Player Matchup

Achilles
Achilles
KingLuda
Achilles
Level 64
God Stats
148W - 38L
1,861 SR
Queue Stats
1,261W - 154L
1,750 Elo+
Party 2
Athena
Athena
Velathri
Athena
Level 122
God Stats
108W - 17L
1,967 SR
Queue Stats
903W - 185L
1,736 Elo+
Party 2
Cernunnos
Cernunnos
WasabiKoden
Cernunnos
Level 49
God Stats
4W - 0L
1,670 SR
Queue Stats
16W - 1L
1,853 Elo+
Party 2
Agni
Agni
Yhwxch
Agni
Level 160
God Stats
6W - 0L
1,741 SR
Queue Stats
836W - 163L
1,883 Elo+
Party 2
Tyr
Tyr
shadowmark17
Tyr
Level 158
God Stats
115W - 12L
2,077 SR
Queue Stats
626W - 52L
1,915 Elo+
Party 2
Team Averages
Level 111
1,863 SR
1,828 Elo+

VS

Team Averages
Level 101
1,686 SR
1,475 Elo+
Ne Zha
Ne Zha
Csane79
Ne Zha
Level 122
God Stats
0W - 2L
1,653 SR
Queue Stats
11W - 10L
1,276 Elo+
Solo
Ah Puch
Ah Puch
CxllyTempest
Ah Puch
Level 125
God Stats
1W - 1L
1,858 SR
Queue Stats
7W - 3L
1,481 Elo+
Solo
Neith
Neith
FearZPenumbra
Neith
Level 27
God Stats
1W - 1L
1,712 SR
Queue Stats
66W - 36L
1,630 Elo+
Party 1
Aphrodite
Aphrodite
KaotikDissonance
Aphrodite
Level 157
God Stats
7W - 9L
1,585 SR
Queue Stats
171W - 119L
1,612 Elo+
Party 1
Chaac
Chaac
Ohiotime
Chaac
Level 74
God Stats
46W - 35L
1,620 SR
Queue Stats
374W - 422L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KingLuda
Achilles
19
8 / 0 / 24
13,309
1,109
21,507
17,967
34,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
Velathri
Athena
20
5 / 0 / 25
14,497
1,208
17,497
29,021
43,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
WasabiKoden
Cernunnos
19
2 / 1 / 16
11,989
999
13,358
10,504
5,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Yhwxch
Agni
20
13 / 1 / 19
13,378
1,115
33,086
10,327
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 1 / 18
14,036
1,170
23,989
22,662
27,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Csane79
Ne Zha
16
0 / 13 / 3
10,775
898
18,667
29,208
13,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
CxllyTempest
Ah Puch
16
2 / 5 / 1
11,724
977
22,004
18,062
8,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 10 / 1
10,474
873
9,133
23,820
9,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
16
0 / 4 / 2
10,439
870
8,516
11,924
8,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Ohiotime
Chaac
16
1 / 7 / 1
11,070
923
20,854
29,401
45,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
11
39
Kills
3
3
Deaths
39
102
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Csane79
Ne Zha
0
13
3
0.12
L
Ah Puch
CxllyTempest
Ah Puch
2
5
1
0.5
L
0
10
1
0.05
L
Aphrodite
0
4
2
0.25
W
Achilles
KingLuda
Achilles
8
0
24
20
L
Chaac
Ohiotime
Chaac
1
7
1
0.21
W
Athena
Velathri
Athena
5
0
25
17.5
W
Cernunnos
WasabiKoden
Cernunnos
2
1
16
10
W
Agni
Yhwxch
Agni
13
1
19
22.5
W
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,437
Damage
79,174
90,481
Taken
112,415
115,113
Mitigated
85,983
32,261
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Csane79
Ne Zha
18,667
2,749
0
1,836
29,208
13,533
0
13,315
15,381
0
34,501
L
Ah Puch
CxllyTempest
Ah Puch
22,004
1,132
0
3,838
18,062
8,333
0
7,559
10,221
45,159
0
L
9,133
5,673
0
773
23,820
9,960
0
12,871
10,707
0
22,906
L
Aphrodite
8,516
906
4,615
3,333
11,924
8,625
0
4,357
7,381
21,029
0
W
Achilles
KingLuda
Achilles
21,507
3,468
0
1,958
17,967
34,252
0
6,030
11,409
253
26,985
L
Chaac
Ohiotime
Chaac
20,854
3,003
0
4,226
29,401
45,532
0
11,174
17,889
2,794
27,587
W
Athena
Velathri
Athena
17,497
6,165
2,089
15,261
29,021
43,392
0
10,402
18,277
30,492
0
W
Cernunnos
WasabiKoden
Cernunnos
13,358
8,760
0
2,698
10,504
5,297
0
3,691
6,705
0
35,984
W
Agni
Yhwxch
Agni
33,086
674
85
1,783
10,327
4,749
0
4,470
5,755
52,459
0
W
23,989
5,397
0
8,387
22,662
27,423
0
7,923
14,202
0
46,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,209
Gold Earned
54,482
210
Minions Killed
178
9
Camps Cleared
6
1,204,939
Distance Traveled
1,065,307
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,775
898
28
2
2
227,583
1
L
Ah Puch
11,724
977
60
5
2
240,730
0
L
Neith
10,474
873
39
3
0
174,826
0
L
Aphrodite
10,439
870
31
3
1
205,201
0
W
Achilles
13,309
1,109
9
1
1
272,900
0
L
Chaac
11,070
923
20
2
1
216,967
0
W
Athena
14,497
1,208
17
1
2
228,129
0
W
Cernunnos
11,989
999
75
6
1
208,223
0
W
Agni
13,378
1,115
46
4
2
232,462
0
W
Tyr
14,036
1,170
63
5
3
263,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role