Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BearKnight14
Zhong Kui
Level 62
God Stats
1W - 1L
1,593 SR
Queue Stats
29W - 38L
1,385 Elo+
Party 2
Bellona
Bellona
NewlifeZellers
Bellona
Level 29
God Stats
0W - 3L
1,322 SR
Queue Stats
5W - 11L
1,193 Elo+
Party 2
Team Averages
Level 58
1,472 SR
1,359 Elo+

VS

Team Averages
Level 48
1,420 SR
1,331 Elo+
Hera
Hera
Dark_volt_slayer
Hera
Level 69
God Stats
46W - 33L
1,495 SR
Queue Stats
125W - 149L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
Ucantcatchme
Kuzenbo
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,231 Elo+
Party 1
Lancelot
Lancelot
tearinyouUP
Lancelot
Level 49
God Stats
1W - 2L
1,265 SR
Queue Stats
124W - 159L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 7 / 2
7,233
603
3,397
12,791
5,488
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
BearKnight14
Zhong Kui
12
2 / 4 / 2
8,029
669
12,070
15,245
10,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 1
7,944
662
3,936
15,865
9,807
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
9,491
791
16,885
7,396
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
Ucantcatchme
Kuzenbo
13
6 / 1 / 8
9,363
780
8,014
9,613
9,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
tearinyouUP
Lancelot
13
5 / 2 / 8
9,133
761
12,631
10,271
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
15
15
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
7
2
0.14
L
Zhong Kui
BearKnight14
Zhong Kui
2
4
2
0.75
W
4
1
9
8.5
L
2
4
1
0.63
W
Kuzenbo
Ucantcatchme
Kuzenbo
6
1
8
10
W
Lancelot
tearinyouUP
Lancelot
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,403
Damage
37,530
43,901
Taken
27,280
25,643
Mitigated
18,544
6,619
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,397
717
523
743
12,791
5,488
0
6,905
5,886
0
18,787
L
Zhong Kui
BearKnight14
Zhong Kui
12,070
1,105
68
5,139
15,245
10,348
0
9,167
6,078
24,665
0
W
16,885
5,001
1,020
1,711
7,396
3,586
667
4,784
2,612
44,072
0
L
3,936
1,008
0
146
15,865
9,807
0
8,959
6,906
0
15,652
W
Kuzenbo
Ucantcatchme
Kuzenbo
8,014
2,338
184
352
9,613
9,767
645
3,069
6,544
15,576
556
W
Lancelot
tearinyouUP
Lancelot
12,631
2,958
178
1,811
10,271
5,191
710
4,554
5,717
0
33,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,206
Gold Earned
27,987
88
Minions Killed
131
3
Camps Cleared
8
623,722
Distance Traveled
673,122
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,233
603
32
3
2
232,454
0
L
Zhong Kui
8,029
669
28
2
0
184,213
0
W
Hera
9,491
791
61
5
2
221,407
1
L
Bellona
7,944
662
28
2
1
207,055
2
W
Kuzenbo
9,363
780
22
2
0
198,682
0
W
Lancelot
9,133
761
48
4
6
253,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role