Player Matchup

Bacchus
Bacchus
Bubbliness
Bacchus
Level 64
God Stats
7W - 0L
2,028 SR
Queue Stats
194W - 149L
1,686 Elo+
Party 2
Ymir
Ymir
DeCeee
Ymir
Level 143
God Stats
36W - 11L
1,667 SR
Queue Stats
967W - 459L
1,842 Elo+
Party 2
Mulan
Mulan
NiceGuyBobby
Mulan
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
370W - 74L
1,908 Elo+
Party 2
Heimdallr
Heimdallr
TheXLayer
Heimdallr
Level 144
God Stats
6W - 4L
1,355 SR
Queue Stats
651W - 327L
1,705 Elo+
Party 2
King Arthur
King Arthur
darkskylin
King Arthur
Level 158
God Stats
4W - 0L
1,834 SR
Queue Stats
137W - 64L
1,890 Elo+
Party 2
Team Averages
Level 108
1,720 SR
1,806 Elo+

VS

Team Averages
Level 103
1,619 SR
1,548 Elo+
Artio
Artio
EnZoZiO
Artio
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,571 Elo+
Solo
Thor
Thor
Gardvik
Thor
Level 155
God Stats
4W - 5L
1,504 SR
Queue Stats
57W - 58L
1,588 Elo+
Party 3
Tiamat
Tiamat
Shahkulu
Tiamat
Level 101
God Stats
6W - 4L
1,705 SR
Queue Stats
68W - 61L
1,551 Elo+
Party 3
Bakasura
Bakasura
TheMarzz
Bakasura
Level 118
God Stats
8W - 5L
1,632 SR
Queue Stats
341W - 324L
1,514 Elo+
Party 1
Izanami
Izanami
bosslibra
Izanami
Level 97
God Stats
9W - 7L
1,753 SR
Queue Stats
242W - 219L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bubbliness
Bacchus
19
2 / 0 / 20
14,720
526
7,830
22,993
33,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
DeCeee
Ymir
20
6 / 2 / 19
16,581
592
17,535
31,392
18,522
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
12 / 2 / 13
17,260
616
27,124
31,585
19,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
TheXLayer
Heimdallr
20
13 / 3 / 7
17,821
636
32,847
21,536
11,103
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
darkskylin
King Arthur
20
5 / 1 / 7
16,778
599
23,731
30,377
37,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EnZoZiO
Artio
15
0 / 10 / 3
10,288
367
7,827
33,894
37,193
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Gardvik
Thor
20
4 / 7 / 2
14,066
502
9,520
27,048
14,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Shahkulu
Tiamat
19
2 / 7 / 2
12,679
453
14,562
20,028
12,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
TheMarzz
Bakasura
19
0 / 5 / 0
13,015
465
18,815
35,048
34,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
bosslibra
Izanami
19
2 / 9 / 3
13,160
470
16,985
25,739
11,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
18
38
Kills
8
8
Deaths
38
66
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bubbliness
Bacchus
2
0
20
12
W
Ymir
DeCeee
Ymir
6
2
19
7.75
L
Artio
EnZoZiO
Artio
0
10
3
0.15
L
Thor
Gardvik
Thor
4
7
2
0.71
W
12
2
13
9.25
L
Tiamat
Shahkulu
Tiamat
2
7
2
0.43
L
Bakasura
TheMarzz
Bakasura
0
5
0
0
W
Heimdallr
TheXLayer
Heimdallr
13
3
7
5.5
L
Izanami
bosslibra
Izanami
2
9
3
0.39
W
King Arthur
darkskylin
King Arthur
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,067
Damage
67,709
137,883
Taken
141,757
120,689
Mitigated
110,557
52,302
Healing
37,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bubbliness
Bacchus
7,830
1,448
4,098
7,733
22,993
33,918
949
5,349
17,530
31,476
0
W
Ymir
DeCeee
Ymir
17,535
5,463
0
7,995
31,392
18,522
2,235
6,258
23,084
153,015
0
L
Artio
EnZoZiO
Artio
7,827
1,886
285
4,807
33,894
37,193
0
6,501
27,389
21,954
0
L
Thor
Gardvik
Thor
9,520
1,951
0
9,368
27,048
14,687
0
6,385
20,663
0
161,429
W
27,124
8,021
0
18,180
31,585
19,610
11,476
10,383
20,334
0
186,698
L
Tiamat
Shahkulu
Tiamat
14,562
2,310
190
5,522
20,028
12,944
322
4,083
15,945
99,926
0
L
Bakasura
TheMarzz
Bakasura
18,815
9,721
0
12,503
35,048
34,114
3,324
5,263
29,785
0
98,979
W
Heimdallr
TheXLayer
Heimdallr
32,847
19,218
0
8,233
21,536
11,103
2,461
3,785
16,911
0
174,231
L
Izanami
bosslibra
Izanami
16,985
12,945
0
4,559
25,739
11,619
0
3,133
22,602
0
121,591
W
King Arthur
darkskylin
King Arthur
23,731
2,186
0
6,063
30,377
37,536
1,165
4,156
22,419
0
140,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,160
Gold Earned
63,208
858
Minions Killed
819
0
Camps Cleared
0
2,781,245
Distance Traveled
2,634,814
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,720
526
40
1
0
578,978
7
W
Ymir
16,581
592
171
6
0
585,920
7
L
Artio
10,288
367
23
1
0
613,172
7
L
Thor
14,066
502
218
8
0
529,981
6
W
Mulan
17,260
616
229
8
0
601,320
7
L
Tiamat
12,679
453
156
6
0
473,739
2
L
Bakasura
13,015
465
219
8
0
551,091
5
W
Heimdallr
17,821
636
195
7
0
503,255
6
L
Izanami
13,160
470
203
7
0
466,831
4
W
King Arthur
16,778
599
223
8
0
511,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role