Player Matchup

Ne Zha
Ne Zha
Bratilda
Ne Zha
Level 105
God Stats
0W - 1L
1,310 SR
Queue Stats
75W - 63L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
HeroOfLorul
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,365 Elo+
Party 2
Ratatoskr
Ratatoskr
Prözack
Ratatoskr
Level 103
God Stats
2W - 4L
1,316 SR
Queue Stats
662W - 613L
1,528 Elo+
Party 3
Achilles
Achilles
Tomnomnomz
Achilles
Level 119
God Stats
4W - 1L
1,938 SR
Queue Stats
94W - 88L
1,513 Elo+
Party 2
Cupid
Cupid
x_SamuueL_x
Cupid
Level 129
God Stats
1W - 1L
1,795 SR
Queue Stats
214W - 211L
1,505 Elo+
Party 3
Team Averages
Level 101
1,572 SR
1,482 Elo+

VS

Team Averages
Level 140
1,474 SR
1,498 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Chowderxxl
Tyr
Level 126
God Stats
8W - 5L
1,542 SR
Queue Stats
247W - 240L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
MUGllWARA-Yo
Gilgamesh
Level 124
God Stats
2W - 2L
1,547 SR
Queue Stats
149W - 148L
1,511 Elo+
Solo
Olorun
Olorun
naymey15
Olorun
Level 128
God Stats
1W - 3L
1,283 SR
Queue Stats
69W - 80L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bratilda
Ne Zha
16
1 / 10 / 14
9,833
578
15,226
21,558
11,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
HeroOfLorul
Sun Wukong
19
5 / 9 / 15
11,979
705
21,900
30,974
31,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Prözack
Ratatoskr
19
7 / 7 / 9
11,563
680
18,339
19,764
13,314
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Tomnomnomz
Achilles
20
7 / 5 / 10
11,579
681
23,521
28,691
31,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 6 / 12
12,485
734
21,429
21,470
12,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
8 / 8 / 16
12,936
761
22,652
22,402
11,254
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
20
6 / 3 / 18
12,304
724
19,782
24,178
37,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 5 / 14
13,465
792
18,943
37,004
51,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MUGllWARA-Yo
Gilgamesh
19
7 / 7 / 13
13,562
798
24,551
23,458
17,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
naymey15
Olorun
20
10 / 4 / 13
13,653
803
25,818
18,489
13,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
111
27
Kills
37
37
Deaths
27
60
Assists
74
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
8
16
2
W
Sun Wukong
 
Sun Wukong
6
3
18
5
L
Ne Zha
Bratilda
Ne Zha
1
10
14
0.8
W
6
5
14
2.6
L
Sun Wukong
HeroOfLorul
Sun Wukong
5
9
15
1.39
W
Gilgamesh
MUGllWARA-Yo
Gilgamesh
7
7
13
1.93
L
Ratatoskr
Prözack
Ratatoskr
7
7
9
1.64
L
Achilles
Tomnomnomz
Achilles
7
5
10
2.4
W
Olorun
naymey15
Olorun
10
4
13
4.13
L
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,415
Damage
111,746
122,457
Taken
125,531
100,367
Mitigated
131,524
43,761
Healing
43,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
22,652
1,240
1,534
3,041
22,402
11,254
1,124
0
22,148
36,069
0
W
Sun Wukong
 
Sun Wukong
19,782
2,201
2,436
5,472
24,178
37,182
931
0
23,858
0
32,989
L
Ne Zha
Bratilda
Ne Zha
15,226
4,815
1,204
4,378
21,558
11,676
0
8,469
13,089
0
29,118
W
18,943
2,357
744
14,283
37,004
51,535
644
0
36,694
3,724
29,418
L
Sun Wukong
HeroOfLorul
Sun Wukong
21,900
6,099
1,028
9,296
30,974
31,182
0
13,786
17,188
0
37,948
W
Gilgamesh
MUGllWARA-Yo
Gilgamesh
24,551
8,504
3,042
4,294
23,458
17,639
3,195
0
23,221
0
46,152
L
Ratatoskr
Prözack
Ratatoskr
18,339
6,291
1,813
3,507
19,764
13,314
0
6,760
13,004
0
27,302
L
Achilles
Tomnomnomz
Achilles
23,521
5,317
2,192
10,044
28,691
31,830
0
10,304
18,387
0
35,094
W
Olorun
naymey15
Olorun
25,818
14,209
3,309
5,584
18,489
13,914
2,293
0
18,376
50,922
5,248
L
21,429
9,617
2,872
7,427
21,470
12,365
0
7,386
14,084
0
42,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,439
Gold Earned
65,920
148
Minions Killed
178
0
Camps Cleared
0
1,411,805
Distance Traveled
1,481,882
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,936
761
23
1
0
266,687
0
W
Sun Wukong
12,304
724
24
1
0
323,496
0
L
Ne Zha
9,833
578
22
1
0
280,473
1
W
Tyr
13,465
792
23
1
0
313,876
0
L
Sun Wukong
11,979
705
28
2
0
265,755
0
W
Gilgamesh
13,562
798
49
3
0
326,017
1
L
Ratatoskr
11,563
680
23
1
0
283,424
0
L
Achilles
11,579
681
28
2
0
307,271
0
W
Olorun
13,653
803
59
3
0
251,806
0
L
Cupid
12,485
734
47
3
0
274,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role