Player Matchup

Anubis
Anubis
 
Anubis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
KrazyFatKid
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,493 Elo+
Party 1
Medusa
Medusa
reimatau
Medusa
Level 114
God Stats
5W - 1L
1,628 SR
Queue Stats
20W - 21L
1,488 Elo+
Party 1
Lancelot
Lancelot
βẫẫĐßǿǿỴ
Lancelot
Level 157
God Stats
20W - 15L
1,538 SR
Queue Stats
175W - 155L
1,543 Elo+
Solo
Team Averages
Level 98
1,533 SR
1,505 Elo+

VS

Team Averages
Level 26
1,409 SR
1,321 Elo+
Odin
Odin
Askurad
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 2
Cerberus
Cerberus
Dadarossa
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 2
Vamana
Vamana
TBS x SwiFTy
Vamana
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 2
Chiron
Chiron
iI BaNs Ii
Chiron
Level 26
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 2
Discordia
Discordia
kamitheone
Discordia
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 38L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 1 / 20
10,233
853
12,988
6,601
3,852
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
 
Discordia
17
3 / 2 / 22
9,997
833
17,583
6,106
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 20
8,575
715
7,775
7,391
3,463
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
reimatau
Medusa
19
23 / 2 / 5
11,826
986
24,878
12,258
5,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 2 / 17
10,252
854
13,772
13,662
7,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Askurad
Odin
13
0 / 7 / 5
8,026
669
3,114
15,829
14,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Dadarossa
Cerberus
13
0 / 10 / 5
8,002
667
3,202
23,842
22,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
13
1 / 8 / 0
8,127
677
2,680
18,534
15,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
iI BaNs Ii
Chiron
17
5 / 5 / 2
9,919
827
9,538
16,030
7,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
kamitheone
Discordia
14
1 / 11 / 3
8,234
686
10,404
16,132
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
22
40
Kills
7
8
Deaths
41
84
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
20
16
W
Discordia
 
Discordia
3
2
22
7
L
Odin
Askurad
Odin
0
7
5
0.36
L
Cerberus
Dadarossa
Cerberus
0
10
5
0.25
W
1
1
20
11
L
Vamana
1
8
0
0.13
L
Chiron
iI BaNs Ii
Chiron
5
5
2
1.2
L
Discordia
kamitheone
Discordia
1
11
3
0.23
W
Medusa
reimatau
Medusa
23
2
5
12.75
W
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,996
Damage
28,938
46,018
Taken
90,367
23,108
Mitigated
65,668
9,393
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,988
621
0
1,412
6,601
3,852
1,249
2,499
4,029
28,095
0
W
Discordia
 
Discordia
17,583
804
0
140
6,106
2,509
1,436
2,497
3,538
46,219
0
L
Odin
Askurad
Odin
3,114
1,153
0
223
15,829
14,265
0
7,188
8,641
0
8,903
L
Cerberus
Dadarossa
Cerberus
3,202
327
0
1,422
23,842
22,782
0
8,056
15,786
12,432
0
W
7,775
3,215
0
377
7,391
3,463
561
2,557
4,745
0
15,628
L
Vamana
2,680
1,266
697
2,694
18,534
15,554
0
5,414
13,120
0
29,022
L
Chiron
iI BaNs Ii
Chiron
9,538
3,043
269
1,871
16,030
7,531
1,160
4,479
11,527
0
34,767
L
Discordia
kamitheone
Discordia
10,404
784
0
397
16,132
5,536
0
5,434
10,698
26,068
0
W
Medusa
reimatau
Medusa
24,878
15,367
0
1,257
12,258
5,477
2,940
2,628
9,540
0
41,912
W
13,772
2,537
0
6,207
13,662
7,807
662
3,425
10,237
0
40,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,883
Gold Earned
42,308
223
Minions Killed
179
0
Camps Cleared
0
1,230,374
Distance Traveled
1,067,622
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,233
853
31
3
0
217,683
1
W
Discordia
9,997
833
84
7
0
260,212
0
L
Odin
8,026
669
10
1
0
231,262
0
L
Cerberus
8,002
667
15
1
0
204,860
0
W
Set
8,575
715
17
1
0
239,126
0
L
Vamana
8,127
677
47
4
0
225,169
0
L
Chiron
9,919
827
70
6
0
209,420
0
L
Discordia
8,234
686
37
3
0
196,911
2
W
Medusa
11,826
986
40
3
0
240,570
1
W
Lancelot
10,252
854
51
4
0
272,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role