Player Matchup

Nox
Nox
AJewishSquid
Nox
Level 31
God Stats
2W - 3L
1,786 SR
Queue Stats
25W - 18L
1,608 Elo+
Party 2
Susano
Susano
GoddDeus
Susano
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
Nutellita12
Danzaburou
Level 45
God Stats
39W - 46L
1,489 SR
Queue Stats
201W - 194L
1,397 Elo+
Solo
Cerberus
Cerberus
Parhui
Cerberus
Level 11
God Stats
2W - 3L
1,360 SR
Queue Stats
17W - 15L
1,574 Elo+
Party 2
Merlin
Merlin
zenosyaegalvus
Merlin
Level 134
God Stats
3W - 2L
1,462 SR
Queue Stats
69W - 74L
1,516 Elo+
Party 2
Team Averages
Level 61
1,519 SR
1,535 Elo+

VS

Team Averages
Level 43
1,334 SR
1,236 Elo+
Cernunnos
Cernunnos
Gared89
Cernunnos
Level 128
God Stats
1W - 3L
1,759 SR
Queue Stats
213W - 234L
1,531 Elo+
Solo
Cthulhu
Cthulhu
MarhB-SBAB
Cthulhu
Level 15
God Stats
0W - 2L
1,151 SR
Queue Stats
1W - 12L
1,087 Elo+
Party 1
Lancelot
Lancelot
RaedXfive
Lancelot
Level 40
God Stats
1W - 13L
1,165 SR
Queue Stats
17W - 50L
1,256 Elo+
Party 1
Rama
Rama
ZORX77
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,134 Elo+
Party 1
Vamana
Vamana
rodyx5
Vamana
Level 28
God Stats
1W - 7L
1,097 SR
Queue Stats
15W - 45L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 21
13,742
1,145
25,259
6,755
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
GoddDeus
Susano
20
9 / 2 / 25
13,097
1,091
38,358
16,184
8,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Nutellita12
Danzaburou
19
8 / 0 / 23
13,906
1,159
18,670
6,091
3,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Parhui
Cerberus
20
7 / 0 / 28
14,632
1,219
14,467
15,934
26,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 22
12,446
1,037
24,297
9,249
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gared89
Cernunnos
16
1 / 1 / 2
10,933
911
5,941
5,176
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MarhB-SBAB
Cthulhu
17
2 / 10 / 1
11,797
983
10,978
38,130
27,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
RaedXfive
Lancelot
16
0 / 12 / 3
10,777
898
13,384
26,050
9,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
ZORX77
Rama
16
0 / 13 / 1
10,545
879
4,462
25,548
8,722
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
rodyx5
Vamana
16
0 / 5 / 2
11,178
932
14,034
33,295
28,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
12
41
Kills
3
3
Deaths
41
119
Assists
9
Player
Kills
Deaths
Assists
KDA
W
11
0
21
21.5
L
Cernunnos
Gared89
Cernunnos
1
1
2
2
W
Susano
GoddDeus
Susano
9
2
25
10.75
L
Cthulhu
MarhB-SBAB
Cthulhu
2
10
1
0.25
W
Danzaburou
Nutellita12
Danzaburou
8
0
23
19.5
W
Cerberus
Parhui
Cerberus
7
0
28
21
L
Lancelot
RaedXfive
Lancelot
0
12
3
0.13
L
Rama
ZORX77
Rama
0
13
1
0.04
L
Vamana
rodyx5
Vamana
0
5
2
0.2
W
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,051
Damage
48,799
54,213
Taken
128,199
47,637
Mitigated
76,904
11,012
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,259
1,496
0
598
6,755
3,789
0
2,251
4,504
48,453
0
L
Cernunnos
Gared89
Cernunnos
5,941
3,166
0
736
5,176
2,272
0
2,404
2,772
0
15,359
W
Susano
GoddDeus
Susano
38,358
14,156
0
407
16,184
8,938
0
2,615
13,482
0
57,183
L
Cthulhu
MarhB-SBAB
Cthulhu
10,978
1,260
820
4,231
38,130
27,762
0
16,127
22,003
47,137
0
W
Danzaburou
Nutellita12
Danzaburou
18,670
8,073
0
2,332
6,091
3,637
0
1,864
4,184
0
49,279
W
Cerberus
Parhui
Cerberus
14,467
1,820
0
7,675
15,934
26,165
0
3,161
12,686
22,534
0
L
Lancelot
RaedXfive
Lancelot
13,384
2,133
0
484
26,050
9,193
0
13,406
12,644
0
27,193
L
Rama
ZORX77
Rama
4,462
3,517
0
550
25,548
8,722
0
12,804
12,744
0
13,383
L
Vamana
rodyx5
Vamana
14,034
7,102
1,357
4,269
33,295
28,955
0
19,282
14,013
0
26,742
W
24,297
2,727
0
0
9,249
5,108
0
870
8,379
36,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,823
Gold Earned
55,230
237
Minions Killed
194
12
Camps Cleared
5
1,220,134
Distance Traveled
989,348
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,742
1,145
58
5
2
254,893
1
L
Cernunnos
10,933
911
24
2
1
81,753
1
W
Susano
13,097
1,091
44
4
5
262,158
0
L
Cthulhu
11,797
983
88
7
0
189,607
0
W
Danzaburou
13,906
1,159
71
6
5
234,210
0
W
Cerberus
14,632
1,219
32
3
0
257,894
0
L
Lancelot
10,777
898
31
3
2
271,494
2
L
Rama
10,545
879
27
2
1
182,314
0
L
Vamana
11,178
932
24
2
1
264,180
0
W
Merlin
12,446
1,037
32
3
0
210,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role