yu Huang
24,654
2,185
0
471
10,265
5,509
0
5,117
4,950
58,609
0
L
Chaac
haakon019
Chaac
11,067
1,683
0
3,176
19,618
18,551
145
10,829
8,789
0
35,351
W
Cupid
mondank
Cupid
4,242
1,991
151
1,196
15,029
6,479
0
2,265
12,669
0
19,615
W
Ganesha
19,709
1,053
0
781
16,716
9,599
0
7,550
9,166
36,431
0
W
Fenrir
mondánk
Fenrir
12,721
3,181
408
1,891
17,977
17,636
250
6,066
11,623
0
25,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,154
Gold Earned
54,196
258
Minions Killed
241
0
Camps Cleared
0
1,370,995
Distance Traveled
1,400,190
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,650
761
78
6
0
268,229
1
W
Skadi
10,653
761
54
4
0
292,492
1
L
Heimdallr
10,432
745
56
4
0
246,694
0
L
Cthulhu
10,872
777
26
2
0
301,527
1
L
Set
10,889
778
44
3
0
267,499
4
W
Yu Huang
12,036
860
76
5
0
269,185
1
L
Chaac
9,311
665
54
4
0
287,046
0
W
Cupid
9,473
677
41
3
0
254,067
1
W
Ganesha
10,337
738
22
2
0
295,433
0
W
Fenrir
11,697
836
48
3
0
289,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role