Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
DB J0NESY
Hun Batz
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,316 Elo+
Party 2
Artio
Artio
DamonShark14
Artio
Level 108
God Stats
1W - 2L
1,625 SR
Queue Stats
46W - 54L
1,404 Elo+
Solo
Tiamat
Tiamat
Liox241189
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,486 Elo+
Party 1
Olorun
Olorun
The Irish Joint
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,178 Elo+
Party 2
Team Averages
Level 89
1,525 SR
1,377 Elo+

VS

Team Averages
Level 92
1,500 SR
1,452 Elo+
Nike
Nike
Bluntman Sk
Nike
Level 105
God Stats
3W - 1L
1,765 SR
Queue Stats
251W - 276L
1,442 Elo+
Solo
Ganesha
Ganesha
Cashtb
Ganesha
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,512 Elo+
Solo
Shiva
Shiva
Funky9Gamer6
Shiva
Level 113
God Stats
1W - 1L
1,285 SR
Queue Stats
241W - 241L
1,430 Elo+
Solo
Artemis
Artemis
MyszkaKaktus
Artemis
Level 100
God Stats
3W - 1L
1,449 SR
Queue Stats
62W - 66L
1,435 Elo+
Party 3
Thanatos
Thanatos
Stefciu
Thanatos
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 64L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 5 / 6
8,169
743
15,138
12,277
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
DB J0NESY
Hun Batz
13
1 / 8 / 6
7,620
693
8,730
13,943
5,974
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 5
8,050
732
4,894
17,543
18,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Liox241189
Tiamat
14
2 / 6 / 8
8,230
748
9,997
13,379
6,938
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 8 / 6
9,678
880
8,722
16,498
6,222
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 18
9,327
848
9,326
11,652
7,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Cashtb
Ganesha
17
0 / 0 / 27
10,244
931
13,373
23,870
14,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
7 / 5 / 16
9,684
880
14,437
15,665
16,794
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Artemis
MyszkaKaktus
Artemis
15
7 / 2 / 14
9,799
891
15,870
7,962
3,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Stefciu
Thanatos
17
14 / 3 / 11
10,723
975
12,620
13,000
5,825
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
117
10
Kills
31
32
Deaths
12
31
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
6
0.8
W
3
2
18
6
W
Ganesha
Cashtb
Ganesha
0
0
27
13.5
L
Hun Batz
DB J0NESY
Hun Batz
1
8
6
0.5
L
2
5
5
0.9
W
7
5
16
3
L
Tiamat
Liox241189
Tiamat
2
6
8
1
W
Artemis
MyszkaKaktus
Artemis
7
2
14
7
W
Thanatos
Stefciu
Thanatos
14
3
11
6.5
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,481
Damage
65,626
73,640
Taken
72,149
42,302
Mitigated
48,229
14,053
Healing
42,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
15,138
5,825
234
2,449
12,277
4,563
0
1,234
11,043
0
38,236
W
9,326
677
2,616
1,768
11,652
7,516
2,072
3,248
8,404
0
20,964
W
Ganesha
Cashtb
Ganesha
13,373
1,035
4,324
13,402
23,870
14,284
1,147
8,017
15,853
28,002
0
L
Hun Batz
DB J0NESY
Hun Batz
8,730
1,162
961
711
13,943
5,974
0
1,498
12,445
0
15,855
L
4,894
592
969
1,857
17,543
18,605
0
2,236
15,307
8,887
0
W
14,437
1,188
1,609
1,837
15,665
16,794
295
4,692
10,621
32
21,882
L
Tiamat
Liox241189
Tiamat
9,997
879
240
2,553
13,379
6,938
0
3,898
9,481
15,309
0
W
Artemis
MyszkaKaktus
Artemis
15,870
8,685
1,553
1,984
7,962
3,810
3,206
3,645
4,317
0
32,135
W
Thanatos
Stefciu
Thanatos
12,620
3,854
3,115
9,861
13,000
5,825
1,727
4,011
8,989
0
21,556
L
8,722
5,047
1,558
2,521
16,498
6,222
0
4,534
11,964
15,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
49,777
95
Minions Killed
106
0
Camps Cleared
0
814,901
Distance Traveled
1,092,229
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,169
743
44
4
0
156,079
1
W
Nike
9,327
848
34
3
0
232,501
1
W
Ganesha
10,244
931
0
0
0
223,647
2
L
Hun Batz
7,620
693
13
1
0
174,390
2
L
Artio
8,050
732
3
0
0
154,829
0
W
Shiva
9,684
880
21
2
0
204,877
0
L
Tiamat
8,230
748
12
1
0
172,704
0
W
Artemis
9,799
891
24
2
0
173,591
0
W
Thanatos
10,723
975
27
2
0
257,613
0
L
Olorun
9,678
880
23
2
0
156,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role