Player Matchup

Cupid
Cupid
Ferr1c
Cupid
Level 50
God Stats
0W - 1L
1,211 SR
Queue Stats
2W - 3L
1,228 Elo+
Party 1
Atlas
Atlas
Taters n Steak
Atlas
Level 127
God Stats
25W - 32L
1,455 SR
Queue Stats
120W - 171L
1,394 Elo+
Party 2
Vamana
Vamana
This_Goes_To_11
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,020 Elo+
Solo
Janus
Janus
Tordorryt
Janus
Level 68
God Stats
2W - 1L
1,652 SR
Queue Stats
3W - 5L
1,208 Elo+
Party 1
Poseidon
Poseidon
V Kewl5 V
Poseidon
Level 111
God Stats
9W - 9L
1,579 SR
Queue Stats
103W - 149L
1,384 Elo+
Party 2
Team Averages
Level 93
1,479 SR
1,247 Elo+

VS

Team Averages
Level 77
1,552 SR
1,378 Elo+
Set
Set
Ba1ockay
Set
Level 86
God Stats
3W - 3L
1,746 SR
Queue Stats
16W - 26L
1,460 Elo+
Solo
Neith
Neith
Daddydisc
Neith
Level 41
God Stats
46W - 48L
1,487 SR
Queue Stats
51W - 57L
1,440 Elo+
Solo
Sobek
Sobek
Doctor_Choke
Sobek
Level 102
God Stats
2W - 2L
1,545 SR
Queue Stats
266W - 320L
1,413 Elo+
Party 3
Olorun
Olorun
crazylewis0213
Olorun
Level 29
God Stats
13W - 32L
1,500 SR
Queue Stats
153W - 228L
1,250 Elo+
Party 3
Da Ji
Da Ji
ubrjK3
Da Ji
Level 127
God Stats
18W - 11L
1,480 SR
Queue Stats
104W - 101L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ferr1c
Cupid
17
2 / 2 / 5
9,827
702
10,331
11,881
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 4
9,834
702
11,509
14,230
16,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 3 / 3
9,348
668
4,590
12,803
11,495
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
Tordorryt
Janus
18
3 / 1 / 2
10,314
737
14,808
8,043
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
V Kewl5 V
Poseidon
16
2 / 5 / 4
9,829
702
9,519
14,189
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 8
10,825
773
13,521
13,687
7,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Daddydisc
Neith
18
5 / 3 / 6
10,610
758
18,431
17,363
8,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 1 / 6
10,509
751
5,606
16,114
19,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 1 / 2
9,664
690
2,098
8,146
4,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
ubrjK3
Da Ji
18
3 / 2 / 7
10,688
763
8,593
10,967
6,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
8
Kills
15
15
Deaths
8
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Neith
Daddydisc
Neith
5
3
6
2.67
W
1
1
6
4
L
Cupid
Ferr1c
Cupid
2
2
5
2.25
L
0
4
4
0.5
L
1
3
3
0.83
L
Janus
Tordorryt
Janus
3
1
2
4
L
Poseidon
V Kewl5 V
Poseidon
2
5
4
0.8
W
2
1
2
3
W
Da Ji
ubrjK3
Da Ji
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,757
Damage
48,249
61,146
Taken
66,277
43,235
Mitigated
46,327
13,921
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,521
3,706
0
3,159
13,687
7,728
986
8,338
5,349
0
39,110
W
Neith
Daddydisc
Neith
18,431
9,689
0
6,665
17,363
8,616
1,983
9,731
7,632
0
42,626
W
5,606
363
0
3,600
16,114
19,741
222
7,904
8,210
19,603
0
L
Cupid
Ferr1c
Cupid
10,331
4,818
2,220
3,930
11,881
5,709
1,280
1,861
9,920
0
34,937
L
11,509
3,515
0
780
14,230
16,834
0
917
13,313
34,336
0
L
4,590
972
309
731
12,803
11,495
579
2,669
10,000
0
15,377
L
Janus
Tordorryt
Janus
14,808
894
653
1,165
8,043
3,471
470
595
7,368
45,873
0
L
Poseidon
V Kewl5 V
Poseidon
9,519
1,347
568
3,565
14,189
5,726
0
1,426
12,731
49,470
0
W
2,098
1,115
606
3,212
8,146
4,234
1,959
4,214
3,932
29,823
0
W
Da Ji
ubrjK3
Da Ji
8,593
1,306
0
521
10,967
6,008
271
5,649
5,318
0
31,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,152
Gold Earned
52,296
269
Minions Killed
244
0
Camps Cleared
0
1,418,621
Distance Traveled
1,441,301
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,825
773
61
4
0
325,073
1
W
Neith
10,610
758
47
3
0
272,650
1
W
Sobek
10,509
751
16
1
0
296,729
10
L
Cupid
9,827
702
48
3
0
295,110
1
L
Atlas
9,834
702
41
3
0
270,349
3
L
Vamana
9,348
668
25
2
0
272,605
0
L
Janus
10,314
737
82
6
0
306,331
0
L
Poseidon
9,829
702
73
5
0
274,226
1
W
Olorun
9,664
690
66
5
0
273,751
4
W
Da Ji
10,688
763
54
4
0
273,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role