Player Matchup

Hachiman
Hachiman
Ashton-_-Plays
Hachiman
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,669 Elo+
Party 1
Baron Samedi
Baron Samedi
Hawkeyess242
Baron Samedi
Level 125
God Stats
11W - 10L
1,694 SR
Queue Stats
215W - 183L
1,530 Elo+
Party 1
Odin
Odin
LARRYBYRD1124
Odin
Level 139
God Stats
3W - 0L
1,850 SR
Queue Stats
106W - 106L
1,575 Elo+
Party 1
Team Averages
Level 110
1,682 SR
1,591 Elo+

VS

Team Averages
Level 73
1,493 SR
1,330 Elo+
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
loggerguy426
Hades
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 76L
1,116 Elo+
Solo
Thanatos
Thanatos
vZar0
Thanatos
Level 54
God Stats
46W - 74L
1,480 SR
Queue Stats
105W - 145L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
2 / 2 / 12
8,841
737
7,110
7,454
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Hawkeyess242
Baron Samedi
15
6 / 0 / 9
10,094
841
13,030
8,150
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 2 / 8
10,561
880
11,558
11,289
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 6 / 3
8,103
675
6,430
13,220
4,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 3
7,048
587
1,583
9,162
4,249
Thanatos
vZar0
Thanatos
11
3 / 5 / 1
7,813
651
8,009
12,345
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
15
Kills
4
4
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
6
3
0.42
W
Hachiman
2
2
12
4
W
Baron Samedi
Hawkeyess242
Baron Samedi
6
0
9
10.5
W
7
2
8
5.5
L
0
4
3
0.38
L
Thanatos
vZar0
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,698
Damage
16,022
26,893
Taken
34,727
16,809
Mitigated
14,512
11,112
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,430
1,493
0
1,175
13,220
4,754
0
2,956
10,264
0
30,250
W
Hachiman
7,110
3,256
0
1,596
7,454
3,113
963
609
6,845
0
31,181
W
Baron Samedi
Hawkeyess242
Baron Samedi
13,030
834
1,636
3,216
8,150
4,838
1,022
352
7,798
36,094
0
W
11,558
2,619
0
4,664
11,289
8,858
796
1,426
9,863
0
29,908
L
1,583
375
24
213
9,162
4,249
0
3,105
6,057
7,685
0
L
Thanatos
vZar0
Thanatos
8,009
1,597
0
3,772
12,345
5,509
0
7,135
5,210
0
16,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
22,964
135
Minions Killed
95
9
Camps Cleared
2
654,975
Distance Traveled
620,300
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,103
675
60
5
1
199,233
1
W
Hachiman
8,841
737
46
4
4
202,881
1
W
Baron Samedi
10,094
841
63
5
3
220,915
1
W
Odin
10,561
880
26
2
2
231,179
3
L
Hades
7,048
587
15
1
0
207,479
0
L
Thanatos
7,813
651
20
2
1
213,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role