Player Matchup

Anubis
Anubis
Dannills
Anubis
Level 17
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 1
Tiamat
Tiamat
Mr-SaVaGe-_-666
Tiamat
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 55L
1,355 Elo+
Party 1
Chaac
Chaac
concorde_crantee
Chaac
Level 26
God Stats
0W - 4L
1,311 SR
Queue Stats
16W - 27L
1,167 Elo+
Party 1
Team Averages
Level 51
1,338 SR
1,246 Elo+

VS

Team Averages
Level 58
1,631 SR
1,432 Elo+
Sun Wukong
Sun Wukong
LOLMAN7819
Sun Wukong
Level 29
God Stats
2W - 0L
1,706 SR
Queue Stats
58W - 53L
1,423 Elo+
Party 2
Lancelot
Lancelot
Oscarish90
Lancelot
Level 108
God Stats
1W - 1L
1,756 SR
Queue Stats
246W - 265L
1,543 Elo+
Party 2
Chang'e
Chang'e
gekco4020
Chang'e
Level 37
God Stats
22W - 20L
1,432 SR
Queue Stats
42W - 53L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dannills
Anubis
13
1 / 1 / 1
8,599
614
4,942
5,073
2,633
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 2
8,208
586
7,933
10,320
6,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
8,347
596
9,677
11,741
10,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LOLMAN7819
Sun Wukong
14
0 / 0 / 5
8,787
628
5,980
9,842
7,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
Oscarish90
Lancelot
15
4 / 1 / 1
10,009
715
12,264
12,266
6,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Chang'e
gekco4020
Chang'e
14
1 / 1 / 3
9,147
653
3,061
10,975
4,330
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
5
5
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dannills
Anubis
1
1
1
1.5
W
Sun Wukong
LOLMAN7819
Sun Wukong
0
0
5
2.5
L
0
2
2
0.5
W
Lancelot
Oscarish90
Lancelot
4
1
1
4.5
L
1
2
1
0.75
W
Chang'e
gekco4020
Chang'e
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,552
Damage
21,305
27,134
Taken
33,083
19,503
Mitigated
18,231
5,448
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dannills
Anubis
4,942
898
0
1,141
5,073
2,633
0
304
4,769
19,498
0
W
Sun Wukong
LOLMAN7819
Sun Wukong
5,980
1,528
0
3,295
9,842
7,527
98
4,067
5,383
0
24,070
L
7,933
452
48
1,948
10,320
6,119
0
2,000
8,320
27,261
0
W
Lancelot
Oscarish90
Lancelot
12,264
1,743
0
4,376
12,266
6,374
1,398
2,965
9,057
0
54,793
L
9,677
990
0
2,311
11,741
10,751
0
1,402
10,339
0
25,444
W
Chang'e
gekco4020
Chang'e
3,061
140
2,149
3,580
10,975
4,330
745
5,078
5,483
15,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,154
Gold Earned
27,943
131
Minions Killed
149
4
Camps Cleared
9
690,647
Distance Traveled
807,578
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,599
614
40
3
1
205,858
1
W
Sun Wukong
8,787
628
22
2
2
267,342
2
L
Tiamat
8,208
586
55
4
2
229,515
6
W
Lancelot
10,009
715
93
7
5
319,284
2
L
Chaac
8,347
596
36
3
1
255,274
2
W
Chang'e
9,147
653
34
2
2
220,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role