Player Matchup

Fenrir
Fenrir
Alma Bellum
Fenrir
Level 61
God Stats
53W - 49L
1,549 SR
Queue Stats
415W - 409L
1,512 Elo+
Solo
Fafnir
Fafnir
Dorky_Pants
Fafnir
Level 113
God Stats
14W - 7L
1,411 SR
Queue Stats
270W - 275L
1,487 Elo+
Party 2
Lancelot
Lancelot
EL_MoNo_JC9
Lancelot
Level 103
God Stats
1W - 2L
1,137 SR
Queue Stats
56W - 43L
1,504 Elo+
Solo
Ymir
Ymir
Emerald_Anton
Ymir
Level 107
God Stats
16W - 7L
1,724 SR
Queue Stats
169W - 166L
1,490 Elo+
Party 2
Achilles
Achilles
kurokumabox
Achilles
Level 125
God Stats
6W - 4L
1,720 SR
Queue Stats
325W - 348L
1,448 Elo+
Solo
Team Averages
Level 102
1,508 SR
1,489 Elo+

VS

Team Averages
Level 92
1,474 SR
1,328 Elo+
Ah Muzen Cab
Ah Muzen Cab
BrokerChrome
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,162 Elo+
Party 3
Scylla
Scylla
CrimsonGamingX
Scylla
Level 120
God Stats
3W - 5L
1,501 SR
Queue Stats
136W - 155L
1,459 Elo+
Party 1
Ares
Ares
Twinsniper11
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,162 Elo+
Party 3
Chaac
Chaac
gman71147114
Chaac
Level 77
God Stats
13W - 12L
1,531 SR
Queue Stats
256W - 256L
1,439 Elo+
Solo
Thanatos
Thanatos
xxCxDIZZLExx
Thanatos
Level 69
God Stats
3W - 9L
1,338 SR
Queue Stats
131W - 160L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
3 / 0 / 0
4,520
565
3,320
5,122
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
7
0 / 1 / 1
4,369
546
461
5,045
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
EL_MoNo_JC9
Lancelot
8
1 / 0 / 0
4,375
547
1,665
3,017
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 1
4,408
551
1,463
2,943
1,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
kurokumabox
Achilles
8
1 / 0 / 2
4,447
556
2,600
6,363
3,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrokerChrome
Ah Muzen Cab
4
0 / 0 / 0
3,432
429
1,481
1,312
294
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 1
4,504
563
1,818
1,880
620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
4,135
517
1,559
3,752
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,623
578
4,159
5,647
3,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
xxCxDIZZLExx
Thanatos
6
1 / 3 / 0
4,125
516
2,802
5,181
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
0
0
3
L
Ah Muzen Cab
BrokerChrome
Ah Muzen Cab
0
0
0
0
L
0
0
1
0.5
W
Fafnir
0
1
1
0.5
W
Lancelot
EL_MoNo_JC9
Lancelot
1
0
0
1
W
0
0
1
0.5
L
0
1
0
0
L
0
1
0
0
W
Achilles
kurokumabox
Achilles
1
0
2
2
L
Thanatos
xxCxDIZZLExx
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,509
Damage
11,819
22,490
Taken
17,772
10,666
Mitigated
8,927
8,614
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,320
769
0
835
5,122
1,774
0
419
4,703
0
18,003
L
Ah Muzen Cab
BrokerChrome
Ah Muzen Cab
1,481
942
0
842
1,312
294
0
403
909
0
10,206
L
1,818
507
0
1,209
1,880
620
0
754
1,126
26,772
0
W
Fafnir
461
57
0
2,118
5,045
3,314
0
1,319
3,726
20,557
0
W
Lancelot
EL_MoNo_JC9
Lancelot
1,665
908
0
1,147
3,017
962
0
924
2,093
0
26,154
W
1,463
719
1,147
1,192
2,943
1,207
0
715
2,228
14,029
0
L
1,559
312
0
502
3,752
1,854
0
514
3,238
12,328
0
L
4,159
1,132
0
2,707
5,647
3,973
0
0
5,647
0
27,370
W
Achilles
kurokumabox
Achilles
2,600
816
0
2,175
6,363
3,409
0
0
6,363
0
20,343
L
Thanatos
xxCxDIZZLExx
Thanatos
2,802
750
0
3,242
5,181
2,186
0
253
4,928
0
20,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,119
Gold Earned
20,819
181
Minions Killed
180
0
Camps Cleared
0
747,926
Distance Traveled
644,248
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,520
565
39
5
0
178,740
0
L
Ah Muzen Cab
3,432
429
20
3
0
70,309
0
L
Scylla
4,504
563
51
6
0
126,071
1
W
Fafnir
4,369
546
35
4
0
129,055
3
W
Lancelot
4,375
547
51
6
0
149,159
1
W
Ymir
4,408
551
30
4
0
143,371
0
L
Ares
4,135
517
18
2
0
136,255
2
L
Chaac
4,623
578
46
6
0
154,627
2
W
Achilles
4,447
556
26
3
0
147,601
0
L
Thanatos
4,125
516
45
6
0
156,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role