Player Matchup

Hachiman
Hachiman
Cestrin
Hachiman
Level 124
God Stats
1W - 5L
1,100 SR
Queue Stats
376W - 360L
1,469 Elo+
Solo
Chronos
Chronos
FudgeMcGee
Chronos
Level 153
God Stats
1W - 1L
1,282 SR
Queue Stats
63W - 59L
1,519 Elo+
Party 1
Chaac
Chaac
Raynlol
Chaac
Level 143
God Stats
1W - 0L
1,868 SR
Queue Stats
75W - 63L
1,617 Elo+
Party 1
Skadi
Skadi
TheOneWhoIsBoss
Skadi
Level 102
God Stats
3W - 0L
1,797 SR
Queue Stats
59W - 70L
1,461 Elo+
Solo
Guan Yu
Guan Yu
Zz Teare
Guan Yu
Level 106
God Stats
2W - 0L
1,681 SR
Queue Stats
134W - 128L
1,496 Elo+
Solo
Team Averages
Level 126
1,546 SR
1,512 Elo+

VS

Team Averages
Level 116
1,446 SR
1,510 Elo+
Nu Wa
Nu Wa
Diratos
Nu Wa
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,589 Elo+
Solo
Horus
Horus
KkONfireKk
Horus
Level 85
God Stats
1W - 3L
1,475 SR
Queue Stats
599W - 646L
1,502 Elo+
Solo
Chaac
Chaac
LadyTitania91
Chaac
Level 158
God Stats
0W - 4L
1,141 SR
Queue Stats
129W - 126L
1,420 Elo+
Party 2
Zhong Kui
Zhong Kui
geschulzter
Zhong Kui
Level 160
God Stats
6W - 8L
1,616 SR
Queue Stats
682W - 700L
1,516 Elo+
Party 2
Ratatoskr
Ratatoskr
manxri28
Ratatoskr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cestrin
Hachiman
20
4 / 4 / 15
14,544
632
52,651
25,738
13,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
FudgeMcGee
Chronos
20
4 / 3 / 13
14,998
652
23,873
27,315
15,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Raynlol
Chaac
20
2 / 5 / 12
13,413
583
25,151
37,633
65,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 3 / 10
15,613
679
38,339
19,460
9,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Zz Teare
Guan Yu
18
2 / 8 / 13
12,521
544
13,476
33,023
29,227
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Diratos
Nu Wa
20
5 / 4 / 14
14,273
621
35,489
21,300
14,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
20
3 / 5 / 17
13,552
589
16,332
39,457
67,675
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 3 / 15
13,122
571
12,303
43,374
68,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
geschulzter
Zhong Kui
19
4 / 6 / 14
12,491
543
36,361
39,851
43,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
manxri28
Ratatoskr
20
8 / 4 / 15
14,402
626
21,484
29,160
35,158
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
98
22
Kills
23
23
Deaths
22
63
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cestrin
Hachiman
4
4
15
2.88
L
Nu Wa
Diratos
Nu Wa
5
4
14
3
W
Chronos
FudgeMcGee
Chronos
4
3
13
3.5
L
Horus
3
5
17
2.3
L
3
3
15
3.5
W
Chaac
Raynlol
Chaac
2
5
12
1.6
W
10
3
10
5
W
Guan Yu
Zz Teare
Guan Yu
2
8
13
1.06
L
Zhong Kui
geschulzter
Zhong Kui
4
6
14
1.83
L
Ratatoskr
manxri28
Ratatoskr
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,490
Damage
121,969
143,169
Taken
173,142
133,433
Mitigated
230,031
58,107
Healing
82,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cestrin
Hachiman
52,651
30,252
2,228
8,723
25,738
13,498
2,244
11,561
14,177
0
96,121
L
Nu Wa
Diratos
Nu Wa
35,489
7,983
2,170
668
21,300
14,437
1,448
3,617
17,683
72,018
0
W
Chronos
FudgeMcGee
Chronos
23,873
7,649
4,239
7,430
27,315
15,203
5,311
16,013
11,302
70,006
0
L
Horus
16,332
7,142
14,913
16,476
39,457
67,675
828
4,554
34,903
0
31,216
L
12,303
823
3,378
14,740
43,374
68,843
787
6,948
36,426
5,883
37,536
W
Chaac
Raynlol
Chaac
25,151
2,038
778
12,859
37,633
65,999
125
16,752
20,881
884
56,519
W
38,339
11,316
1,379
2,365
19,460
9,506
2,344
10,657
8,803
0
83,437
W
Guan Yu
Zz Teare
Guan Yu
13,476
3,196
8,710
9,396
33,023
29,227
1,357
18,463
14,560
0
26,034
L
Zhong Kui
geschulzter
Zhong Kui
36,361
2,074
6,313
13,429
39,851
43,918
584
4,930
34,921
56,407
0
L
Ratatoskr
manxri28
Ratatoskr
21,484
4,727
4,123
6,020
29,160
35,158
945
4,441
24,719
0
33,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,089
Gold Earned
67,840
306
Minions Killed
219
0
Camps Cleared
0
1,877,886
Distance Traveled
1,908,904
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,544
632
82
4
0
367,080
0
L
Nu Wa
14,273
621
75
3
0
382,072
0
W
Chronos
14,998
652
96
4
0
361,198
3
L
Horus
13,552
589
30
1
0
363,740
0
L
Chaac
13,122
571
36
2
0
413,772
1
W
Chaac
13,413
583
36
2
0
396,197
3
W
Skadi
15,613
679
71
3
0
400,767
1
W
Guan Yu
12,521
544
21
1
0
352,644
0
L
Zhong Kui
12,491
543
55
2
0
323,529
0
L
Ratatoskr
14,402
626
23
1
0
425,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role