Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
GOBBLE_GOOSE
Cupid
Level 87
God Stats
5W - 1L
1,407 SR
Queue Stats
26W - 19L
1,419 Elo+
Party 1
Chaac
Chaac
UhhhXavierrr
Chaac
Level 100
God Stats
1W - 1L
1,365 SR
Queue Stats
17W - 22L
1,436 Elo+
Party 1
Team Averages
Level 113
1,424 SR
1,452 Elo+

VS

Team Averages
Level 82
1,382 SR
1,315 Elo+
Hera
Hera
CarlaKills
Hera
Level 107
God Stats
2W - 2L
1,486 SR
Queue Stats
51W - 73L
1,359 Elo+
Party 2
Chaac
Chaac
YooJohnson
Chaac
Level 20
God Stats
4W - 10L
1,237 SR
Queue Stats
13W - 19L
1,203 Elo+
Party 2
Neith
Neith
papa_wes15
Neith
Level 120
God Stats
3W - 6L
1,423 SR
Queue Stats
184W - 217L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 2 / 13
10,956
783
16,759
17,893
19,416
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 5 / 14
9,644
689
9,545
12,890
5,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
13 / 2 / 3
12,245
875
14,540
17,635
16,353
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
10,775
770
12,062
12,327
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
14
4 / 6 / 4
10,335
738
12,378
19,579
17,978
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
11
0 / 8 / 8
8,653
618
8,979
14,220
5,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
19
Kills
9
9
Deaths
19
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
13
5.75
L
5
5
3
1.3
W
1
5
14
1.6
W
13
2
3
7.25
L
Chaac
4
6
4
1
L
Neith
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,844
Damage
33,419
48,418
Taken
46,126
41,550
Mitigated
29,349
18,529
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
16,759
1,971
247
6,523
17,893
19,416
625
6,470
11,423
49,129
0
L
12,062
3,292
0
500
12,327
5,451
0
5,314
7,013
43,112
0
W
9,545
5,478
426
2,925
12,890
5,781
1,094
3,254
9,636
0
27,043
W
14,540
4,009
401
8,007
17,635
16,353
1,208
3,495
14,140
0
53,443
L
Chaac
12,378
2,656
0
2,527
19,579
17,978
0
6,275
13,304
121
25,060
L
Neith
8,979
3,006
0
2,040
14,220
5,920
0
5,458
8,762
0
20,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
29,763
158
Minions Killed
127
10
Camps Cleared
2
724,912
Distance Traveled
643,456
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,956
783
79
6
2
235,683
0
L
Hera
10,775
770
64
5
2
222,227
1
W
Cupid
9,644
689
25
2
1
221,933
1
W
Chaac
12,245
875
54
4
7
267,296
1
L
Chaac
10,335
738
33
2
0
243,133
1
L
Neith
8,653
618
30
2
0
178,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role