Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SemiHardNips
Achilles
Level 129
God Stats
3W - 2L
1,608 SR
Queue Stats
84W - 99L
1,619 Elo+
Solo
Anubis
Anubis
xNakis
Anubis
Level 160
God Stats
2W - 6L
1,583 SR
Queue Stats
89W - 70L
1,666 Elo+
Solo
Team Averages
Level 148
1,564 SR
1,595 Elo+

VS

Team Averages
Level 110
1,762 SR
1,599 Elo+
Sobek
Sobek
Ashton-_-Plays
Sobek
Level 67
God Stats
1W - 1L
1,735 SR
Queue Stats
10W - 6L
1,681 Elo+
Party 1
Baron Samedi
Baron Samedi
Hawkeyess242
Baron Samedi
Level 125
God Stats
11W - 10L
1,752 SR
Queue Stats
215W - 183L
1,536 Elo+
Party 1
Tyr
Tyr
LARRYBYRD1124
Tyr
Level 139
God Stats
0W - 1L
1,798 SR
Queue Stats
106W - 106L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
9 / 0 / 7
11,673
834
28,023
8,722
4,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
SemiHardNips
Achilles
15
5 / 0 / 12
10,612
758
15,584
14,183
15,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
xNakis
Anubis
14
3 / 5 / 11
10,181
727
7,742
11,574
5,998
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
9,295
664
4,809
25,847
20,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Hawkeyess242
Baron Samedi
13
2 / 7 / 2
8,813
630
8,760
12,455
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 3
8,815
630
10,093
21,140
16,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
5
5
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
0
7
12.5
L
1
7
4
0.43
L
Baron Samedi
Hawkeyess242
Baron Samedi
2
7
2
0.43
L
2
3
3
1.17
W
Achilles
SemiHardNips
Achilles
5
0
12
11
W
Anubis
xNakis
Anubis
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,349
Damage
23,662
34,479
Taken
59,442
25,855
Mitigated
42,733
13,311
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
28,023
13,359
0
4,919
8,722
4,319
1,914
2,813
5,909
0
64,677
L
4,809
290
0
4,579
25,847
20,133
0
3,682
21,678
15,113
0
L
Baron Samedi
Hawkeyess242
Baron Samedi
8,760
1,134
1,183
2,098
12,455
6,520
0
628
11,550
33,333
0
L
10,093
1,235
0
4,635
21,140
16,080
0
3,615
17,288
0
30,274
W
Achilles
SemiHardNips
Achilles
15,584
3,315
493
5,311
14,183
15,538
668
6,213
7,970
0
37,210
W
Anubis
xNakis
Anubis
7,742
261
0
2,588
11,574
5,998
549
5,505
6,069
24,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
26,923
151
Minions Killed
113
7
Camps Cleared
5
779,930
Distance Traveled
736,609
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,673
834
76
5
3
256,151
3
L
Sobek
9,295
664
24
2
1
229,262
2
L
Baron Samedi
8,813
630
44
3
1
218,502
2
L
Tyr
8,815
630
45
3
3
288,845
4
W
Achilles
10,612
758
40
3
1
302,887
3
W
Anubis
10,181
727
35
3
3
220,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role