Player Matchup

Aphrodite
Aphrodite
DirtyKyu
Aphrodite
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,344 Elo+
Party 1
Hou Yi
Hou Yi
Mzandre
Hou Yi
Level 138
God Stats
1W - 0L
1,304 SR
Queue Stats
32W - 35L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
SadBoyolinha
Nu Wa
Level 160
God Stats
7W - 5L
1,612 SR
Queue Stats
29W - 27L
1,524 Elo+
Party 1
Arachne
Arachne
Vanwap
Arachne
Level 148
God Stats
6W - 4L
1,186 SR
Queue Stats
254W - 266L
1,387 Elo+
Party 1
Ganesha
Ganesha
xxMamacitaxx
Ganesha
Level 154
God Stats
3W - 4L
1,517 SR
Queue Stats
90W - 79L
1,482 Elo+
Party 1
Team Averages
Level 133
1,424 SR
1,441 Elo+

VS

Team Averages
Level 105
1,510 SR
1,517 Elo+
King Arthur
King Arthur
JoSebas16
King Arthur
Level 99
God Stats
13W - 18L
1,490 SR
Queue Stats
268W - 242L
1,510 Elo+
Solo
Vulcan
Vulcan
JunniorL7
Vulcan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,429 Elo+
Solo
Arachne
Arachne
Seyrju
Arachne
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,692 Elo+
Solo
Xbalanque
Xbalanque
sandeshow
Xbalanque
Level 108
God Stats
3W - 3L
1,327 SR
Queue Stats
95W - 98L
1,470 Elo+
Solo
Chang'e
Chang'e
walyxo
Chang'e
Level 97
God Stats
2W - 1L
1,735 SR
Queue Stats
15W - 15L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DirtyKyu
Aphrodite
19
6 / 0 / 11
13,506
1,039
14,035
14,918
9,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Mzandre
Hou Yi
19
3 / 1 / 13
13,253
1,019
19,330
15,035
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
6 / 0 / 15
14,322
1,102
25,971
9,572
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Vanwap
Arachne
19
9 / 2 / 7
13,388
1,030
15,660
17,842
11,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
xxMamacitaxx
Ganesha
20
0 / 0 / 23
12,952
996
17,709
15,834
19,932
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

198

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JoSebas16
King Arthur
17
1 / 8 / 1
11,892
915
17,889
28,142
34,000
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
JunniorL7
Vulcan
17
1 / 3 / 0
11,947
919
17,746
12,704
4,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Seyrju
Arachne
17
0 / 4 / 3
11,794
907
7,024
20,627
10,314
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
sandeshow
Xbalanque
17
0 / 2 / 3
11,737
903
15,640
16,003
6,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
walyxo
Chang'e
17
1 / 7 / 2
12,217
940
12,250
20,968
7,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
12
24
Kills
3
3
Deaths
24
69
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DirtyKyu
Aphrodite
6
0
11
11.5
L
King Arthur
JoSebas16
King Arthur
1
8
1
0.19
L
Vulcan
JunniorL7
Vulcan
1
3
0
0.33
W
Hou Yi
Mzandre
Hou Yi
3
1
13
9.5
W
6
0
15
13.5
L
Arachne
Seyrju
Arachne
0
4
3
0.38
W
Arachne
Vanwap
Arachne
9
2
7
6.25
L
Xbalanque
sandeshow
Xbalanque
0
2
3
0.75
L
Chang'e
walyxo
Chang'e
1
7
2
0.29
W
Ganesha
xxMamacitaxx
Ganesha
0
0
23
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,705
Damage
70,549
73,201
Taken
98,444
53,349
Mitigated
63,796
21,992
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DirtyKyu
Aphrodite
14,035
1,336
7,854
9,904
14,918
9,555
0
5,643
9,275
29,891
0
L
King Arthur
JoSebas16
King Arthur
17,889
889
0
0
28,142
34,000
0
12,926
14,837
0
53,218
L
Vulcan
JunniorL7
Vulcan
17,746
6,030
0
0
12,704
4,848
0
8,482
3,869
53,336
0
W
Hou Yi
Mzandre
Hou Yi
19,330
12,697
0
1,457
15,035
8,028
0
4,762
10,273
0
56,974
W
25,971
5,112
0
123
9,572
3,875
0
4,986
4,586
64,208
0
L
Arachne
Seyrju
Arachne
7,024
5,267
0
3,672
20,627
10,314
0
12,845
7,464
0
24,880
W
Arachne
Vanwap
Arachne
15,660
9,507
0
2,654
17,842
11,959
0
6,935
10,907
0
30,979
L
Xbalanque
sandeshow
Xbalanque
15,640
4,014
0
0
16,003
6,784
0
10,995
4,682
11
36,851
L
Chang'e
walyxo
Chang'e
12,250
711
2,474
3,750
20,968
7,850
0
10,930
9,877
53,492
0
W
Ganesha
xxMamacitaxx
Ganesha
17,709
343
0
0
15,834
19,932
0
7,681
8,153
36,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,421
Gold Earned
59,587
349
Minions Killed
355
9
Camps Cleared
7
1,394,078
Distance Traveled
1,284,740
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,506
1,039
48
4
1
289,029
0
L
King Arthur
11,892
915
78
6
1
243,478
0
L
Vulcan
11,947
919
91
7
0
250,244
0
W
Hou Yi
13,253
1,019
110
8
5
249,028
0
W
Nu Wa
14,322
1,102
123
9
2
285,527
0
L
Arachne
11,794
907
39
3
1
288,772
1
W
Arachne
13,388
1,030
68
5
1
278,086
0
L
Xbalanque
11,737
903
46
4
5
249,895
0
L
Chang'e
12,217
940
101
8
0
252,351
1
W
Ganesha
12,952
996
0
0
0
292,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role