Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Onctogene
Merlin
Level 143
God Stats
2W - 6L
1,417 SR
Queue Stats
99W - 98L
1,517 Elo+
Solo
Team Averages
Level 140
1,472 SR
1,506 Elo+

VS

Team Averages
Level 111
1,598 SR
1,598 Elo+
Athena
Athena
Rethiculous
Athena
Level 47
God Stats
5W - 4L
1,673 SR
Queue Stats
7W - 6L
1,598 Elo+
Party 2
Horus
Horus
TOASTADAZ
Horus
Level 144
God Stats
1W - 1L
1,713 SR
Queue Stats
14W - 17L
1,627 Elo+
Party 2
Janus
Janus
iAtelophobic
Janus
Level 141
God Stats
1W - 3L
1,408 SR
Queue Stats
24W - 20L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 1 / 5
9,374
670
13,107
16,262
11,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
 
Xing Tian
14
2 / 0 / 7
9,075
648
11,421
14,824
13,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Merlin
Onctogene
Merlin
15
4 / 0 / 5
9,718
694
19,563
8,282
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 2 / 1
8,639
617
4,916
19,038
18,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
TOASTADAZ
Horus
12
1 / 3 / 0
8,282
592
15,030
19,546
15,793
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 1
8,472
605
9,180
10,587
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
5
6.5
W
Xing Tian
 
Xing Tian
2
0
7
5.5
W
Merlin
Onctogene
Merlin
4
0
5
6.5
L
Athena
0
2
1
0.25
L
Horus
TOASTADAZ
Horus
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,091
Damage
29,126
39,368
Taken
49,171
29,281
Mitigated
39,019
11,392
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,107
2,719
0
5,245
16,262
11,917
35
4,886
11,111
0
32,784
W
Xing Tian
 
Xing Tian
11,421
1,150
357
2,079
14,824
13,426
0
6,086
8,335
19,376
0
W
Merlin
Onctogene
Merlin
19,563
743
0
3,711
8,282
3,938
100
2,536
5,555
59,035
0
L
Athena
4,916
2,254
0
3,338
19,038
18,528
0
12,047
6,493
10,541
0
L
Horus
TOASTADAZ
Horus
15,030
6,229
3,019
4,757
19,546
15,793
0
11,207
7,893
0
29,258
L
9,180
760
0
1,036
10,587
4,698
0
6,865
3,423
42,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,167
Gold Earned
25,393
162
Minions Killed
135
7
Camps Cleared
4
813,501
Distance Traveled
763,310
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,374
670
35
3
2
277,923
1
W
Xing Tian
9,075
648
25
2
1
267,804
4
W
Merlin
9,718
694
102
7
4
267,774
1
L
Athena
8,639
617
12
1
1
245,718
0
L
Horus
8,282
592
27
2
0
277,100
3
L
Janus
8,472
605
96
7
3
240,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role