Player Matchup

Nemesis
Nemesis
Sapter
Nemesis
Level 109
God Stats
8W - 6L
1,594 SR
Queue Stats
559W - 587L
1,477 Elo+
Party 2
Kuzenbo
Kuzenbo
andy8699
Kuzenbo
Level 109
God Stats
0W - 3L
1,188 SR
Queue Stats
433W - 445L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
dincurry
Kukulkan
Level 127
God Stats
50W - 40L
1,614 SR
Queue Stats
435W - 464L
1,497 Elo+
Party 3
Ne Zha
Ne Zha
leglover
Ne Zha
Level 123
God Stats
11W - 4L
1,692 SR
Queue Stats
116W - 118L
1,483 Elo+
Party 3
Olorun
Olorun
mowbflod
Olorun
Level 43
God Stats
4W - 3L
1,685 SR
Queue Stats
47W - 69L
1,485 Elo+
Solo
Team Averages
Level 102
1,555 SR
1,489 Elo+

VS

Team Averages
Level 96
1,579 SR
1,526 Elo+
Charybdis
Charybdis
Cadoonio
Charybdis
Level 107
God Stats
81W - 53L
1,610 SR
Queue Stats
518W - 418L
1,534 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Cirdan2k
Morgan Le Fay
Level 142
God Stats
6W - 0L
1,839 SR
Queue Stats
384W - 296L
1,521 Elo+
Party 4
Ravana
Ravana
Fzengin
Ravana
Level 86
God Stats
44W - 40L
1,623 SR
Queue Stats
146W - 160L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Sánd
Sun Wukong
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,578 Elo+
Party 1
Jormungandr
Jormungandr
jacksparagus
Jormungandr
Level 26
God Stats
1W - 1L
1,324 SR
Queue Stats
14W - 13L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Sapter
Nemesis
15
3 / 4 / 1
9,088
454
10,136
18,019
11,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
andy8699
Kuzenbo
14
2 / 7 / 0
8,544
427
10,679
20,943
20,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
dincurry
Kukulkan
15
0 / 5 / 1
9,456
473
10,305
12,077
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
leglover
Ne Zha
13
4 / 1 / 2
9,702
485
5,382
16,559
20,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
mowbflod
Olorun
16
2 / 8 / 3
9,692
485
14,316
22,678
9,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cadoonio
Charybdis
18
4 / 5 / 5
11,313
566
12,534
20,787
8,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Cirdan2k
Morgan Le Fay
17
3 / 1 / 9
10,918
546
9,851
12,626
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Fzengin
Ravana
19
5 / 0 / 9
11,648
582
12,261
8,825
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Sánd
Sun Wukong
18
11 / 1 / 5
12,511
626
24,582
26,942
20,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
jacksparagus
Jormungandr
15
2 / 4 / 6
9,352
468
10,646
16,741
11,164
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
11
Kills
25
25
Deaths
11
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cadoonio
Charybdis
4
5
5
1.3
W
Morgan Le Fay
Cirdan2k
Morgan Le Fay
3
1
9
7.5
W
Ravana
Fzengin
Ravana
5
0
9
9.5
L
Nemesis
Sapter
Nemesis
3
4
1
0.88
W
Sun Wukong
Sánd
Sun Wukong
11
1
5
13.5
L
Kuzenbo
andy8699
Kuzenbo
2
7
0
0.29
L
Kukulkan
dincurry
Kukulkan
0
5
1
0.1
W
Jormungandr
jacksparagus
Jormungandr
2
4
6
1.25
L
Ne Zha
leglover
Ne Zha
4
1
2
5
L
Olorun
mowbflod
Olorun
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,818
Damage
69,874
90,276
Taken
85,921
68,304
Mitigated
52,378
14,120
Healing
35,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cadoonio
Charybdis
12,534
7,027
0
10,628
20,787
8,838
490
9,470
11,317
0
98,928
W
Morgan Le Fay
Cirdan2k
Morgan Le Fay
9,851
747
240
5,445
12,626
6,211
549
6,130
6,496
80,023
0
W
Ravana
Fzengin
Ravana
12,261
4,026
0
5,178
8,825
5,226
0
3,038
5,741
0
107,980
L
Nemesis
Sapter
Nemesis
10,136
4,864
0
1,649
18,019
11,681
0
3,461
14,558
0
76,982
W
Sun Wukong
Sánd
Sun Wukong
24,582
6,221
0
11,042
26,942
20,939
1,899
9,654
16,722
0
103,403
L
Kuzenbo
andy8699
Kuzenbo
10,679
3,966
98
2,521
20,943
20,298
0
3,339
17,604
38,792
0
L
Kukulkan
dincurry
Kukulkan
10,305
948
0
954
12,077
6,154
0
4,176
7,901
84,324
0
W
Jormungandr
jacksparagus
Jormungandr
10,646
3,082
0
2,976
16,741
11,164
1,219
7,177
9,428
61,063
0
L
Ne Zha
leglover
Ne Zha
5,382
1,006
0
1,046
16,559
20,304
0
5,847
10,712
0
29,204
L
Olorun
mowbflod
Olorun
14,316
7,660
44
7,808
22,678
9,867
1,156
3,674
19,004
86,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,482
Gold Earned
55,742
509
Minions Killed
642
0
Camps Cleared
0
1,836,067
Distance Traveled
1,905,455
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,313
566
139
7
0
345,161
2
W
Morgan Le Fay
10,918
546
139
7
0
379,080
3
W
Ravana
11,648
582
136
7
0
454,454
5
L
Nemesis
9,088
454
114
6
0
388,115
1
W
Sun Wukong
12,511
626
145
7
0
374,481
10
L
Kuzenbo
8,544
427
73
4
0
349,632
8
L
Kukulkan
9,456
473
153
8
0
359,071
7
W
Jormungandr
9,352
468
83
4
0
352,279
7
L
Ne Zha
9,702
485
41
2
0
422,389
1
L
Olorun
9,692
485
128
6
0
316,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role