Player Matchup

Nox
Nox
Benderhardcorex
Nox
Level 129
God Stats
5W - 6L
1,390 SR
Queue Stats
45W - 41L
1,464 Elo+
Solo
Tyr
Tyr
SY_MOSH36
Tyr
Level 107
God Stats
2W - 3L
1,717 SR
Queue Stats
59W - 68L
1,435 Elo+
Solo
Zeus
Zeus
kevincano140
Zeus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,372 Elo+
Solo
Team Averages
Level 96
1,536 SR
1,424 Elo+

VS

Team Averages
Level 109
1,481 SR
1,417 Elo+
Hun Batz
Hun Batz
AGONIZED441
Hun Batz
Level 85
God Stats
7W - 10L
1,339 SR
Queue Stats
233W - 346L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nozvel
Morgan Le Fay
Level 121
God Stats
7W - 7L
1,604 SR
Queue Stats
57W - 84L
1,476 Elo+
Party 1
Hercules
Hercules
chrisnero13
Hercules
Level 120
God Stats
3W - 7L
1,500 SR
Queue Stats
82W - 99L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,276
690
10,609
7,615
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 3
7,876
656
10,334
15,441
12,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 3 / 4
7,733
644
6,288
8,539
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AGONIZED441
Hun Batz
12
2 / 3 / 2
7,737
645
6,081
11,028
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Nozvel
Morgan Le Fay
14
5 / 1 / 2
9,175
765
12,816
7,194
3,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
chrisnero13
Hercules
11
1 / 2 / 3
7,638
637
6,224
16,847
11,059
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
8
8
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AGONIZED441
Hun Batz
2
3
2
1
L
3
2
3
2.25
W
Morgan Le Fay
Nozvel
Morgan Le Fay
5
1
2
6
L
2
3
3
1.17
W
Hercules
chrisnero13
Hercules
1
2
3
1.25
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
25,121
31,595
Taken
35,069
20,237
Mitigated
21,263
5,501
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AGONIZED441
Hun Batz
6,081
1,846
0
746
11,028
6,767
0
4,858
6,170
0
22,503
L
10,609
382
137
877
7,615
3,785
0
3,652
3,963
26,415
0
W
Morgan Le Fay
Nozvel
Morgan Le Fay
12,816
2,764
0
1,624
7,194
3,437
572
3,820
3,374
39,779
0
L
10,334
1,075
0
3,317
15,441
12,960
0
5,578
9,863
0
25,339
W
Hercules
chrisnero13
Hercules
6,224
1,145
0
2,371
16,847
11,059
0
8,600
8,247
0
15,198
L
6,288
1,522
0
1,170
8,539
3,492
24
3,929
4,610
21,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,885
Gold Earned
24,550
117
Minions Killed
121
4
Camps Cleared
6
754,897
Distance Traveled
691,849
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,737
645
38
3
4
246,116
0
L
Nox
8,276
690
43
4
1
261,414
1
W
Morgan Le Fay
9,175
765
60
5
0
220,947
0
L
Tyr
7,876
656
29
2
0
261,626
1
W
Hercules
7,638
637
23
2
2
224,786
0
L
Zeus
7,733
644
45
4
3
231,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role