Player Matchup

Thor
Thor
Maclab004
Thor
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 39L
1,135 Elo+
Party 2
Lancelot
Lancelot
auxl_cc_
Lancelot
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 35L
1,087 Elo+
Party 2
Izanami
Izanami
bensisombra
Izanami
Level 29
God Stats
0W - 2L
1,756 SR
Queue Stats
8W - 36L
1,074 Elo+
Party 2
Team Averages
Level 45
1,585 SR
1,099 Elo+

VS

Team Averages
Level 51
1,643 SR
1,208 Elo+
Arachne
Arachne
Twist3d fliper
Arachne
Level 66
God Stats
1W - 1L
1,930 SR
Queue Stats
12W - 25L
1,230 Elo+
Party 1
King Arthur
King Arthur
Twist3d turtle3
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,210 Elo+
Party 1
Raijin
Raijin
machomanrandy00
Raijin
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
591W - 925L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 4 / 6
11,424
635
9,492
17,465
8,805
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
auxl_cc_
Lancelot
16
5 / 7 / 2
11,973
665
10,429
17,708
8,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
bensisombra
Izanami
16
3 / 7 / 3
11,362
631
17,902
21,584
10,886
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 1
14,857
825
23,450
17,957
11,673
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Twist3d turtle3
King Arthur
16
1 / 4 / 13
11,616
645
12,202
19,497
15,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 4 / 14
11,225
624
9,869
15,732
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
17
18
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
2
4
6
1.25
W
16
2
1
8.25
W
King Arthur
Twist3d turtle3
King Arthur
1
4
13
1.88
L
Lancelot
auxl_cc_
Lancelot
5
7
2
0.86
L
Izanami
bensisombra
Izanami
3
7
3
0.64
W
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,823
Damage
45,521
56,757
Taken
53,186
28,603
Mitigated
31,769
7,656
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,492
2,021
230
640
17,465
8,805
532
2,251
15,214
0
27,296
W
23,450
14,653
0
8,245
17,957
11,673
2,378
0
17,770
0
53,472
W
King Arthur
Twist3d turtle3
King Arthur
12,202
1,389
0
3,895
19,497
15,016
318
0
19,497
0
28,032
L
Lancelot
auxl_cc_
Lancelot
10,429
1,705
255
1,980
17,708
8,912
701
2,979
14,729
0
37,648
L
Izanami
bensisombra
Izanami
17,902
13,515
0
4,551
21,584
10,886
312
5,374
16,210
0
65,954
W
9,869
1,505
472
2,652
15,732
5,080
432
1,054
14,678
51,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
37,698
218
Minions Killed
154
8
Camps Cleared
7
823,943
Distance Traveled
873,048
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,424
635
32
2
2
276,471
0
W
Arachne
14,857
825
50
3
0
341,168
0
W
King Arthur
11,616
645
34
2
0
293,615
0
L
Lancelot
11,973
665
63
4
1
306,604
0
L
Izanami
11,362
631
123
7
5
240,868
0
W
Raijin
11,225
624
70
4
7
238,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role