Player Matchup

Izanami
Izanami
AGENTSMURF13468
Izanami
Level 23
God Stats
5W - 9L
1,436 SR
Queue Stats
45W - 54L
1,377 Elo+
Party 2
Sylvanus
Sylvanus
Bliviano
Sylvanus
Level 122
God Stats
1W - 1L
1,265 SR
Queue Stats
15W - 10L
1,506 Elo+
Party 2
Lancelot
Lancelot
Swaggy_Cow
Lancelot
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,503 Elo+
Solo
Guan Yu
Guan Yu
ThatCanadian 3H
Guan Yu
Level 39
God Stats
12W - 8L
1,542 SR
Queue Stats
41W - 47L
1,376 Elo+
Solo
Chang'e
Chang'e
gottabejoe
Chang'e
Level 105
God Stats
3W - 3L
1,241 SR
Queue Stats
49W - 63L
1,361 Elo+
Party 2
Team Averages
Level 67
1,397 SR
1,425 Elo+

VS

Team Averages
Level 53
1,503 SR
1,421 Elo+
Anubis
Anubis
Apocrypha oZ
Anubis
Level 6
God Stats
2W - 2L
1,805 SR
Queue Stats
3W - 6L
1,484 Elo+
Party 1
Chaac
Chaac
ConLaDon
Chaac
Level 78
God Stats
24W - 25L
1,486 SR
Queue Stats
144W - 140L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
GoHome_Gohan
Cernunnos
Level 49
God Stats
8W - 9L
1,464 SR
Queue Stats
104W - 119L
1,345 Elo+
Solo
Ra
Ra
johanbach321
Ra
Level 47
God Stats
0W - 2L
1,271 SR
Queue Stats
24W - 44L
1,301 Elo+
Solo
Izanami
Izanami
sukkasaywhat
Izanami
Level 86
God Stats
4W - 6L
1,491 SR
Queue Stats
129W - 112L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 17
16,253
1,161
46,847
16,948
9,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Bliviano
Sylvanus
20
4 / 0 / 29
15,048
1,075
17,959
23,353
31,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lancelot
Swaggy_Cow
Lancelot
19
1 / 4 / 12
12,342
882
12,687
16,544
7,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 0 / 22
16,491
1,178
17,567
17,491
30,092
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
gottabejoe
Chang'e
20
7 / 3 / 18
14,775
1,055
38,705
30,138
13,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
1 / 14 / 6
12,377
884
13,808
28,565
16,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ConLaDon
Chaac
18
0 / 2 / 7
13,856
990
15,059
28,742
39,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
GoHome_Gohan
Cernunnos
18
3 / 12 / 3
12,912
922
26,421
31,389
13,574
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 9 / 4
12,185
870
12,473
22,478
10,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Izanami
sukkasaywhat
Izanami
18
2 / 5 / 5
12,801
914
30,108
29,381
13,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
32
42
Kills
7
7
Deaths
42
98
Assists
25
Player
Kills
Deaths
Assists
KDA
W
17
0
17
25.5
L
Anubis
1
14
6
0.29
W
Sylvanus
Bliviano
Sylvanus
4
0
29
18.5
L
Chaac
ConLaDon
Chaac
0
2
7
1.75
L
Cernunnos
GoHome_Gohan
Cernunnos
3
12
3
0.38
W
Lancelot
Swaggy_Cow
Lancelot
1
4
12
1.75
W
13
0
22
24
W
Chang'e
gottabejoe
Chang'e
7
3
18
5.33
L
1
9
4
0.33
L
Izanami
sukkasaywhat
Izanami
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,765
Damage
97,869
104,474
Taken
140,555
91,685
Mitigated
93,296
40,742
Healing
25,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
46,847
38,638
0
2,719
16,948
9,240
0
3,425
13,523
0
86,106
L
Anubis
13,808
1,064
0
1,930
28,565
16,313
0
9,493
19,072
38,194
0
W
Sylvanus
Bliviano
Sylvanus
17,959
7,047
4,401
6,713
23,353
31,111
0
5,665
17,688
31,940
5,622
L
Chaac
ConLaDon
Chaac
15,059
2,560
0
8,287
28,742
39,804
0
10,624
18,118
0
39,517
L
Cernunnos
GoHome_Gohan
Cernunnos
26,421
11,790
384
2,164
31,389
13,574
0
11,416
19,973
0
57,174
W
Lancelot
Swaggy_Cow
Lancelot
12,687
1,854
341
614
16,544
7,982
0
4,785
11,759
0
16,240
W
17,567
856
5,213
5,168
17,491
30,092
0
6,649
10,842
0
23,523
W
Chang'e
gottabejoe
Chang'e
38,705
1,493
5,240
10,333
30,138
13,260
0
5,757
24,381
78,838
0
L
12,473
3,052
4,186
3,856
22,478
10,198
0
10,365
12,113
35,759
0
L
Izanami
sukkasaywhat
Izanami
30,108
25,017
0
5,003
29,381
13,407
0
12,685
16,696
0
55,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,909
Gold Earned
64,131
277
Minions Killed
296
7
Camps Cleared
5
1,247,521
Distance Traveled
1,122,535
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,253
1,161
82
6
3
240,753
0
L
Anubis
12,377
884
61
4
0
184,749
3
W
Sylvanus
15,048
1,075
52
4
4
221,553
0
L
Chaac
13,856
990
40
3
0
270,521
0
L
Cernunnos
12,912
922
62
4
3
212,600
0
W
Lancelot
12,342
882
9
1
0
208,869
0
W
Guan Yu
16,491
1,178
15
1
0
314,282
2
W
Chang'e
14,775
1,055
119
9
0
262,064
0
L
Ra
12,185
870
60
4
1
214,292
0
L
Izanami
12,801
914
73
5
1
240,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role