Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Satelayza
Nox
Level 78
God Stats
4W - 1L
1,752 SR
Queue Stats
84W - 76L
1,546 Elo+
Party 2
Chaac
Chaac
TrAvAeD
Chaac
Level 25
God Stats
18W - 11L
1,636 SR
Queue Stats
53W - 38L
1,560 Elo+
Party 2
Team Averages
Level 69
1,629 SR
1,535 Elo+

VS

Team Averages
Level 44
1,318 SR
1,305 Elo+
Thor
Thor
Omfgmynamewontfí
Thor
Level 18
God Stats
1W - 3L
1,361 SR
Queue Stats
13W - 26L
1,281 Elo+
Party 1
Hercules
Hercules
Sartock
Hercules
Level 97
God Stats
6W - 5L
1,184 SR
Queue Stats
14W - 29L
1,327 Elo+
Party 1
Ares
Ares
Zeruel565
Ares
Level 17
God Stats
5W - 11L
1,408 SR
Queue Stats
9W - 22L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
9 / 0 / 10
10,463
805
16,467
6,833
3,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 0 / 11
10,327
794
13,621
4,637
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
TrAvAeD
Chaac
15
3 / 1 / 13
9,558
735
13,724
14,705
10,613
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 1
7,431
572
7,663
17,324
7,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Sartock
Hercules
12
1 / 0 / 0
7,793
599
5,718
17,862
15,555
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ares
10
0 / 9 / 0
6,992
538
3,811
16,616
17,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
19
Kills
1
1
Deaths
19
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
10
14
L
0
10
1
0.05
L
Hercules
Sartock
Hercules
1
0
0
1
W
7
0
11
12.5
W
Chaac
TrAvAeD
Chaac
3
1
13
9.5
L
Ares
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,812
Damage
17,192
26,175
Taken
51,802
16,525
Mitigated
40,291
8,479
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,467
7,739
0
3,394
6,833
3,464
1,993
1,345
5,488
0
51,777
L
7,663
2,516
0
915
17,324
7,405
0
4,662
12,240
0
24,625
L
Hercules
Sartock
Hercules
5,718
1,011
0
4,466
17,862
15,555
0
3,792
13,836
0
13,915
W
13,621
699
0
1,035
4,637
2,448
648
1,448
3,189
35,810
0
W
Chaac
TrAvAeD
Chaac
13,724
2,407
0
4,050
14,705
10,613
0
2,434
12,271
0
39,559
L
Ares
3,811
270
0
76
16,616
17,331
0
4,291
11,967
10,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
22,216
162
Minions Killed
57
11
Camps Cleared
1
761,389
Distance Traveled
696,259
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,463
805
66
5
4
240,927
4
L
Thor
7,431
572
25
2
0
207,623
2
L
Hercules
7,793
599
19
1
0
302,357
1
W
Nox
10,327
794
53
4
4
250,669
2
W
Chaac
9,558
735
43
3
3
269,793
4
L
Ares
6,992
538
13
1
1
186,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role