Player Matchup

Anubis
Anubis
Runeband
Anubis
Level 48
God Stats
8W - 4L
1,801 SR
Queue Stats
31W - 44L
1,385 Elo+
Party 3
Hachiman
Hachiman
Senkusu
Hachiman
Level 11
God Stats
4W - 6L
1,397 SR
Queue Stats
92W - 148L
1,165 Elo+
Party 2
Cthulhu
Cthulhu
Victorhcc92
Cthulhu
Level 60
God Stats
0W - 3L
1,561 SR
Queue Stats
9W - 13L
1,383 Elo+
Solo
Loki
Loki
gerito785
Loki
Level 27
God Stats
0W - 3L
1,108 SR
Queue Stats
13W - 29L
1,267 Elo+
Party 3
Nemesis
Nemesis
l_Wh1teAngel_l
Nemesis
Level 62
God Stats
43W - 115L
1,187 SR
Queue Stats
250W - 363L
1,064 Elo+
Party 2
Team Averages
Level 42
1,411 SR
1,253 Elo+

VS

Team Averages
Level 71
1,381 SR
1,244 Elo+
Izanami
Izanami
Brilune
Izanami
Level 27
God Stats
1W - 1L
1,168 SR
Queue Stats
7W - 17L
1,179 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Evilmoody
Morgan Le Fay
Level 64
God Stats
10W - 9L
1,583 SR
Queue Stats
121W - 131L
1,392 Elo+
Solo
Olorun
Olorun
GR3YHAT
Olorun
Level 128
God Stats
5W - 3L
1,490 SR
Queue Stats
191W - 184L
1,340 Elo+
Solo
Bacchus
Bacchus
GodrevyD
Bacchus
Level 25
God Stats
1W - 1L
1,163 SR
Queue Stats
4W - 13L
1,131 Elo+
Party 1
Ratatoskr
Ratatoskr
Mikikhail
Ratatoskr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Runeband
Anubis
19
7 / 5 / 2
12,409
477
21,355
26,101
17,498
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Senkusu
Hachiman
16
0 / 3 / 2
10,001
385
14,560
17,786
7,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Victorhcc92
Cthulhu
18
1 / 8 / 3
11,403
439
10,875
23,262
24,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
17
0 / 2 / 3
10,597
408
2,500
16,472
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 4 / 3
10,949
421
16,074
25,120
11,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brilune
Izanami
17
3 / 3 / 7
11,183
430
12,124
18,857
8,721
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Evilmoody
Morgan Le Fay
20
5 / 1 / 5
13,687
526
19,497
17,006
9,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
GR3YHAT
Olorun
20
6 / 3 / 3
13,844
532
22,798
22,550
11,139
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
GodrevyD
Bacchus
17
2 / 0 / 8
11,936
459
8,724
17,952
26,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Mikikhail
Ratatoskr
20
6 / 7 / 4
13,030
501
12,021
22,844
10,192
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
13
Kills
22
22
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Brilune
Izanami
3
3
7
2.17
W
Morgan Le Fay
Evilmoody
Morgan Le Fay
5
1
5
7.5
W
Olorun
GR3YHAT
Olorun
6
3
3
2.5
W
Bacchus
GodrevyD
Bacchus
2
0
8
6
W
Ratatoskr
Mikikhail
Ratatoskr
6
7
4
1.14
L
Anubis
Runeband
Anubis
7
5
2
1.6
L
Hachiman
Senkusu
Hachiman
0
3
2
0.33
L
Cthulhu
Victorhcc92
Cthulhu
1
8
3
0.31
L
Loki
0
2
3
0.75
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,364
Damage
75,164
108,741
Taken
99,209
67,801
Mitigated
66,004
31,274
Healing
34,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Brilune
Izanami
12,124
9,525
0
5,890
18,857
8,721
2,518
3,157
15,624
0
78,986
W
Morgan Le Fay
Evilmoody
Morgan Le Fay
19,497
1,300
0
7,885
17,006
9,530
2,252
5,964
10,964
130,740
0
W
Olorun
GR3YHAT
Olorun
22,798
10,387
820
11,372
22,550
11,139
5,442
11,557
10,219
120,028
0
W
Bacchus
GodrevyD
Bacchus
8,724
1,210
55
2,991
17,952
26,422
96
2,765
14,987
30,215
0
W
Ratatoskr
Mikikhail
Ratatoskr
12,021
2,780
0
5,632
22,844
10,192
237
7,611
15,185
0
99,592
L
Anubis
Runeband
Anubis
21,355
1,213
241
11,775
26,101
17,498
86
15,610
10,491
80,860
0
L
Hachiman
Senkusu
Hachiman
14,560
7,103
0
6,365
17,786
7,667
980
6,327
11,459
0
78,927
L
Cthulhu
Victorhcc92
Cthulhu
10,875
271
584
1,182
23,262
24,548
0
16,012
7,250
57,416
0
L
Loki
2,500
204
157
6,357
16,472
6,627
628
4,665
11,807
0
89,903
L
16,074
9,849
0
4,613
25,120
11,461
592
8,405
16,715
0
63,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,359
Gold Earned
63,680
556
Minions Killed
688
0
Camps Cleared
0
2,209,484
Distance Traveled
2,341,894
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,183
430
138
5
0
469,741
5
W
Morgan Le Fay
13,687
526
194
7
0
445,621
7
W
Olorun
13,844
532
186
7
0
393,156
5
W
Bacchus
11,936
459
38
1
0
487,247
0
W
Ratatoskr
13,030
501
132
5
0
546,129
6
L
Anubis
12,409
477
109
4
0
380,572
0
L
Hachiman
10,001
385
108
4
0
412,681
4
L
Cthulhu
11,403
439
126
5
0
453,620
3
L
Loki
10,597
408
129
5
0
449,940
1
L
Nemesis
10,949
421
84
3
0
512,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role