Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
EngelsPrimus
Bellona
Level 156
God Stats
3W - 3L
1,755 SR
Queue Stats
122W - 124L
1,569 Elo+
Party 3
Ravana
Ravana
Legistra
Ravana
Level 134
God Stats
10W - 13L
1,444 SR
Queue Stats
90W - 103L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
MLKH
Ne Zha
Level 100
God Stats
6W - 2L
1,846 SR
Queue Stats
37W - 39L
1,515 Elo+
Party 1
Ra
Ra
ReyVana
Ra
Level 160
God Stats
2W - 2L
1,883 SR
Queue Stats
444W - 459L
1,548 Elo+
Party 3
Team Averages
Level 136
1,685 SR
1,522 Elo+

VS

Team Averages
Level 116
1,493 SR
1,618 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CrownofTom
Fenrir
Level 60
God Stats
1W - 0L
1,313 SR
Queue Stats
36W - 32L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
epiccoconut2
Baron Samedi
Level 52
God Stats
4W - 3L
1,536 SR
Queue Stats
55W - 23L
1,702 Elo+
Party 2
Rama
Rama
moxn
Rama
Level 151
God Stats
4W - 3L
1,614 SR
Queue Stats
40W - 36L
1,686 Elo+
Party 2
Terra
Terra
wisender56
Terra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 2 / 1
6,059
551
7,076
6,704
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
EngelsPrimus
Bellona
12
2 / 2 / 0
7,090
645
6,862
10,740
8,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Legistra
Ravana
9
1 / 2 / 0
5,676
516
4,891
5,837
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
MLKH
Ne Zha
8
1 / 2 / 0
5,365
488
4,663
8,657
4,290
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 1
5,980
544
2,871
6,396
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 2 / 0
6,584
599
6,750
10,582
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
CrownofTom
Fenrir
12
5 / 0 / 2
6,862
624
6,983
9,197
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
epiccoconut2
Baron Samedi
11
2 / 1 / 2
6,608
601
4,584
6,394
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
moxn
Rama
10
0 / 2 / 0
5,315
483
2,963
8,942
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Terra
9
1 / 0 / 4
5,676
516
1,974
7,204
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
11
11
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
1
0.75
W
Horus
 
Horus
3
2
0
1.5
W
Fenrir
CrownofTom
Fenrir
5
0
2
6
L
Bellona
EngelsPrimus
Bellona
2
2
0
1
L
Ravana
Legistra
Ravana
1
2
0
0.5
L
Ne Zha
MLKH
Ne Zha
1
2
0
0.5
L
0
3
1
0.17
W
Baron Samedi
epiccoconut2
Baron Samedi
2
1
2
3
W
Rama
moxn
Rama
0
2
0
0
W
Terra
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,363
Damage
23,254
38,334
Taken
42,319
19,894
Mitigated
22,317
15,635
Healing
20,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,076
2,045
0
3,532
6,704
2,005
1,608
744
5,960
45,379
0
W
Horus
 
Horus
6,750
3,012
122
4,324
10,582
7,164
0
0
10,582
0
46,406
W
Fenrir
CrownofTom
Fenrir
6,983
2,407
0
4,889
9,197
3,758
20
946
8,119
0
48,724
L
Bellona
EngelsPrimus
Bellona
6,862
3,039
0
5,445
10,740
8,923
0
176
10,006
0
49,774
L
Ravana
Legistra
Ravana
4,891
1,737
0
2,800
5,837
2,288
0
811
4,922
0
37,589
L
Ne Zha
MLKH
Ne Zha
4,663
1,506
0
2,266
8,657
4,290
0
2,014
6,597
0
15,082
L
2,871
451
40
1,552
6,396
2,388
453
2,499
3,701
40,443
0
W
Baron Samedi
epiccoconut2
Baron Samedi
4,584
377
218
2,315
6,394
3,051
209
1,897
4,154
46,872
0
W
Rama
moxn
Rama
2,963
2,360
0
4,640
8,942
2,920
0
4,033
4,487
0
35,253
W
Terra
1,974
601
0
3,734
7,204
5,424
0
1,868
5,030
15,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,170
Gold Earned
31,045
351
Minions Killed
355
0
Camps Cleared
0
1,114,746
Distance Traveled
1,102,854
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,059
551
81
7
0
192,132
5
W
Horus
6,584
599
84
8
0
222,242
2
W
Fenrir
6,862
624
87
8
0
257,739
0
L
Bellona
7,090
645
103
9
0
200,430
5
L
Ravana
5,676
516
67
6
0
250,870
0
L
Ne Zha
5,365
488
16
1
0
258,848
4
L
Ra
5,980
544
84
8
0
212,466
2
W
Baron Samedi
6,608
601
105
10
0
196,384
4
W
Rama
5,315
483
59
5
0
189,039
3
W
Terra
5,676
516
20
2
0
237,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role