Player Matchup

Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DreadLord999
Anubis
Level 120
God Stats
24W - 14L
1,786 SR
Queue Stats
250W - 234L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
MEREBA
Guan Yu
Level 42
God Stats
18W - 16L
1,444 SR
Queue Stats
77W - 74L
1,484 Elo+
Party 1
Anhur
Anhur
Rahnvald
Anhur
Level 103
God Stats
9W - 5L
1,635 SR
Queue Stats
95W - 78L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
Лодиков
Jormungandr
Level 93
God Stats
32W - 26L
1,592 SR
Queue Stats
102W - 93L
1,488 Elo+
Party 2
Team Averages
Level 97
1,591 SR
1,505 Elo+

VS

Team Averages
Level 49
1,521 SR
1,509 Elo+
Kali
Kali
 
Kali
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alb3Th3Gam3rYT
Neith
Level 84
God Stats
3W - 7L
1,615 SR
Queue Stats
167W - 140L
1,483 Elo+
Party 3
Fenrir
Fenrir
Jimmykalo
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Bacchus
Bacchus
Luck_0rigins__
Bacchus
Level 18
God Stats
1W - 2L
1,491 SR
Queue Stats
7W - 16L
1,333 Elo+
Party 3
Eset
Eset
nacho77703
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,729 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
6 / 1 / 0
6,623
602
4,113
5,427
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
11
2 / 1 / 2
6,602
600
5,272
8,027
3,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MEREBA
Guan Yu
11
4 / 0 / 1
6,527
593
7,495
6,410
5,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
Rahnvald
Anhur
10
1 / 0 / 2
5,822
529
2,395
3,629
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Лодиков
Jormungandr
10
2 / 1 / 1
5,822
529
3,913
8,007
6,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
0 / 2 / 0
4,708
428
4,600
9,715
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 0
4,909
446
3,599
2,815
916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Jimmykalo
Fenrir
8
1 / 6 / 0
4,926
448
2,473
7,761
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
4,853
441
1,385
7,027
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 5 / 3
4,813
438
4,348
6,755
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
15
Kills
2
3
Deaths
16
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
0
6
L
Kali
 
Kali
0
2
0
0
L
1
1
0
1
W
Anubis
2
1
2
3
L
Fenrir
Jimmykalo
Fenrir
1
6
0
0.17
L
0
2
1
0.25
W
Guan Yu
MEREBA
Guan Yu
4
0
1
4.5
W
Anhur
Rahnvald
Anhur
1
0
2
2
L
0
5
3
0.3
W
Jormungandr
Лодиков
Jormungandr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,188
Damage
16,405
31,500
Taken
34,073
19,423
Mitigated
13,562
11,143
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,113
1,414
0
3,240
5,427
2,463
0
703
4,724
0
41,584
L
Kali
 
Kali
4,600
2,194
0
3,143
9,715
3,849
0
835
8,617
0
28,905
L
3,599
1,719
0
1,329
2,815
916
0
1,110
1,705
0
33,375
W
Anubis
5,272
718
0
4,735
8,027
3,969
0
2,645
5,382
47,243
0
L
Fenrir
Jimmykalo
Fenrir
2,473
414
0
814
7,761
2,055
0
765
6,733
0
13,150
L
1,385
298
0
703
7,027
4,804
0
2,692
4,335
9,192
0
W
Guan Yu
MEREBA
Guan Yu
7,495
1,362
128
1,870
6,410
5,720
606
0
6,410
0
33,379
W
Anhur
Rahnvald
Anhur
2,395
1,502
0
410
3,629
992
882
248
3,381
0
27,187
L
4,348
713
0
811
6,755
1,938
0
3,783
2,972
18,516
0
W
Jormungandr
Лодиков
Jormungandr
3,913
1,577
0
760
8,007
6,279
657
2,137
5,870
34,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
24,209
307
Minions Killed
153
0
Camps Cleared
0
1,013,518
Distance Traveled
955,410
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,623
602
82
7
0
227,017
1
L
Kali
4,708
428
47
4
0
198,487
0
L
Neith
4,909
446
46
4
0
164,838
0
W
Anubis
6,602
600
80
7
0
181,198
1
L
Fenrir
4,926
448
20
2
0
194,138
2
L
Bacchus
4,853
441
17
2
0
203,130
3
W
Guan Yu
6,527
593
44
4
0
207,102
0
W
Anhur
5,822
529
48
4
0
192,409
0
L
Eset
4,813
438
23
2
0
194,817
0
W
Jormungandr
5,822
529
53
5
0
205,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role