Player Matchup

Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EdenPowa27
Nu Wa
Level 123
God Stats
22W - 17L
1,632 SR
Queue Stats
201W - 200L
1,429 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ILordofLightI
Cu Chulainn
Level 87
God Stats
6W - 6L
1,496 SR
Queue Stats
40W - 46L
1,480 Elo+
Solo
Mercury
Mercury
SmashDatAshh
Mercury
Level 156
God Stats
5W - 5L
1,546 SR
Queue Stats
522W - 508L
1,467 Elo+
Party 1
Team Averages
Level 135
1,535 SR
1,475 Elo+

VS

Team Averages
Level 111
1,504 SR
1,516 Elo+
Thor
Thor
ASMRxYODA
Thor
Level 144
God Stats
1W - 2L
1,295 SR
Queue Stats
120W - 111L
1,507 Elo+
Party 2
Sol
Sol
DarthGarwood
Sol
Level 119
God Stats
5W - 6L
1,546 SR
Queue Stats
57W - 42L
1,602 Elo+
Party 3
Mulan
Mulan
Doughboy2205
Mulan
Level 66
God Stats
12W - 10L
1,642 SR
Queue Stats
36W - 29L
1,529 Elo+
Party 3
Fafnir
Fafnir
Quaint_MF_bird
Fafnir
Level 157
God Stats
13W - 13L
1,536 SR
Queue Stats
408W - 375L
1,506 Elo+
Solo
Izanami
Izanami
Toothless_Baboon
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 76L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 1 / 2
7,694
481
4,026
7,388
2,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
 
Chronos
1
0 / 0 / 0
2,907
182
0
0
0
Nu Wa
12
2 / 2 / 1
6,495
406
7,520
6,223
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ILordofLightI
Cu Chulainn
12
0 / 3 / 0
6,647
415
5,830
18,142
10,986
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
SmashDatAshh
Mercury
13
2 / 2 / 1
7,870
492
5,624
13,760
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 1 / 2
9,370
586
4,500
10,458
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 2
8,548
534
6,953
10,159
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 0 / 1
9,047
565
14,607
12,265
13,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 2
8,089
506
3,297
12,338
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 1
8,909
557
1,711
9,102
3,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
8
8
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
2
1
L
Chronos
 
Chronos
0
0
0
0
W
Thor
2
1
2
3
W
2
0
2
3
W
4
0
1
4.5
L
Nu Wa
2
2
1
1.25
L
Cu Chulainn
ILordofLightI
Cu Chulainn
0
3
0
0
W
0
2
2
0.5
L
Mercury
SmashDatAshh
Mercury
2
2
1
1.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,000
Damage
31,068
45,513
Taken
54,322
22,250
Mitigated
37,139
6,503
Healing
27,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,026
1,311
0
968
7,388
2,768
0
689
6,699
0
66,229
L
Chronos
 
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Thor
4,500
772
140
6,881
10,458
5,120
578
1,639
8,819
0
80,485
W
6,953
2,926
0
5,800
10,159
4,547
3,049
1,675
8,484
72,172
11,460
W
14,607
899
302
4,838
12,265
13,765
0
1,365
10,900
0
55,569
L
Nu Wa
7,520
2,138
0
375
6,223
2,746
0
3,698
2,484
33,514
0
L
Cu Chulainn
ILordofLightI
Cu Chulainn
5,830
792
0
3,367
18,142
10,986
133
2,122
15,190
0
40,943
W
3,297
403
0
4,579
12,338
10,191
538
2,384
9,954
22,527
0
L
Mercury
SmashDatAshh
Mercury
5,624
2,329
0
1,793
13,760
5,750
0
2,869
10,770
0
65,604
W
1,711
1,395
42
4,777
9,102
3,516
3,498
457
8,645
0
79,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,613
Gold Earned
43,963
314
Minions Killed
543
0
Camps Cleared
0
1,195,207
Distance Traveled
1,488,973
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,694
481
104
7
0
301,955
3
L
Chronos
2,907
182
0
0
0
0
0
W
Thor
9,370
586
135
8
0
323,940
0
W
Sol
8,548
534
135
8
0
274,885
6
W
Mulan
9,047
565
103
6
0
314,734
3
L
Nu Wa
6,495
406
42
3
0
255,326
5
L
Cu Chulainn
6,647
415
64
4
0
290,901
6
W
Fafnir
8,089
506
29
2
0
274,274
2
L
Mercury
7,870
492
104
7
0
347,025
2
W
Izanami
8,909
557
141
9
0
301,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role