Player Matchup

Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kaldir
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 2
King Arthur
King Arthur
Kalklas
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,583 Elo+
Party 2
Nemesis
Nemesis
grizzholm
Nemesis
Level 160
God Stats
2W - 1L
1,744 SR
Queue Stats
84W - 74L
1,559 Elo+
Party 2
Team Averages
Level 119
1,549 SR
1,484 Elo+

VS

Team Averages
Level 129
1,472 SR
1,605 Elo+
Zhong Kui
Zhong Kui
ConfusedDuck
Zhong Kui
Level 144
God Stats
1W - 2L
1,165 SR
Queue Stats
291W - 317L
1,570 Elo+
Solo
Tyr
Tyr
Patrickmartensen
Tyr
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,536 Elo+
Party 1
Yemoja
Yemoja
Rasmer77
Yemoja
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,618 Elo+
Party 1
Bellona
Bellona
Sleaak
Bellona
Level 147
God Stats
1W - 0L
1,695 SR
Queue Stats
47W - 31L
1,674 Elo+
Party 1
Scylla
Scylla
bach95
Scylla
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
1 / 3 / 6
10,987
578
14,683
16,776
10,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
 
Hel
14
0 / 6 / 5
9,252
487
10,115
20,398
15,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
Kaldir
Sol
17
1 / 6 / 4
10,214
538
26,700
21,978
12,152
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Kalklas
King Arthur
19
3 / 7 / 3
11,026
580
14,096
30,504
42,371
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
grizzholm
Nemesis
20
3 / 4 / 5
12,386
652
18,837
29,059
26,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ConfusedDuck
Zhong Kui
20
10 / 3 / 13
13,914
732
36,323
28,480
27,455
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 3 / 11
11,349
597
14,665
33,654
36,364
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Rasmer77
Yemoja
20
2 / 0 / 17
13,436
707
6,174
12,686
13,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Sleaak
Bellona
20
4 / 1 / 18
12,352
650
22,821
32,855
43,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
bach95
Scylla
20
8 / 1 / 17
13,277
699
33,447
19,371
12,416
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
8
Kills
26
26
Deaths
8
23
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
6
1.33
L
Hel
 
Hel
0
6
5
0.42
W
Zhong Kui
ConfusedDuck
Zhong Kui
10
3
13
5.5
L
Sol
Kaldir
Sol
1
6
4
0.5
L
King Arthur
Kalklas
King Arthur
3
7
3
0.64
W
2
3
11
2.5
W
Yemoja
Rasmer77
Yemoja
2
0
17
10.5
W
Bellona
Sleaak
Bellona
4
1
18
13
W
Scylla
bach95
Scylla
8
1
17
16.5
L
Nemesis
grizzholm
Nemesis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,431
Damage
113,430
118,715
Taken
127,046
106,587
Mitigated
132,270
58,923
Healing
68,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
14,683
1,494
385
1,108
16,776
10,221
0
12,580
3,605
44,741
0
L
Hel
 
Hel
10,115
510
25,426
10,353
20,398
15,011
0
14,086
5,693
13,644
0
W
Zhong Kui
ConfusedDuck
Zhong Kui
36,323
1,254
1,448
4,987
28,480
27,455
2,934
13,992
14,488
72,470
0
L
Sol
Kaldir
Sol
26,700
8,026
1,629
4,983
21,978
12,152
0
16,409
4,865
52,957
0
L
King Arthur
Kalklas
King Arthur
14,096
1,072
1,543
1,638
30,504
42,371
0
16,885
12,615
0
23,681
W
14,665
1,764
2,759
6,699
33,654
36,364
822
11,601
22,053
0
29,451
W
Yemoja
Rasmer77
Yemoja
6,174
1,773
33,606
5,464
12,686
13,013
2,245
5,829
6,857
17,221
0
W
Bellona
Sleaak
Bellona
22,821
2,041
2,844
5,593
32,855
43,022
1,192
13,178
19,677
0
39,838
W
Scylla
bach95
Scylla
33,447
4,118
728
3,893
19,371
12,416
1,897
6,898
12,473
54,023
0
L
Nemesis
grizzholm
Nemesis
18,837
4,970
4,439
7,419
29,059
26,832
0
13,786
13,817
0
33,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,865
Gold Earned
64,328
178
Minions Killed
206
0
Camps Cleared
0
1,684,325
Distance Traveled
1,772,881
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,987
578
74
4
0
353,393
1
L
Hel
9,252
487
14
1
0
364,059
1
W
Zhong Kui
13,914
732
82
4
0
379,372
0
L
Sol
10,214
538
59
3
0
271,109
0
L
King Arthur
11,026
580
14
1
0
324,729
0
W
Tyr
11,349
597
20
1
0
393,269
1
W
Yemoja
13,436
707
20
1
0
322,004
0
W
Bellona
12,352
650
34
2
0
339,285
1
W
Scylla
13,277
699
50
3
0
338,951
0
L
Nemesis
12,386
652
17
1
0
371,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role